@STAFF_Yuri Thank you for your effort for the interview, it is really helpful.
However, the new system is way worst than the original system.
Let’s not talk about numbers but let’s talk about the time needed to farm 1 material.
In the original system, 1 hour was required to lock for 1 material, 1 hour you hold your breath and do your homework, you got 1 material, job done. All you need to do is to pick an empty channel and be silence about it.
But with the new system, i often have to lock down 2-3hrs for 1 material farming. According to the blog and my personal experience, getting drop at 800-1000 is happening more frequent than an easy drop to balance the average.
2-3 hrs non-stop farming is going to chase players away.
I consider myself really tolerant to farming and most of the time I find it more fun than doing dailies. I’ve farmed 12 orange weapons, 5 for myself and others to the guildies , and I’m on top 3 of the most of the orange-material-monster kill count in Klaipeda and I can tell you that 2-3 hrs lock down is too much. I have ever since refused to farm for any further requests from my guild.
This needs to be adjusted, if the devs want the value of 1 materials to worth 800-1000 DPK, that is understandable, but you have to make it bound personally and so I can farm for an hour and take a break and continue on later. Locking down long hours for material farming is not a good mechanism, it only chase players away, please understand that.