I can’t see those grades matching up with the Ranger we have here in iTOS. Ranger 1 is more of a B+ than an A. Yes, Barrage is great early game, but it does not scale well late game and begins to fall in usefulness. Once mobs start getting bulkier in both HP and damage, Barrage becomes a risky liability when you are forced to head in point blank to get the most damage from Barrage. Level 5 steady aim does not change your damage much early game…or mid. Maybe late game. But even then, it only last 10 seconds which is just a waste of SP. Also, the attribute sucks.
Ranger 2 is either an F or a D. So it’s about right.
Ranger 3’s score is way to generous. I would give it a C or a C+ at most. You upgrade Barrage and Steady aim to level 15, which still face the same problems it has in C1. They also don’t gain any noteworthy attributes to make them any better. But you do get two new skills, Spiral Arrow and Bounce Shot. Unfortunately both are underwhelming at best. Spiral arrow has a terrible damage:cooldown ratio. It just doesn’t deal enough damage to warrant it’s long cool down. And it’s not really doing anything else. Bounce shot is just a glorified oblique shot with a cooldown. It’s incredibly weak and it’s only purpose is to pull in mobs. And let’s not even get started on the weird mechanics this skill has. You can have a 6 enemy mob cluster together, but that doesn’t guarantee that Bounce Shot will hit all 6. In fact, it might only hit two mobs. It’s just a wonky skill in general and usually I find myself just wasting SP trying to get this skill to hit more than 3 mobs.
The only reason to go Ranger is if you’re planning to utilize Feint+Barrage. But even then at Rank 5 (the minimum requirement to achieve this combo), Ranger+Rouge have terrible skill rotation. I find myself not doing much of anything when Feint and Barrage are on cool down because their other skills are just so bad. Otherwise that combo, it’s not a good class when you have god tier Quarrel Shooter (Rank 4) demolishing everything in sight.
I…I really don’t understand this rating. Scout C1 is only good for PvP. Period. Cloaking has very limited usability in a PvE setting. Camouflage has its uses in boss fights, but it’s gimmicky at best. Flare Shot is a joke. It has a tremendously long cool down period for a skill that’s just a poor man’s magic arrow. If you want Flare Shot to deal decent damage you’ll have to drain your inventory of all your silver to just make it decent. And yes, I’ve seen that double Flare Shot video, but that requires you snag your own flare shot (cutting off it’s duration), then using Capture (3 minute cooldown) to make use of this combo. Scout has a cool costume, but other than that, it’s overrated.
Archer C2 is great for an improved Multishot. Swift Step’s critical buff attribute is overrated. You’ll only reap the benefits of the attribute if you’re going full or high dex. The difference is hardly noticeable early game and requires you to have a large pool of existing critical rate to see the difference. If a person is going Archer C2 just for the critical attribute they’re better off going full strength and snagging Rouge for Sneaky Hit.