Tree of Savior Forum

Circle reset NEEDED for game to survive!

You know, im always against circle resets, but this might actually work.

What if they do something like, you can reset a rank, but you lose levels based on how many class levels you have in that rank. Something like double your class lvl.

For example, someone is at lvl 280 and is class lvl 15 rank 7. They do rank 7 reset and lose 30 character levels, so they become lvl 250 rank 6.

The more ranks you reset the more levels you lose, but heres the catch, all your quests are already completed so you have to grind those 30 lvls. They could add some kind of xp bonus until you get back to your original level though.

This would make it so there are no easy resets and people still have to work for the build they want.

This is something that i dont want people to be able to throw money at.

1 Like

It’s not elitist in the slightest. Frankly speaking, class choice being a serious decision you make in this game is a feature that IMC has explicitly emphasized multiple times. Allowing re-rolling would completely counteract that. If you don’t like a core feature of a game, then frankly speaking, the game is not for you.

There are multiple videos of many different classes in action in pve and pvp settings. Quite a few of the classes have been thoroughly explored and detailed mechanics are available on the internet. Obviously, there are few classes that nobody cared for, but if you don’t have time to consistently re-roll, then picking them would be blatantly foolish.

As I said, I don’t think re-rolling should be completely excluded from the game, and after reading what @thesstuss had to say, I do agree that re-rolling can be a great way for IMC to make money off of people that don’t want to research, but I do feel like it should be extremely limited outside of major class changes.

This, this, and this. Thank you for properly communicating this. It is very important that IMC looks ahead instead borderlining this permanent system that just simply does not appeal to MOST people anymore, we just don’t have the time.

Bottom line IMC, you will keep me as a customer for a long time if you implement a class reset (with reasonable conditions). Otherwise I can’t see myself playing for too long.

2 Likes

Ya I actually like that. The reason why I don’t want to create a new character is because I’m lazy to redo all the quest.

I think as long as the time taken to train a character, and reset to a new class > time taken to train a new class from lv 1, the circle reset can be justified.

1 Like

I would not mind circle reset but I think how it should work is
Any classes that person was prior keeps all jobs levels and not have to do the job change quest if there were that class before or previously R1 you basically got 15 skill points and can do job quest there and then but depending on what you picked for R2 wether it be say highlander or pelta. if you were pelta before and picked highlander you gotta do the job quest and get the 15 job levels. sort of like retaining what knowledge and quests you had already done. so if you wanted to just change a few small things on your build but keep it overall similar you would only have to work on the small changes you do but for a complete change all different classes you should have to do all the job quest and job exp it all like your learning the class. should not really just be handed to you unless you’ve already done it on that char

Need to implement all rank 8-9-10 classes with balanced skills in one big expansion, then 1 time only class reset (free or paid) and only can be done in 1 month after expansion… This is fair and best solution for me…

As others said if it is rly extreme and you would have to think about it at least twice that you do it or not I’m okay with it.

So I think 1 circle/rank reset would be too generous… it needs a big downside.
What if it would reset more than 1 circle/rank? Like the minimum would be 3 ranks you lose if you reset. I think that already would be quite extreme… imagine you are rank 7 and you get back to rank 4…( it should be claculated with class levels btw rather than with exact ranks maybe )

i do agree in one thing - a “one circle reset” i so wanna switch my useless wizard c1 for a juicy warlock - like every build whos not including wizard c3 is being forced to get wizard c1 from the start…an option to switch out this useless circle sounds sweet to my ears

there is a lot of game you can reset easily with a push of a buton there is even those in which you can train all of them ( skyforge , final fantasy XIV ) and they are really popular the fact is if you include a reset people who are against the reset wont use it but they wont leave ,they may even use it after the idea has sinked into their head , but if you dont include it casual players will leave . So I guess if it’s about money and the game thriving I would go with the idea of a circle reset .

2 Likes

uhh your idea of a one circle reset is terrible , you coulnt switch your wizard c1 even if there is a reset . Or you could just switch all your rank to rank 7 and 6 classes …

you must be kidding my Elegiggle to you xD

http://x3.cdn03.imgwykop.pl/c3201142/comment_STVj8XlIoyQYIc7NRY9q0aMrU0FDfTz7.jpg

A nice solution for that would be a team storage that would not count as trades and that you could drop more than 1 item. At least… 20 itens(Initialy).
So, you could easly drop all the stuff of a character there and delete it. Then create a brand new with some good stuff inthe storage guaranteed for the future.
The problem now is that you can’t let your character go without losing Silver, costumes, equipments, improvements on skills and stuff.

I don’t agree with a reset circle potion for example, this just let the game a bit more pay to win for those who can afford it and can test every class.

But, I think we need a turn around indeed! :slight_smile:

Geeez, and here I thought the Skill Resets in the cashshop were already too much. While the one-time Stat reset in founders pack #3 was crossing the line and potentially showing people that it’s an option, generating demand for it to become a regular cashshop item as well, ugh…

But nope, apparently we need even resets for the class-choices themselves?
Are you freaking serious?

No.

The closest idea I’d be willing to entertain would be a feature to RE-CREATE a character, sending it back to Lv1 while keeping your stuff and having some kind of EXP boost that would allow you to get to the same level in a much shorter amount of time.

2 Likes

I think a circle reset is only truly necessary if a class gets reworked to a point where its not even what it used to be.

Example:
Fencer’s can not use Barbarian skills with rapier anymore.

3 Likes

I think it will be a problem when rank 8 will be added… I’m almost sure it will happen (again) that some skills of Plague Doctor for example will be moved to higher circles and ppl will start to riot and cry because it will seem much less op as it is now…

The thing is, if you allow circle reset, you’ll have to also allow a way to reset stats points as a circle ( wich i do believe shape your class layer after layer ) is a part of a whole plan. What use would be a monk full SPR/INT and reciprocal ( considering you decided to switch your priest circles to monk, for the sake of demonstration ) ! I understand people who might not have time to reroll a character from scratch after realising that it does not suit their expectations. But this is a very big part of the soul of this game, the journey toward a very unique character, if you allow all of these changes, i think you would need to redesign the game entirely as some mechanics would not match with a more permissive progression ( balance problems between subclass would be more obvious, some would need to be reshaped, their would be more similar characters and a tendency to empoverish the diversity to the benefit of efficiency which this game is not about entirely. Their is no real endgame yet ) and at the end, people would still be frustrated.

Besides, for now it’s clear it’s pretty hard to get from 1 to 200 to get a good look at what could be your character because their is very few informations available, do keep in mind it’s still a beta, as time goes by, we should have more infos and we can plan properly.

And people find it hard to see what’s causing the world to go south

It has to be implemented for sure.

Mainly because it would be retarded that if you play certain build and developers decide to nerf it you have to stick with it for the sake of it? Certainly not ideal for a 2016 game, and it will make a lot of people quit.
Not to mention that it would be easy cash for IMC if they add it to the cash shop.

If there wasn’t the need for it, then they should also remove skill/stat resets…because to be fair, it’s quite absurd to have one thing but not the other.

2 Likes

That’s for this kind of encounter that you have skill reset potions available. But the stats points reset potions are a luxery of the founder packs and yet to be announced to be part of the CS at the release. Some say they had already stated this item will not be available.

Remake character.

^^

Or spend 3 hours before decding on a build.
It’s like ro.

Think before you act.

^^

1 Like