Tree of Savior Forum

Fletcher PvE Fantastic AoE, Great Single Target

Should I get a Khasti bow for 1 mill at 170 or save up for a Maga bow?

If you have the money for Khasti and your 170 get it, if not then you could save for Maga but you will replace again at 220 so it’s up to you.

Really? Maga isn’t end game? What’s better at 220?

Would wug poisons and throw gu be a good combination with fletchers bleed and aoes ?

Would zhendu buff activate on magic arrow or crossfire skills ? Or is it just abuff for aa ?

Lolopanther is 270 and will be your endgame weapon

think fletchers will be earth tower good/viable?

got my musketeer and debating between making a fletcher or a chaplain for high end pve play.

They are Tier 2 in Korea so definitely useful

nice guide! i’m making a fletcher myself,really enjoying the class,SP heavy af though! ahah

Yeah very SP heavy, however once you start buying Lv5 SP potions you’ll be fine

are those from AH? i’m currently level 83, using low level ones from item npc…

Yeah there from the Market crafted by Alchemists usually around 1.2k to 1.4k each

yeah i don’t have the bank for that right now ahah!,i think i can manage with low SP potions for now…

to not have cannoneer or musketeer is like using a level 15 weapon when you’re level 240.

Different play styles, Musket is good can’t recommend cannoneer though, Fletcher C3 and Musket would have relatively similar damage endgame.

Unless you have played both 200+ then you can’t really comment.

Hey Bolton, awesome guide! Made me go from my former Krivis+Druid to a much more fun Archer! In 2 days I’m already A1 R3, very effective play, I might say!

Now, taking all bias and hate from the forum and this thread aside, would you change this build for a full endgame (considering actual scenario) content? If my readings are correct, a endgame fletcher will basically rely on fletcher skills, and dex will multiply the dmg of your bow and extra dmg sources. If so, do you recommend something like ditch Ranger completely, and go like Archer 2-3 for 25% extra crit, full (or almost full, some Con) DEX and something else to help Fletcher skills? This way, one can max their efficiency, being multi hit and so.

I have to say I don’t use myself very much Steady Aim due to 1-2 sec cast and only 10 sec buff. An Archer 3 60 sec buff to evasion and crit seems more helpful this way, or a 45 sec Archer 02 and +15% dmg Ranger 02. Also, I’m thinking on Archer 03 for that tempting (blame me) Kneeling Shot, I find myself so far auto attacking a lot during dungeons, and the extra attack speed and damage… well, tempting, I might say.

Thanks for your and other people thoughts on this. And, again, excellent build, very complete and very fun to play!

In regards to skills talking about an endgame perspective only I probably wouldn’t change them, how in regards to my stat ratio I probably would change to something along the lines of 3:1 DEX:STR.

However as this caters all player’s that is the reason I have chosen 4:2 STR:DEX because player’s have different playstyles and I have tried to cater to both sides.

Thanks, very wise of you. And yes, some STR on DEX builds seems golden.

For endgame, I’m thinking on reroll on Ar2 mainly for 25% crit, does anybody uses kneeling shot and could state it’s usability? And Bolton, what your vision over barrage 15 and the two Ran3 skills on endgame content?

As an ranged class you have the benefit of been mobile, using Kneeling Shot defeats the whole purpose of that

I’m following your wonderfull guide and almost reaching Fletcher 1, but I’m still struggling with stats ratio distribution.

I think 4:2 STR:DEX will lack so much in crits. So, I was thinking in 3:2 or 2:1 STR:DEX (mainly towards 2:1). Do you have any advice or experience on late game fletcher to have an opinion about the crit rate in high levels doing any of this ratio?

I’m definitely going for A1>R3>F2>Musk

What stat build would you suggest for end game pve/pvp? @boltonsquad