looks like only highlanders think bosses are ok , as archer it takes a while to kill bosses , even spamming SP potion to spam skillsā¦ lower HP a bit and it will be ok
This post was flagged by the community and is temporarily hidden.
I wonāt lieā¦as a level 72 Highlander, I was able to solo a level 95 boss last nightā¦in like 5 minutes. Cartar Stroke, Moulinet, Cross Strike, and Skyliner are your friends.
The bosses arenāt āHARDā , they are just easy and boring , but TANKY. In other words just a waste of time and pain in the behind. Hope I cleared things up for ya.
I side with this too. The boss fights are seriously damn boring. Once you hit gate route and are forced to fight one every 5 minutes it seriously drains you. I say this after getting to G3 on MH3 and MH4, as an example of my extreme patience and ability to put up with wasting time. However, MH was challenging to a certain degree. This is just like hitting a meat wall with a spoon until it falls over. Itās not really satisfying, even with 4 people helping you.
This post was flagged by the community and is temporarily hidden.
Lol, I worked Iām between but no, I didnāt sleep. Game drew me in.
Yup, you can literally dodge everything and then on top of the bosses not doing any damage, they have a ā ā ā ā ton of hp. So much fun! Amirite??
This post was flagged by the community and is temporarily hidden.
the 1st 10 bosses standing there is either bugged, or for people who still hasnāt got used to the keyboard controls to get used to it ==ā 1st cbt some of the 1st ten bosses actually gave me hard time considering its harder to level back then and we are under leveled
deppends on the levels and the classes, clerics on str lack damage to kill some :3
tell that to the others =,=
If its too hard for you then either your defense/evasion is no good, youāre not good at moving around, your attack power is way too low to kill it
but if your like me, solos every story boss without the need of a party ever, here are some bosses you absolutely wont beat:
- Lv 40+ Boss on tenet chapel 2F is very quick with its dark magic
- Lv 55+ The blue tree boss constantly uses a immune to all damage buff
- Lv 60+ You are no match for Brambleā¦ unlike the rest of the bosses, Bramble is like RAID difficulty
I can only second this as a lvl 41 Highlander i can only say. PLEASE DO NOT MAKE THEN EASIERā¦ srsly they are easy as ā ā ā ā the way they are right now ._.
I soloād all three of those bosses today. Iām not sure what youāre talking about.
OP Said bosses take too long to kill
ITT: A whole bunch of folks act like she said ātoo hardā
Reading is really difficult.
Lower HP with better AI or strategy required would feel better, but then some classes would wreck the boss too fast. Sounds like some balancing might be needed?
No - the required amount to kill them is fine. Shorter fights make bosses with OK mechanics a lot easier because:
- no mana problems
- no need to heal up all too much
- no waiting too much on cooldowns
- just burst down the boss and move on
Some bosses do pack a punch. Of course not all AI is perfect yet but I have encountered some challengeing ones.
Did I miss something here? Where did HP Sponge = Difficulty? As a level 57 Ranger, Iāve not found any boss in this game difficult. Iāve found several bosses in this game tedious, though, because of a mix of āHP Spongeā design combined with bad class balancing. Gate Route onwards is incredibly bad about this.
Seriously. Give me a boss where I have to look for openings to do damage but once I find those openings I can unload and knock off reasonable tangible amounts of the bossās HP over a boss I have to circle for 15+ minutes shooting an autoattack. The former is at least fun to play; the latter is very unfun because I donāt actually get to use what makes my class different from other archer classes without running out of SP before having done any real damage to the boss.
Also, this really dumb āget hit once and get launched into a trap and take 1600+ damageā thing needs to stop. Thatās not difficulty, thatās just bad design. Damage traps are to limit the space you can move over, not to serve as double-dipping punishments for getting hit.
tl;dr: āHP Spongeā design combined with bad class design makes boss fights annoying and tedious, not hard.
this is what i mean, thank you
Yes, boss are supposed to be fun, not tedious. I should felt like āHell yeah this is a boss battle!ā, not āNot this infinite attack spam againā when I met the boss.
Seriously, circling the boss while attacking him forever isnāt a good design, especially when some of the class just has slightly more dps (or even worst, less), but much less durability, so their dps is further reduced because there is alot of time wasted to avoid the attack as you canāt afford to take even few of them.
tl;dr: THE BOSS IS NOT FUN FOR SOME CLASS.