Kind off.
TP adds 50% +3% per skill level of your min-matk as additional soul property atk to any skill.
But it multiplies said amount by 1.5 if said skill was OoB, ABE or Possession.
And soul property atk gets a 25% bonus vs dark and holy mobs to boot.
So for incin/bds on an int build it’s close to a 25-30% dmg boost since they get a 200% ish skill factor with enhance.
(not counting agni or the bds incineration buff, not sure how they’re calculated yet)
@mario_st:
I can’t verify’s OoB dex scaling atm as I’m out of resets.
And the OoB & TP sounded intentioned as a combo, but it never worked with the first combat update patch.
Perhaps this can help:
Spr adds 1 holy dmg for sacrament and 1 for last rites. Blessing is 3 x spr ^ 0.9 which is close to 1.65 per point with a lvl 15 blessing. 1.65 x 1.5 for the enhance = 2,475 and +2 of sac/lr = 4.475
But keep in mind only the 2 holy dmg are affected by dark/holy types, the bonus dmg is not affected by anything.
Int adds 2.5 matk per point, but is affected by enhance and all other multipliers. ( I don’t know what the incin bonus for bds or agni fall under though).
And please keep the elemental dmg bonuses in account:
Incineration:
lvl 10 = 146% skill factor, if we include enhance we get 219%
Ergo, 2.5 x 2.19 = 5.475 on average for int opposed to spr’s 4.475
And if we take elemental types into account:
Int = 4.10 vs fire mobs ~ 8.21 vs earth mobs ~ 5.475 vs the rest.
Spr = 3.975 vs holy mobs ~ 5.475 vs dark mobs ~ 4.475 vs the rest.
Black Death Stream:
lvl 5 = 142% skill factor, if we include enhance we get 213%
Ergo, 2.5 x 2.13 = 5.325 incin dmg per point for int vs spr’s 3.65.
And if we take elemental types into account, see the chart aboove.
Int = 3.99 vs poison mobs ~ 5.99 vs earth, fire, ice or lightning mobs ~ 5.325 vs the rest.
Spr = 3.975 vs holy mobs ~ 5.475 vs dark mobs ~ 4.475 vs the rest.
The skill factors seem different from what I remember… Did they change?
the 1.65 instead of the simplified 1.5 makes a large difference as well.
I think last time I ignored the enhance, I shouldn’t have. sac/last rites are not affected by it.
Anyway, that’s pretty much the difference per point stat assuming both builds use blessing lvl 15.
(Keep in mind if you ignore blessing as an int build entirely you also lose a 607 bonus dmg from level scaling x enhance to boot.)
Ow and a big caveat, said int values are effected by mdef!
Basically, spr is quite strong for these skills, though it will taper off more if you grab pd3 later down the line.
And agni/incineration bonus should push the favor a bit more towards int, I’m just not sure how to calculate them.
Still for al the hassle that int poses right now I’d say go with spr. Much easier to level, and the dmg difference isn’t that huge.
@Ayalon:
Yes it still adds to multihits.
But sacrament/last rites and other atk lines do not benefit of TP anymore.
And we were capable for a brief while of getting decent auto atk dmg as a sadhu3 with a hammer, pardoner’s sacrament and tp.
Now we don’t.
@EinZweiDrei:
Sure looks like it, or at least it doesn’t lose it every 3rd map for me atm.