Tree of Savior Forum

General Grades for Class Ranks (Updated 6/2/2016)

Archer Class Rankings for general purpose play (unless noted otherwise)

The purpose of this list is more to inform new players on what NOT to take, as opposed to what they should be taking.

Rank Descriptions:
SSS - Best spec available in the game
SS - Best spec available in the Archer tree
S - Best available option at current or possibly future ranks
A - Great class, has potential if you build enough around it
B - Decent class, great in certain aspects but there could be better alternatives
C - Mediocre
D - Underwhelming
F - Awful

Archer1 - N/A
Archer2 - S : Swift Step Crit Buff (*B if planning on going ranks into Rogue)
Archer3 - B (*A with Falconer1)

Ranger1 - A : Steady Aim buffs all future rank skills across the board, Barrage is a nice filler.
Ranger2 - D
Ranger3 - B

Quarrel Shooter 1 - C : (*A for PvP)
Quarrel Shooter 2 - F
Quarrel Shooter 3 - B (*Scales to S with gear and Didel Grand Cross, very hard to acquire)

Hunter1 - C (*B for pvp)
Hunter2 - C (*S for 1v1 gg no re)
Hunter3 - D

Sapper1 - F
Sapper2 - B (*A if combined with Wugu2)
Sapper3 - C

Wugu1 - B : (*A vs. Earth Type mobs, *F if other wugus are present)
Wugu2 - A : (*S vs. Earth Type mobs, *F if other wugus are present)
Wugu3 - B : (*A vs. Earth Type mobs, *F if other wugus are present)

Scout1 - A
Scout2 - D
Scout3 - B

Rogue1 - B (Small Synergy with Ranger1)
Rogue2 - C
Rogue3 - D

Fletcher1 - C
Fletcher2 - B
Fletcher3 - A (*SSS for world bossing : Magic Arrow 10)

Falconer1 - C (*SS for group support AoE wombo combos : Circling)
Falconer2 - F

Schwarzreiter1 - C
Schwarzreiter2 - A (*S if you’re part of a 5-man ET girl/boy band)

Musket1 - S (*A if experiencing weapon swap lag)
Cannon1 - S (*SS for AoE and/or PVP)

Examples of cookie cutter archer builds:

Ar2 Ra1 Sc1 Fl3 - World Bossing/Single Target DPS
Ar2 Sa2 Wu2 Ca1 - pure AoE DPS
Ar2 Ra1 Sc1 Ro1 Fa1 Ca1/Mu1 - costume collector and general PvE/PvP
Ar2 Ra3 SR2 - niche Earth Tower DPS role
Ar1 QS3 Ro1 Fa Mu1 - niche Earth Tower utility/support, general PvE, super niche world bossing

4 Likes

Stone Shot is good enough to deem nerfs on KToS and you think c1/2 are Fs? and pavise is useful aswell.

Feel free to recommend a rank for those circles then, the list is open to editing.

I like the idea behind but maybe you can give us an explanation for each individual circle?

I added comments to the one that are ranked A or higher, the others don’t need explanation for why they’re bad.

I like this concept and list… i definetly agree with QS3, Fletcher 3, Cannoneer, and Musk are “SS” because you really have to build off those classes for pve. But Archer C2?? i mean crit rate buff is great but not “SS” where its a must have and still situational. ie. str builds

It’s still strong for STR builds because it pretty much gives you a 25% increase to all your sources of crit from gear and gems.

Think about it, it’s like having an extra equipment slot that gives you +50-120 crit rate, it’s like having 2 extra sissel bracelets (or more) on your char. And because it’s such an early rank and only requires 1 rank of investment, you can fit it into every build in the game.

It’s quite literally free damage. I also can’t think of any build that doesn’t have A2 in it or wouldn’t benefit from having A2 in it instead (A1R3Fletcher3 gets outperformed by A2R1 __ Fletcher3 by 10% if you’re wondering).

I read that ranger 3 offers pretty good skills such as spiral arrow + lvl 15 barrage.

But i’m torn between A3 and R3. If i have falconer in my build (multishot combo with circling), would A3 be a better choice (does it have less single target dmg though or on par?)

And I see that R2 you put it as D, so there isn’t a point in going R2 if i’m not going R3? So another filler class such as rouge (feint+barrage) would be better I guess?

Spiral arrow is not that amazing, the cd is way too long. Level 15 barrage has poor scaling as well with more levels you put into it.

The reason why it gets a B is because there are other better alternatives at ranks 3-4 for general PvE (Archer2, Scout1), PvP(Scout1), single target dps (wugu1, Archer3), and AoE clear (Sapper2, Archer3, Wugu1 into 2).

If your plan is to build around Ranger skills and go Ranger -> Rogue, then it’s quite a good class.

Spiral Arrow doesn’t do too much to be honest. I have a r3musketeer and were I to redo it, I would drop r2 and r3 in favour of rogue + something else.

Feint-Barrage lines up perfectly with the Musketeer rotation and Capture will let you double stack Flare Shot which rounds up the build to being very decent AoE.

Your r6 can be anything.

I also disagree with Fletcher c1 being F. This video adequately demonstrates that is is not a bad choice even at r7 (even if it is niche).

It actually adds a wide repertoire of useful skills to builds that need filler or utility. Broadhead’s DoT is easily applicable and has no downtime. Bodkin’s shield removal is something I wish I had on many Siauliai missions too.

Also something to point out when people mention Musketeer is that they hit damage cap with 2 of their 3 skills pretty easily which, when you work out the DPS gain from those two skills (factor cast animation + after-cast delay and cooldown), is not that impressive in sustained fights (demon lord wbs).

Something to think about.

Noted, I’ll put C and B for Fletcher 1 and Fletcher2, it should reflect that leaving it at 1/2 is not ideal but at 3 it really outshines everything in terms of world boss/single target dps.

The game rewards characters built for specific purposes (as evident by the rage-threads in General Discussion about that 100 boss cube guy).

I do believe people have mentioned Fletchers failing horrendously on the later WBs because these fletchers were tailored to kill the mid-tier WBs and do not have the sustain to survive the prolonged fights or for whatever reason, cannot deliver their damage

For all intents, your circle choices should make sense for the content you intend to do.

(although I think we can all universally agree that Sapper c1 is F lol.)

S. Going all in for just one skill is at max. S: Best for whatever purpose it serves.

I did some tests in game with my barrage cuz I got to use my reset skills.

Barrage lvl 1 x Barrage lvl 5

Barrage lvl 5 x Barrage lvl 10

Barrage lvl 10 x Barrage lvl 15

From lvl 5 to lvl 15 I found 52% difference in the max damage done, and 29% in the minimal damage done. Not the 18% from the user Dream on other thread.

So, Imo,

I agree with ranger C1.

Ranger C2 should be “C”

Ranger C3 Should be “A”. I cant see spiral arrow as a bad skill. Ive used it tons of times and it is still good. Bounce shot is average, I agree.

Should be S with at least 1 rank in Rogue.

Scout c1 Should be A. “S” only to pvp. At pve it just gives you utility.

Agree about scout c2

Scout c3 should be “A”.

*S with any rank in Ranger, imo.

Fletcher1 - C (I did saw fletcher c1 in some builds, as scout c3 and it is not that bad.)

Fletcher c2 and c3 I agree.

ps: Ranger is not what it is in the ktos just for the +25% damage / +5 s on a single buff (Vs our steady aim). Barrage, spiral arrow, bounce shot, they are all the same.

Flare Shot is actually unmatched at r4 by any other Archer AoE. Surely you can see that a circle giving you 5 valuable utility skills as being worthy of S.

Think about what you can take in lieu of it and tell me if they provide as much value to a PvE build with 5 skills.

Feint + barrage at rank 5 > anything.

You cant divide ranks to say “at rank x this is the best.” There are a lot of synergys, atribute, etc, so…

Later on, scout C1 for pve is not that good outside the utility. It should be:

“Great class, has enough potential to be best at what it does in niche scenarios if you build enough around it”

AND NOT:

“Best for whatever purpose it serves.”

I agree with most of those but why C on both Schwarze Reiter ranks? I thought Retreat Shot is one of better aoe that archer has.

This acts as a reference to people who are unsure of how many ranks they want to go into a class, and it’s a pretty accurate reference. If you already know exactly what you want to do as an archer, you can ignore this entirely. But it’s a great guide for newer players who just want something effective and not meta-changingly good.

Firstly, thanks to sudonim for making this thread. I am a forum stalker and read the Archer forums aggressively and this is a nice crystallization of the general archer class ranks after playing close to 2 mths.

I make the following observations to add context to some of the debate.

I have a A2-R3-Rogue1 myself and in Inner Enciente, it’s taking 2-3 Barrages with Feint at point blank to kill bunnies. Maybe heavy attributes or better gear will change that but at this point it feels underwhelming when trying to reach for Rank 7. I had the tendency to blame it on Barrage showing its age. It’s still good for Sneak Hit-Feint-Barrage on bosses when someone else has aggro but cool down is long.

Part of the conundrum is Spiral Arrow feeling quite good but somehow not providing the sustained DPS everyone is expecting. I see many people comparing Spiral Arrow to Split Arrow and Twin Arrows. Part of the reason Spiral Arrow feels good is its effectiveness with kiting hard-hitting mobs. Stopping to cast Split Arrow or Twin Arrow can mean death on some maps. Just food for thought.

TLDR: Still feel Ranger C2 and C3 and the associated Rouge C1 falls a bit short of what it needs to be for 4 circles… Ended rolling another A2-QS3 to compare but feels like it slows down after 150 as well.

1 Like

It has given me more PvE value than any other alternative I could’ve taken regardless if I took it at r4, 5 or 6.

I have used its skills in missions, boss rushes, map traversal, questing and general PvE farming so it is quite ill-informed to think it not fantastic as a PvE choice.

And yes, I have multiple r7 characters who do all these activities daily. The character with Scout in its build does it most efficiently, boss rushing in particular. You literally cannot go wrong with a Scout in your build ever.

Whatever the case is, this is just my opinion. You are more than welcome to think otherwise and you wouldn’t be wrong either.

I had forgotten about this. Spiral is pretty valuable for that, particularly when you do a few of the quests past Sentry Bailey.

Archer2 changed to S then.

I have a problem with setting Ranger to C3, because it means you’re either giving up A2 or any other Rank5 classes. B is a good spot for it, A with circles in rogue. Ranger2 is awful, gives no extra skills and has poor scaling on current skills. The #1 reason you get rank2 of anything is to do acquire something you can’t do at rank1, not to get an extremely minor improvement in current skills.

The double broom trap rogue/sapper combo is too niche and forces you out of better options.

Scout1 to me is A-S in PvE and SS in PvP, so I’d rather average it to S. +5 perma movespeed is more than enough justification due to how much time it saves you. I’ll put Scout3 to A since it’s a popular build and has Scan.

I’ll agree with Rogue being *S with ranger.

Fletcher1: C, Fletcher2:B is now changed.