well at least if the mobs going after the fire instead of me while on fade, the oob form have more time before sz ready to use…that mean solo leveling more easy
Yes, if you already have a torch dropped down and you use fade, monsters will rush to attack your torch instead. ( or pet)i showed it here:
the boss is hovering over the torch trying to hit it and i am distanced from the torch and attacking with oob and then when fade runs out i use safety zone since as soon as i am removed from stealth because i will pickup aggro and targets will begin attacking me again.
For a given 0-def DPS value it is true, but in general I can’t agree with this statement and especially not in current ToS mechanics. The reason is, high aspd scales much better with better gear/buffs. There are currently no modifiers that increase your aspd. On a contrary there is a lot of modifiers that increase your attack power. Note that those modifeirs are all a flat-value increase, so the higher aspd the more benefit you get from those.
The above concerns only the DPS value, but there are a lot of other benefits you get from high aspd. For example you get better granularity of your hits, preventing you from ‘wasting’ damage on overkills when killing multiple targets. High aspd also allows you to hitlock your targets better.
High damage/low aspd usually comes with its own benefits. For example it gives you better mobility, allowing you to reposition between attacks. Sadly - that doesn’t really apply to Sadhu.
Therefore a nerf that reduces aspd hits Sadhu much harder than a nerf that would barely reduce attack power.
Not all. Actually two most crucial modifiers - Enhance and hidden buff are percent increase. Roughly put it’s safe to assume they quadruple your damage, so…
Anyways, nerf is a nerf and there are plenty of variables. Honestly, I’m not really able to say whether fast or hard-hitting version would be better without actual testing and I’m not the one responsible for game balance lol.
For a second I was like “OMG kcbt3 patch on our last day!!!”
But well… actually that’s it already. Considering the fact that they already have all the fixes available in Korea I’m a bit confused why we just got one part of it.
I see lots of sadhu synergy over there!
It says you still take 1 damage from Sevenfold, so I’d imagine you get punted back out of OOB anyway.
Gematria-- well, red flags popping up all over the place for a skill that tells players what to name their characters for PvP. I don’t see any skill related to that one being usable in PvP at all.
Killing incoming monsters while being in oob—
Oob buff activator—
And something else…
With chortosmata from druid being moved to c2 I might overthink going druid >,>
It’s been moved to C2? That sucks…
Yeah, looks like all you can do now is hiding in disco grass, dancing funky~
I recorded some vids of my final build in the CBT.
Went Cleric C2 > Krivis C1 > Sadhu C2 > Druid , 454 INT , 40 SPR , basic equipment [meteor rod , arde dagger]
In my entire time in the CBT, I never had to drink any HP or MP potions. Ever.
I couldn’t be happier with the results…seems like a great build, regardless of the OOB nerf in the future.
This is what the average boss fight for me is like :
That definitely will be affected by the Druid nerf. As it stands now, you’ll have to take Druid C2 to do the same thing you’re doing now (except with lv10 Carnivory / Trofh). But you’d have to give up a potential Rank 7 Class.
I couldn’t really find an answer to this so I’ll ask here.
I know you can use ground-based skills like Heal or Zaibas during OoB but can you use skills like Hexing+Effigy(Bokor) or Dievdirbys statues without canceling it? How about Melee skills such as Smite or Monk’s attacks?
Oh! Oh! Sometimes… I drink a pot when I accidently forgot to open the chat window and start typing.
But aside from that… well. I had to take a pot once when I was soloing earth archeon ô,ô
Ehh… you wanna know if you can cast all skills on your tree like heal and zaibas? Yes you can. You just cant cast transformation because… well that sounds wrong already. Transforming in oob mode >.>
Guess I’ll sacrifice the Rank 7 classes for Druid. They don’t seem like they synergize that well with my Sadhu build anyway…
All C1 Monk skills can be used. I liked to time the knockback/knockup for when mobs are just about to reach my body when I’m in Oob. I’m assuming Kamehaemaehaemaeha can be used in OoB as well A handful of channeling spells work just fine in OoB but you can’t autoattack while casting them (Priest: Rez, Sadhu: Possession, etc.) Same story with Dievdirby’s statues.
Specifically with melee attacks, they can be woven into the OoB’s auto-attacks.
Energy burst can be casted in OoB, and burst direction could be changed in 45 Degree each time during the course of bursting with spirit walking around (Like a Laser Turret).
But, during channelling the full charge of EB, spirit cannot do Z atk as per latest CBT
Exactly what I wanted, thanks guys.
Sadhu will be fine. I have no doubt about it.