Tree of Savior Forum

Circle reset NEEDED for game to survive!

If its one of the first ranks you want to change, you are better off making a new character.

If its one of the later ones, it would be better to just reset the last couple ranks so you dont have to make a completely new character.

Imagine you pick dragoon for rank 7 and when rank 8 comes out you think “I wish i picked doppel C2 and then got the new rank 8 class”. You would be able to just reset that last one and not have to start all over. It will still take effort to do it and your character wouldn’t go to waste.

Also, it can be helpful for lower ranks too. Imagine you just hit rank 3 and went pyro1>cryo1 lol. You could reset cryo and pick linker or something. It will still set you back some time since you lose character levels and maybe wasted some exp cards, but you wont have to redo everything.

You wouldnt be able to do things like, you went cryo3>whatever classes and you are at max level, changing to Pyro3>whatever classes, because it would take longer than making a new character. I think people don’t like the idea of being able to completely change your whole build whenever you want and with my idea it wouldnt be feasable to do this.

However, id like to point out, if you did a full reset at max level, with the 2x character level drop per class level like i said, you would be like lvl 100 and just starting your 2nd rank. This would make your class levels come very quickly at first. If this isnt something they would want they could tweak that number.

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As someone with level 200+ main and 3 alts level 100+, you can quote me when i say this : leveling is NOT that long. There’s no reason to put some circle reset.
Fedimian’s mission can give you 1/2 free level a day (premade group, catacombs missions, 6-10 boss (200k exp each) 3 times a day) without dungeon, there’s no grind wall anymore. Why complaining about rerolling on a grinding game ? They already made the leveling softer than before.

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the game isn’t even out yet…

lazyness… It’s human nature to want shortcuts.

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I’m just a slacker without that much spare time… I’ll still start over if I screw up, though if I’m real far into my character I might be annoyed enough to take a break for a little while. Not all of us have a bunch of people to play with though so that might be part of the difference too. About 70% of the people I see playing have been solo.

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You are wrong. This game don’t need circle reset. This game need skill points reset potion in all circles. Thats all.
SomeCharacters

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no, this is dumb. Make a new character if you don’t like your current one.

if there was a circle reset, then everyone would pick DPS and PVE classes until max lvl then switch to a pvp build at end game.

kinda defeats the purpose of creating / developing a build. everyone would just switch to the currently highest rank classes in each tree.

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Ill just say one thing, this new generation od MMORPG PLAYERS, WANT EVERYTHING SO EASY YOU DONT LIKE IT JUST LEAVE THE GAME DOESN’T NEED QUITERS AND CRYBABYS ITS JUST A BETA ANYWAYS THERE COULD BE A RESET ANYWAYS, WHO KNOWS :*

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100% agree. its funny, if IMC did half the stuff some people suggested, i bet THOSE SAME PEOPLE will be complaining that its too easy lol.

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I work 12 hours every day and 2 hours of playtime trust me i dont even want that circle rest…

Well as I said I’m not against a circle reset if there are big restrictions for it but I’m okay with it if there won’t be.

What I want to say is that what I see an actuall real problem is that if you rly would like to reroll… You would still want to keep your silver and equipment and most likely your name too so you would like to delete your char I guess…and we all know the mechanic of giving your alts items works pretty badly at the moment…

I hope at least that part will be changed.

I ask again, would people really do that if the class reset cost money (like 10-20$)? A few perhaps but so what? That would be beneficial for the game.
Being against being able to buy something, because it makes the game easier is like saying Tokens are a bad idea because you get 20% exp on kills.

And as many other suggested, you could reset so you get the first circle of the desired class, meaning that you’d still have to grind, albeit not as long (or maybe because that grind would prolly be harder because you’re just in C1 in one class).

And again;
Pros of having a class reset;
Potential income for the game
Keeping players who’d leave without (thus keeping a bigger playerbase and again, income for the game)

Cons;
Some people would dislike it because games are supposed to be ‘hard’…?

Is catacombs the best one to do for exp?

This Asura man… natsukashi

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Do people not value time invested here? It’s one of the few things you can never take back once it’s past. I would pity people who may take weeks on building and leveling a character, then finding out that it’s not his/her cup of tea or is just too weak, and their only option is to throw away all their hard work and make a new one. If you work for four weeks expecting payment, and suddenly learn that all the work you’ve done is unneeded and you won’t get paid for your troubles, would you just take that in and start working on another project again?

Also this game is not too friendly once you get to late game on “creative” builds, I suppose most of the people against the idea of stat resets or circle resets have clearly not gotten past the 240 mark yet, and even if they did, they’re just trying to dismiss the idea because they have already created a build that would be perfect for late game.

This is why you will see more people regretting on making their early decisions of character builds on late game rather than early on as they are leveling. You may find out that endgame content either simply doesn’t want your build there, or you hit the jackpot and learn that it’s mandatory in all parties. Let’s not forget that this is BETA and nothing is set in stone as of yet, the only things people could be aware about are CBT tests and krToS builds, and with so much information out there’s a pretty good chance people may miss some tidbits of information that would make or break a build that people have made. What more so when changes and revamps of skills/stats begin, and you’re stuck with a build that either simply doesn’t work they way it did before.

To be honest, maybe resetting completely from one specific build to another might be broken in a sense that people could take advantage of switching to whichever class is trending. However, cooldown on resets, minimal amounts of resets, or high costs can balance this out and prevent people from bandwagoning from one build to another all the time.

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i screwed up to circle builds now ,due to my own fault not researching enough,this would definitely set me straight lmfao

It’s not really your fault, there’s no such thing as “researching enough”. As you play the game you will continue to learn and compare things as you go, and there are still not enough resources out there that provides the clear picture of what classes and skills can do, especially when there are just so many customization options possible for this game.

And people may say to just “reroll” your character but it’s not so simple to do depending on how you value the time you invest in this game.

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Just a suggestion:
Make something like a Circle reset scroll/potion.
Only available at TP shop and if bought, it’s untradable.
Circle Reset scroll/potion cost 50TP/5usd (depends on IMC) .
Circle Reset scroll/potion only reset 1 circle, so if you need to reset or go back 5 circles, you need 5x Circle Reset Scroll/Potion. The more circle you need to reset, the more money you spent. So that, if others are saying making easy build and changing to hard build later, they need to spend more than those who made mistake on choosing 1 circle.

And yes, this is just a suggestion. Though I doubt IMC is going to read this. And please, no hate from the elitist.

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If they come out with a class tree reset of $x amount of money and you have to re-level your character from job lvl 1 in the same Tree ( meaning you cant go from swordsman tree to cleric tree ) then that would be more acceptable.

I just think it would be annoying / unfair to lvl a character as a Wizard. get to max lvl then reroll as a Shinobi or something.

If that was the case, i wouldnt have picked a class that was so hard to lvl. i would rather pick and easier class then reroll later.

having to “painfully” level a harder to lvl character makes it more rewarding because most people wouldn’t want to go through the tough grind as that class.

I hadn’t even thought of changing from the ‘base’ tree, but yeah that wouldn’t be possible in my version of how it’d work. I don’t even think that’d be worth with a class reset if it would have worked like that lol, if you had to relevel every class lvl that is.

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