Link from the kToS thread definitely said both Plants and Mutants.
I’m curious about this ‘lost’ attribute of featherfoot…
https://tos-kr.neet.tv/items/504117
This is the link. And this is Google translation of the description from Korean to English:
“‘Vampire’ skill use, ‘variant’, physical absorption of a certain amount of damage to the plants type Monsters”
I think someone from the gd thread translated it having mutant and plant type in the description? I am not sure if we can trust google translate nor can we trust the one from gd thred unless he can read korean.
It was for the skill levitation which we never got. Perhaps on circle 2. I’m curious what happens if we levitate lol. Anyway, if you read the lore from first post, featherfoots do fly.
I can read Korean, and I’ll tell you that the line “흡혈’ 스킬 사용시, ‘변이형’ , ‘식물형’ 몬스터에게 대미지의 일정 분량만큼의 체력 흡수” translates into
which I posted in the kTOS thread.
This is good, thanks.
Yeah, I read that, but forgot to quote. Maybe this skill is for avoid ground tiles.
That would be too situational in PvE I guess unless it gives a movespeed bonus which would be great. So excited for FF circle 2 hope I won’t be disappointed.
Dirty Pole and Ngathundi sounds like super amazing debuffs for the archers in the party.
Is bone pointing debuff mainly -mdef?
I wonder if you can shrink body a large mob then swell body so it still works on large type monsters? I may need to read up on thaumaturge
I have tried this and I’m 70% sure that bloodbath affects a set number of targets and will not hit more than one, ever. Not the bleeding effect and not the stab. Damage will be shared through joint penalty and that’s it. I’ll see if I can get video of a test.
[quote=“Ellyr, post:1, topic:303318”]
Bone Pointing
Hex is applied across all linked targets.[/quote]
Actually I think the hex debuff is cast in a small AoE around the target. Graphically it shows a small blue debuff zone, and I’ve noticed it applying to things nearby what the bone shoots. I really hope that it scales with SPR like bokor hexing. I’d love to pump a ton a SPR on my featherfoot.
I haven’t invested into kurdaitcha yet. It does apply hexing right?
No, no it’s not, not at all, not even in the slightest. Surespell is absolutely mandatory for blood sucking and freeze/frozen pillar is not a reliable alternative.
Try testing blood bath again. You can see blood spew individually from each target hit with the initial stab. I am guessing that the damage is not shared across linked targets though.
About bone pointing I am not too sure about it but it seems that are linked gets the debuff even if they are not in close proximity. Let me test that out.
Yes kurdaitcha applies hex.
It can be an alternative but not as reliable as sure spell. I will have to test it out again sometime. I was able to freely channel blood sucking while partying with a cryo3. Gotta test out if I find another. I need to verify whether melee mobs can still turn around to attack if they are already sucked in the tree.
It is an amazing debuff sadly it does not work on boss monsters and is sometimes resisted by normal mobs
It seems the bone pointing is a flat mdef reduction. Someone tested it on another player. I might one day buy a skill reset potion to test if the mdef reduction increases per level of bone pointing.
I am not too sure about thauma spells aside from the decay + swell body interaction. The thauma thread in the wiz forum may have an answer.
If it’s anything like bokor hexing it’s very likely based on SPR. I wouldn’t imagine the bone pointing level affecting the hex level, that sounds outside the game’s aptitude.
If you’re on Klaipeda hit me up (Psera). I have a decent amount of SPR and we can test to see if we do different amounts of MDEF reduction.
I’m in Telsiai sadly.
I wanted to buy a skill reset potion mainly to test kurdaitcha and bone pointing. Most likely I’d be disappointed with the results. lol I’m not even sure at this point if those skills are worth testing.
Just uploaded a new video about blood bath hitting multiple target thru -AoE defense ratio offered by hangman’s knot.
The cookiecutter skillbuild for a Featherfoot seems to be:
Blood Bath 5
Blood Sucking 5
Bone Pointing 1
Ngadhundi 4
But since getting class lvls at rank 7 takes forever,
what order would you recommend getting the skills in?
Mobs can actually move away from the tree even with the suction effect. Unless they get frozen, they are free to attack you if you are in range. Plus some mobs don’t get frozen (e.g. Elmas and Nuos) so there’s no way you can stand there and cast Bloodsucking.
Blood Bath
Blood Sucking
Ngadhundi
Bone Pointing
Max Blood Sucking
Max Blood Bath
Thanks. Guess I should really remove cryo from the synergy section as it would only be effective for low level content where mobs are not resistant to debuffs.
