No, they’ll take all of the damage that they accumulated while Mackangdal was buffed on them at the end. It can be cancelled by stepping into Safety Zone.
1:3:1 CON/INT/SPR (Every 5 points)
Put points into CON, not exceeding the maximum amount of 20%, until you’re satisfied with your survival rate. Put points into SPR, not exceeding the maximum amount of 20%, from anywhere between 50 and 100. All extra points from CON and SPR after the cut-off point will be put into INT, ontop of its 60%.
? It works for me. I cast Mackangdal -> I cast Damballa -> Damballa damages the enemy and not my Zombies. The enemy gets hit the moment Damballa triggers, and not after Mackangdal wears off (That’s just the Zombies).
I read about the Damballa fix but I’m not so sure what was wrong with it, although I haven’t been paying attention to my Damballa damage to see if it’s adding up right.
I don’t like giving fully pre-made builds, but your first 5 Circles could be:
From Rank 6 and up, you could go either:
Druid -> Plague Doctor | Telepath enemies into Zaibas or Carnivory.
Bokor C3 -> Plague Doctor | Improved Effigy / Mackangdal / Samediveve.
Druid or Bokor C3 -> Kabbalist | Same as above, except Kabbalist this time for Reflect and SP recovery. Merkabah isn’t easy to pull off in PvP unless the enemy is standing still, so keep that in mind.
Stat points would beee… I’d like to say the usual 1:3:1, but more CON should be focused on in this case. So 1:2:1 CON/INT/SPR, stop SPR as soon as it hits 50 points, at which point it becomes just 1:2 CON/INT.