Summoner testing day edition:
Turn Undead:
- Scales off 50% of your weapons matk, yeah this surprised me as well. (Translations aren’t wrong, the original description is or it’s bugged)
- Converted mobs Don’t scale with either Str, Spr, Int, or other forms of matk in realtime, I need to test snapshot mechanics.
This has to be a bug right?
Bokor:
- Exact bokor dmg scaling is going to nearly impossible to figure out in-game since:
- Zombies have a wide dmg range, 15 - 38 is the lowest I can get it vs leaf bugs.
- The dmg Increase I get from Spr is far too large to be percentage based only. ( +30 spr = 38 - 96 dmg) Meaning Spr seems to add bonus patk to zombies.
- It does add the usual +0.3% dmg per Spr on top of that, vs 330 mobs I got a slightly above 100% dmg boost from +300 spr.
- Zombify did seem to increase max atk for zombies a bit (from 38 at lvl 4 to 58 at lvl 15), But I don’t think it increases zombie minatk.
- Ouguveve’s dmg boost has me puzzles, it’s higher than I expect on lowby mobs yet also far lower on high level mobs. (I even took str into account.)
Inquisitor:
- Inquisitor: Flames does proc from Zombie and Converted mob kills.
- Zombies and Converted Mobs cannot hit Breaking wheel though…
Taoist:
- Stormcalling’s attribute does boost phys dmg for zombies and converted mobs with physical dmg skills.
Not as related:
- Sanctuary can be used with only a shield or a rod and a shield currently. Even though it’s specifically listed as sword+shield or blunt+shield in tos neet.
@ReportofAusterity:
Clone sounds quite good for the current HG’s tbh, does it work on elite mobs? had one of those that dropped me 2 blessed shards on its own. If that gets multiplied
I’ll have to add int bokor3/kabba3 to the list of builds I want to try out, but that’s a getting a bit too large already…
Also Druid can be pretty fast as well with the Panto speed buff, that and Samediveve is already enough to hit the move speed cap.
And Lycans get the swordsman dash, so they’re not that slow either.
Counterspell doesn’t work to block Death Sentence for some reason, even if you dealt magic damage …
Safety Zone is the easiest way to block it by far.
Oracle has far too many counterintuitive features atm for my liking…
I still have to test Oracle loot skills more, but I plan to do that later.