##Rank 7 Job Information
Below will be a list of all Rank 7 Job skills, with information taken from the IPF files.
##Dragoon
Note; ALL Dragoon skills are usable when mounted.
Dragontooth
[Physical] - [Pierce]; Rotate your spear using centrifugal force to attack the enemy.
- Requires a One-Handed Spear or Two-Handed Spear.
- 25 Second Cooldown, no overheat.
- 287.33 damage (+34.71 damage per level); deals multiple hits.
- Attribute Damage: x%
- Costs 48 SP (+7.2 SP per level)
Serpentine
[Physical] - [Pierce]; Use your Spear to deal continuous damage to enemies in front of you.
- Requires a One-Handed Spear or Two-Handed Spear.
- 27 Second Cooldown, no cooldown.
- 329.12 damage (+39.34 damage per level); deals multiple hits
- Costs 52 SP (+8.2 SP per level)
Gae Bulg
[Physical] - [Pierce]; Throw your spear forward to attack multiple enemies. The thrown spear must be recovered after skill use.
- Requires a One-Handed Spear or Two-Handed Spear.
- 35 Second Cooldown, no overheat.
- 1523.29 damage (+237.23 damage per level)
- Attribute Damage: x%
- Costs 49 SP (+8 SP per level)
Dragon Soar
[Physical] - [Slash]; Vault into the air while swinging your spear upward. Enemies hit with the skill are temporarily launched.
- Requires a One-Handed Spear or Two-Handed Spear.
- 24 Second Cooldown, no overheat.
- 215.43 damage (+57.33 damage per level); deals multiple hits.
- Attribute Damage: x%
- Costs 43 SP (+5.1 SP per level)
##Templar
Note; All skills can be used regardless of weapon, and whilst mounted.
Summon Guild Member
[Buff/Utility Skill]; Summon an online guild member to your location. You cannot use this skill to summon members into an instance dungeon.
- 1 hour cooldown, no overheat
- Summons 1 Guild Member (+1 member per level)
- Choose from a list of online members when using the skill.
- Guild members can choose to accept or decline the summon.
- Costs 12 SP (+3 SP per level)
Warp to Guild Member
[Buff/Utility Skill]; Choose a guild member to teleport to. You cannot teleport to guild members who are inside instance dungeons.
- 1 hour cooldown, no overheat.
- Max level of 1.
- Teleport to 1 guild member.
- Choose from a list of online guild members.
- Costs 12 SP.
Build Guild Tower
[Buff/Utility Skill]; Improves the functions of your Guild Towers.
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Level 1: Warping from Guild Towers available.
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Level 2: Access to personal warehouse at Guild Towers available.
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Level 3: Access to the Guild Growth menu at Guild Towers available.
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Level 4: Access to Guild Events at Guild Towers available. (Guild Instance, Guild Raid and Guild Field Boss.)
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Level 5: Access to Guild Base at Guild Towers.
Reduce Craft Time
[Buff/Utility Skill]; Place a flag which shortens the crafting time of all guild members nearby. Only available when nearby a Guild Tower.
- 10 Minute Cooldown, no overheat.
- +5% (+5% per level) Crafting Time Decrease.
- Flag lasts for 5 minutes (at Level 1; not sure if it increases.)
- Costs 8 SP (+1.2 SP per level)
Battle Orders
[Buff/Utility Skill]; The ability of Guild Members near the Guild Master will temporarily increase. The effect disappears when you move away from the caster.
- 20 Minute Cooldown, no overheat.
- Power Increase (P.ATK and M.ATK): ??? (35 at Level 1)
- Duration: ??? seconds
- Costs 8 SP (+1.2 SP per level)
##Featherfoot
Bloodbath
[Magic]; Stab the enemy with a bone knife. If the enemy is a Beast, Demon or Insect-type, blood will spew out which will heal your allies.
- 35 Second Cooldown, no overheat.
- 323 damage (+83.28 damage per level)
- Attribute Damage: x%
- If Beast, Demon or Insect-type; [Bleeding] duration: 5 seconds.
- HP Recovery: ???
- Costs 75 SP (+10 SP per level)
Bloodsucking
[Magic]; Attack and drain the enemy’s life force, while recovering health at the same time.
- 40 Second Cooldown, no overheat.
- 543.19 damage (+122.38 damage per level)
- Attribute Damage: x%
- Drain: ???%
- 0.4 SP consumption per second for ??? seconds.
- Channelled skill.
Bone Pointing
[Magic]; Summon a carved, pointed bone called a ‘kundela’. The kundela points towards enemies in range, attacking them with bone shards and cursing them.
- 50 Second Cooldown, no overheat.
- Attribute Damage: x%
- Pointed Bone Duration: ??? Seconds
- [Hexing] Duration: 7 Seconds
- Costs 64 SP (+8 SP per level)
Ngadhundi
[Magic]; Cut your enemy using a cursed bone. Whilst the bone is stuck in the enemy, they will continually decay.
- 12 Seconds Cooldown, no overheat.
- 1132.27 damage (+237.12 damage per level.)
- Attribute Damage: x%
- Duration: ??? Seconds
- ‘Ngadhundi’ debuff causes you to lose Max HP rapidly for the duration.
- Costs 45 SP (+7 SP per level)
Kurdaitcha
[Magic]; Put on shoes made of mixed hair and blood. Walk while leaving bloody footprints in the ground, which curses any enemies who come into contact with them.
- 32 Second Cooldown, no overheat.
- Kurdaitcha Duration: ??? seconds
- Movement Speed reduced by 15
- [Hexing] Duration: 7 Seconds
- Costs 71 SP (+10.3 SP per level)
##Warlock
Pole of Agony
[Magic] - [Dark]; Summon a pillar of darkness, which causes enemies in contact to suffer continuously.
- 2 Minute Cooldown, no overheat.
- 586.12 damage (+142 damage per level)
- Attribute Damage: x%
- Duration: ??? Seconds
- ??? Seconds of additional damage taken. (A debuff is placed on you which makes you take damage even if you leave the pole’s contact zone.)
- Costs 82 SP (+13 SP per level)
Invocation
[Magic] - [Dark]; Summon evil spirits from the death of enemies. Summoned spirits remain in the field and damage enemies in contact with them.
- 60 Second Cooldown, no overheat.
- Buff Duration: ??? Seconds.
- Spirit Damage: 607 damage (+153 damage per level)
- Costs 75 SP (+11 SP per level)
Dark Theurge
[Magic] - [Dark]; Summon spirits to protect the caster by surrounding them.
- 32 Second Cooldown, no overheat.
- 607 damage (+153 damage per level)
- Attribute Damage: x%
- Duration: 30 Seconds.
Mastema
[Magic] - [Dark]; Summon the hatred of demons to attack the enemy. Enemies damage by this spell are branded, and are temporarily changed to ‘Demon Type’.
- 37 Second Cooldown, no overheat.
- 1092 damage (+243 damage per level)
- Attribute Damage: x%
- Brand Duration: 5 Seconds.
Evil Sacrifice
[Magic]; Direct spirits to a location, and dedicate enemies in range as a sacrifice. Summoned spirits will move towards that area.
- 0 Cooldown.
- Max Level: 1
- Spirit Damage: 607 damage (+153 damage per level) [Spirit Damage is based off of Invocation’s level.]
- Costs 55 SP (+7.6 SP per level)
Note; The skill is definitely called ‘Dark Theurge’ and NOT ‘Dark Surge’, the hangul ‘다크써지’ transliteration uses a ‘ss’ sound. A theurge is someone who pursuades spirits to perform supernatural works.
##Cannoneer
All skills must be used with a Crossbow and Cannon equipped.
Cannon Shot
[Missile]; Fire your cannon to target enemies on the ground. Damage is halved for flying enemies.
- 12 Seconds Cooldown, no overheat.
- 947 damage (+263.43 damage per level)
- Attribute Damage: x%
- Costs 52 SP (+8 SP per level)
Shoot Down
[Missile]; Fire your cannon to target enemies in the air. Damage is halved for enemies on the ground.
- 13 Seconds Cooldown, no overheat.
- 1053 damage (+290.37 damage per level)
- Attribute Damage: x%
- Costs 53 SP (+8.5 SP per level)
Siege Burst
[Missile]; Target a specified area to launch a mortar shot. Inflicts five times the amount of damage to enemy structures. (?)
- 1059.36 damage (+259.12 damage per level)
- Attribute Damage: x%
- 38 Seconds Cooldown, no overheat.
- Costs 65 SP (+11 SP per level)
Cannon Blast
[Missile]; Aim your cannon forward and fire a spread shot, damaging multiple enemies. You will be slightly pushed back due to the recoil.
- 27 Second Cooldown, no overheat.
- 150% ATK + 1431 damage (+320.38 damage per level); Scaling does not increase per level, but skill damage does.
- Attribute Damage: x%
- Costs 59 SP (+9 SP per level)
##Musketeer
All skills require a Musket to be equipped.
Covering Fire
[Missile]; Aim at a designated area and fire continuously, damaging enemies in range.
- 15 Second Cooldown, no overheat.
- 140 damage (+26.32 damage per level)
- Attribute Damage: x%
- Costs 55 SP (+8.5 SP per level)
Head Shot
[Missile]; Fire a precise shot at an enemy, aiming for the head. Enemies damaged by this skill have their INT and SPR temporarily reduced.
- 20 Second Cooldown, no overheat.
- 130% ATK + 1329 damage (+341.23 damage per level)
- Attribute Damage: x%
- INT and SPR Reduction: ???
- Tooltip says buff lasts for 10 seconds, Level 2 Debuff State.
- Costs 51 SP (+7.8 SP per level)
Snipe
[Missile]; Aim at a far away enemy. You can shoot from much further away with this skill, and can deal high damage to a single target.
- 25 Second Cooldown, no overheat.
- 150% ATK + 1993 damage (+561.2 damage per level)
- Attribute Damage: x%
- Costs 60 SP (+10 SP per level)
Penetration Shot
[Missile]; Continuously shoot in a line in front of you. 공격당한 적은 약간 밀려날 수 있습니다.
- 19 Second Cooldown, no overheat.
- 789 damage (+200.13 damage per level)
- Attribute Damage: x%
- Costs 56 SP (+8.9 SP per level)
Not sure on the second part of the skill. Might be ‘enemies can be pushed back’.
Butt Stroke
[Physical] - [Strike]; Smack enemies with the buttstock of the musket.
- 8 Second Cooldown, no overheat.
- 781 damage (+213.23 damage per level)
- Attribute Damage: x%
- Costs 39 SP (+6 SP per level)
Bayonet Thrust
[Physical] - [Pierce]; Stab enemies with the bayonet attached to the musket’s barrel. 공격당한 적은 밀려날 수 있습니다.
- 9 Second Cooldown, no overheat.
- 894.1 damage (+245.9 damage per level)
- Attribute Damage: x%
- Costs 41 SP (+6.5 SP per level)
Again, not sure on the second part of the skill. Might be ‘enemies can be pushed back’.
Healing Factor
[Magic] - [Holy]; Place a magic circle which temporarily grants a regenerative buff. Allies affected by this skill will regenerate HP back to the amount of HP they had when they stepped on the circle if they are damaged.
- 45 Second Cooldown, no overheat.
- Buff Duration: ??? seconds
- +??? HP Recovery
- Costs 72 SP (+14 SP per level)
Note; the HP recovery affects heals received. It should be +60 HP at Level 1, meaning it adds 60 HP to any heal.
Incineration
[Magic] - [Fire]; Burn enemies who are inflicted with an ailment or debuff. Enemies will burn for longer based on the amount of debuffs they have.
- 20 Second Cooldown, no overheat.
- 553.12 damage (+124.67 damage per level)
- Costs 62 SP (+11.4 SP per level)
Bloodletting
[Buff/Utility Skill]; Temporarily cause yourself and your allies to bleed and lose HP. Whilst bleeding, affected allies will be immune to Level 2 Debuff States.
- 60 Second Cooldown, no overheat.
- Duration: ??? seconds
- ??? HP lost during Bloodletting
- Costs 67 SP (+12 SP per level)
Fumigate
Pandemic
Beak Mask
Just a note about ‘states’. In the game’s files, every state is listed as a ‘buff’ or a ‘debuff’. ‘Buffs’ are friendly states and ‘Debuffs’ are harmful states, they include both stat debuffs and damage-over-time states as well. They also have specific levels.
Examples of some common Level 1 debuff states in the Cleric tree: Cure’s damage state and Zalciai’s debuff.
##Kabbalist
Revenged Sevenfold
Ayin Sof
Merkabah
Gematria
Notarikon
Reduce Level
EDITING IN PROGRESS; may take a bit longer, sorry!