which is EXACTLY what they claim to do. how is that deceitful?
to correct your comparison:
you go into a restaurant, and order a large drink. the waiter brings you exactly the large drink you ordered, and pours it into the GIANT BUCKET of drink already at your table.
you get exactly what you asked for, but then you complain that it’s being deceitful because it doesn’t seem like much compared to what you already get.
you can twist it all around as much as you like, but you’re only deceiving yourself.
wow, congrats on finding mobs that don’t appear in other maps. good for you.
you could have started with mobs everyone knows at the newbie-level: Vubbe Fighter. (lol that damn blood…)
see the adjustment. it’s a grind game. the phrase “well duh?” comes to mind. you need like 31 million xp from 279 to 280. you need almost 1.2 billion xp total. mobs give very small amounts of xp compared to that. this is simply standard procedure for grind games.
what you’re saying here: “i didn’t not have the complete information. i took a guess how it worked. i was wrong. HOW DARE THEY!”
you keep saying “it doesn’t give me +30%” but that’s simply you being all butthurt because you guessed wrong about how it works.
here’s the real problem: why should your random guess at how it worked be some sort of sacred command? what makes you so special that anything should be considered “broken” just because you weren’t aware of it?
the only thing broken here is your enormous sense of entitlement.
you COULD have made this into a really useful, positive post. “Hey guys, EXP doesn’t work that way – xp tomes stop being useful at high levels!” and then gone on to explain, well, basically almost exactly what you did. but no, you chose to go with “FRAUD! THESE BASTERDS ARE CHEATING US!”
I’m sorry if people thought the bonuses would be multiplicative(which would be op as fuck lol)… but you are actually getting a 30% bonus:
1578 base
30%=473.4
0.05%=78.9
268.4%=4235.352
Then you do: 1578+(473.4*2)+78.9+4235.352= 6839.052.
The way TheDoddler did the math is done to see it wrong. If you do the math my way, you do get a 30% bonus base exp from each mob you kill. Idk why he is calculating the exp he gets after adding the map bonus.
tldr: Know your ■■■■
Edit: Just so you know, if it was multiplicative(15781.31.31.053.684) then you’d be getting 10315.793124 exp.
Not to mention you leave that area pretty quick so I question how many tomes you have actually used there since all the FREE ones they hand to you are more than enough for that area.
Point is they add 30% to the base and do exactly that. You just like drama and are trying to make them broken.
It was a tooltip bug. It was always 30%, but for the first few weeks it was listed at 20%. IMC staff confirmed, I just can’t recall where the post was.
How do I have to explain this to get through to you? It has EVERYTHING to do with multiplicative or additive. They advertise 30% exp. boost, you get an additive 30%. You don’t get a multiplicative 30%, you get an additive 30%. You’re still getting 30%, just not the same way you thought. Your assumptions cannot be blamed on the company. The company owes you nothing for your own blind assumptions. Once again, may I remind you, that the only reason you know about this is datamining. Not exactly the most upstanding way of retrieving information. But once again, so that way you won’t forget what I"m saying. You get an additive 30% not a multiplicative 30%, they do not owe you a multiplicative 30%, they never advertised it as multiplicative. YOU STILL GET 30%.
Actually a more correction comparison would be:
If they poured the drink into a giant bucket then brought you the drink. The way you put it implies that the customer knows what they’re getting and that their error is in their perception of whats in front of them.
Is this scenerio this is not the case. Map modifiers are not common knowledge so one expecting to get “30%” more experience of what appears to be the base rate of experience for a monster is not at the customers error but rather lies with the developer. Its deceptive no matter how you want to look at it.
Not to mention these tombs do not say anything about bonus exp, they clearly and simply state “+30% EXP from hunting monsters”. You are not getting 30% more experience from hunting monsters. You are only getting 30% of the base experience from hunting monsters. And the simple fact that this topic is so controversial means that the EMP Tomes are deceptive.
Giving that these tombs are additive to a hidden base multiplier(map modifier) you are not going to see a 30% increase in experience.
Actually that sums it up pretty well.
Using an EXP tome you will not see a 30% increase in experience which is what the item description describes. You do get 30% more base experience so the EXP isnt lying but that base experience is already altered by a hidden multiplier that most people arent/werent aware of.
If I was complaining that it should be multiplicative I would be advocating that this is the formula they use:
Basexpmapmodifier1,teamxp1,token1,tome
What I am asking is that it should be the same as it is in dungeons already in general:
Base XP*(1+token/tome/team) <---- This is how it works in all limited dungeons already. Like most MMOs operate to begin with.
This can be achieved by adjusting base xp of all mobs or by considering map_modifier as part of basexp.
So as you can see I don’t ask for it to be multiplicative. If it turns out to be too strong for them, then they can simply reduce the % of the tome to bring it back to where they desire, but at least then they aren’t selling a 7% buss (95% of the time) as a 30% buff.
For all intends and purposes they can even keep the formula as is if they change the description to be somewhat close to actual effectiveness I am fine with it. Let them call it 10% for token and tomes and nobody would complain, but when these “30%” can become sub 10% without any indication for the customer what so ever it is fraud. Nobody can suspect that something like the map modifier exists and is in the medium triple digits…
As I said I was expecting the XP formula to be somewhere around this:
(Base xp*(1+token & tome))*team xp. Yes so I assumed it wasn’t clear 30% but more along the line 25%, but going as low as 7% is too far gone without any mentioning of a map_modifier.
But, If I had a penny for every wrong/deceptive/ambiguous tooltip, Ive seen in nearly every MMORPG. Id have like $20 bucks. $10 alone from perfect worlds terrible tooltips.
Now if you wanna ask if I think this is the way it should be, as far as clear concise tooltips, yah we should have clear concise tooltips. But its been fail to really find a dev/pub that does that.