Tree of Savior Forum

General kCBT3 Changes - Summary

http://pastebin.com/WmSVhLc7

Number 11 is about the equipment and level standatization for PvP. Number 12 says about additioning and changing the effect of some (unknown) skills.

To me it seems they are related, but since IMC doesn’t really segregate that well their patch notes topics, it might not be the case.

I wanna be a Bokémon Master LMAO!!! :joy:

when will be next CTB?

when will be next CTB?

There’s no information about the next CBT right now. IMC will make an official announcement when they’ve finalised plans for another CBT.

Updated to the current patch version (21/09/2015). Please check it out here.

Changes to skills include:

  • Archer skill ‘Oblique Shot’ is now a Circle 1 skill. (Previously C2)
  • Archer skill ‘Kneeling Shot’ is now a Circle 2 skill. (Previously C1)

Check the patch notes for any lesser changes to skills. (i.e. Damage increases.) They can be found at the top of the linked summary.

Updated to the current patch version (24/09/2015). Please check it out here.

Changes to skills include:

  • Barbarian skills Savagery and Aggressor removed.

  • Barbarian skills Cleave and Helm Chopper added to Circle 1.

  • Barbarian skill Seism added to Circle 2.

  • Scout skill Split Arrow added to Circle 3.

Hurray!
:grinning:

1234567890

Just when I’m rethinking to go to Ranger route…

…it happened. Now I’m back to Archer C3 -> Scout C3 :frowning:

I should also mention, the new skill Cleave gives you the Aggressor buff for 5 seconds.

This buff only boosts Crit Rate for 50% for 5 seconds at max. Reusing Cleave whilst you have the buff on will reset the buff back to 5 seconds.

I think this is a fair compromise to Aggressor. :smile:

Wut.
Does it has charges? How long is the cooldown?.

2 uses before cooldown. The cooldown is 21 seconds with no attribute. (There’s only an Enhance attribute currently, they don’t affect SP cost or cooldown.)

This means at best, you have 10 seconds of a 50% Critical Hit rate buff, then 21 seconds of downtime.

Also, this version of the Aggressor buff does not boost Critical Attack damage, only Critical Hit rate. I don’t know if the buff still retains its 100% accuracy effect.

Yep yep it sounds good.
Last, what effect does it have if we level up the skill?

Thanks.

Increases the damage the skill does. There’s no specialised attributes for the skill yet either, outside of the ‘Enhance’ attribute. Also to note, the skill does extra damage to ‘Faint’/Stunned enemies. Helm Chopper can stun. :wink:

Chop your opponent’s helmet and then cleave their head off…

Well, that sounds… Barbaric.

Oh great! More skills that make you think.
*The forum seems bugged. I can’t like any of your comment at all!

Dang I would like to see new barbarian in action.

Nice, now it’s something useful for a barbarian and something I don’t have to pick up for other swordsman classes.

Just sucks that everything is slash resistant later.

Yeah, that’s definitely a pain. Especially when everything starts becoming weak to Pierce, and you have a Hoplite friend who can take advantage of it next to you.

Luckily, Highlander and Barbarian both have decent Impact/Blunt-attack skills (Helm Chopper is Impact/Blunt too), and you can always equip a Mace for normal attacks, but this means you’ll lose out on your 2H Sword Mastery on those guys.

I’m still hoping for a 2H Hammer of some sort. :laughing:

From the translation it seems like Cleave’s Aggressor buff cannot stack with Flange, can someone confirm this?
Also even if things are slash resistant later, there’s always the possibility that even further down (maybe level 300+?) things will become stab-resistant again, so don’t worry too much about it at this point in time.

If you really do lose sleep over it, pick up a rank of Hoplite or Cataphract to wield spears somewhere along the way