Fixed that for ya
Well, I myself think it’s better to max out either Full Metal Jacket or R.I.P. rather than putting these last 5 points in Silver Bullet. But I can’t decide which one to max - the 50% ignored defense or the multihit one…
How many targets does Taser affect?
Full Metal Jacket have supperior dmg and 4 overheats with short cooldown
R.I.P. just looks nice but its meh Edit: Unless it splashes like Multishot, than it can be great
Tase only affects 1 target.
I’m sorry if I’m going to be straying off-topic, but I noticed Aiming no longer has any attribute. Does it still work the same as it did with the attribute? Did they incorporate the attribute into the skill somehow or did they remove it altogether?
Seems like its included in skill itself now from those BM Falconer videos I seen
He pretty much obliterated anything under aiming/circling
Yeah, from a video I saw a dude got 88.844 crit wit this one.
Nope, RIP is a single-target and it doesn’t have a splash attribute. And from what I’ve seen it’s kinda meh too.
This is the video I saw.
Based on that there’s an option on dropping RIP altogether and going for these 5 points in Silver Bullet.
Decisions, decisions…
I believe RIP is best for short burst dmg. It’s biggest sum dmg, large number of hits, fast animation.
Mozambique is for DPS. FMJ is for first hit from stealth or similar tasks, because animation is kinda slow even after fix (same as with headshot - not that good of a skill just because of animation).
Taser works just like blindside from Appraiser, you hit one but everyone around get the debuff.
aiming never had any attribute. i think you mistook it with circling: expand attribute
So far this is what im thinking of going with https://tos-ktest.neet.tv/skill-planner#3111333dii.3a4f75.142f354f6175.23324555.112147556a81a5. I didnt put any on bloody overdrive cause it feels so meh atm for me and i wanna focus this build on having fun with single target focus build. I took max R. I. P. than full metal jacket cause i really like more fast shooting action than thay long animation. I did the math and yeah higher damage overall if i took full metal jacket maxed but idk i really like R. I. P. And it seems fun.
My BM hasn’t hit more than 1 thing with Tase so far
Here it shows that Taser hits more than one target.
@Zvaigzdes_Fedimian
You both are thinking of the wrong thing. Aiming never had an attribute. Aiming only increases the hitbox of enemies. As @myself has said you are mistaking it with Circling: Expand
https://tos.neet.tv/attributes/310011
Yes, I’ve seen that video and even attempted to duplicate it, but I’ve only hit multiple targets with the Circling attribute only.
What do u think fits better to a qs3falc3bm1 , archer 2 or appraiser?
you see the new update of taser?
Taser dont will give more hits?
It’s a tricky question, I would say that depends of how much you want to invest in a weapon, if the Gun is at least an Aspana or better with +11 or more (+13 is the optimal choice for the +16 bonus), the Appraiser will be the better option. Anything lower than that go Archer 2.
No, I didn’t see the new taser update, it changed?
If you can link me a video or a link with the changes I would be very grateful.