Tree of Savior Forum

With no trading, there's no point to having friends

The more I play this game, the more disappointed I am at how much of the gameplay has been reduced to “GRIND THIS AND KILLSTEAL EVERYONE.” I can’t count how many times I’ve had the following situations arise, but am unable to do the most basic social functions in what is called a “massively multiplayer” online RPG:

  • “Hey, can you help me farm a material/recipe/equipment?”

Oh wait, I can’t farm with my friends, because if they get the material/item I’m looking for then they can’t give it to me because… there’s no trading! I would have reeeally appreciated the help on killing some mobs for my recipe that were hard for me. They were weak to piercing so it’d be great if my hoplite friend could’ve helped me, but NOPE. He would have gotten all the materials instead because he did the most damage. And would’ve had no way to give them to me.

  • “I found a better weapon for you, you can have it!”

Oops, nevermind, I can’t give you this better item I found, because I can’t trade. I guess I’ll have to NPC this item. Sorry buddy.

  • “Surprise! I got the item you keep talking about and I want to give it to you!”

Nope, can’t gift your friend with an item they’ve been wanting for a while.

  • “Hey, I need that item for a recipe but the looting order gave it to you, can I have it?”

I felt really bad for the cleric I was partying with that needed the mats that I kept getting. Would’ve been reeeeeeeal nice to give them to him.

…What’s left of a friend then? Other than being a grinding partner, not much. If they outlevel you past the level difference (20, is it?) there’s literally nothing you can do with your friend, in CBT2 I had higher level friends help me farm for hats but they can’t do that either.


The whole “it deters goldsellers!” argument that IMC puts forth is so convoluted and weak that I cannot believe they actually thought this was a good idea.

Do you know how the goldsellers are handling having no trading? Oh, right, they’re the only people in the game who aren’t being deterred by this issue, because while trading’s blocked, their workaround is to just sell a Jukopus Leaf for 1mil silver on the MP. How is this supposed to stop goldsellers again?

Protip: It doesn’t. It just inconveniences the rest of us.

Even other MMOs with restrictions to their trading (for example, Blade and Soul disallows access to the marketplace/being able to trade until level 15) STILL HAVE IT AS A BASIC FUNCTION. Yes, there are MMOs like Guild Wars 2 where you don’t “trade” per se but you have to mail items to your friends that costs a little money. BUT YOU CAN STILL TRADE TO THEM.

  • “B-b-b-b-but you can just buy the TOKENS to trade with your friends!”
  1. Having to buy an overpriced membership to a very issue-filled game for a function that is not only basic to every other MMO in existence, but also IS STILL LIMITED, makes this option even LESS attractive.
  2. The thought of paying $18 or so to be able to trade with your friends is so absurd that it makes me laugh.
  • “B-B-B-BUT you can just put the item on the market for your friend to buy!”

This is literally the same as just buying it from anyone else on the market. Given that the MP states that your item takes anywhere from instantaneous to 2 hours to be listed, if your friend puts 86 Panto Horns for 1s each for you, there’s no telling when they’d be on the MP and therefore can be taken by someone else other than you easily. So you’d theoretically be forced to make the price reasonable, which is just the same as if you’d bought it from anyone else rather than farmed it with your friend.

  • “B-B-B-B-B-B-B-BUT HOW ELSE ARE THEY GONNA MAKE PEOPLE WANT TO BUY TOKENS?!!”

Consider this: In Blade and Soul their premium is nearly worthless. There are small bonuses, sure, but the main reason people by premium is for Wardrobe Storage - that is, instead of having all their hooker outfits taking up slots in their inventory, those with premium can store their hooker outfits in the Premium Wardrobe Storage where they no longer take up what little storage free members get.

Some people don’t like that only premiums get wardrobe storage - however, what wardrobe storage is CONVENIENCE and doesn’t ACTIVELY HINDER your experience as a free player. Is having your inventory space filled with outfits annoying? Yes. But does it affect your gameplay? No.

“But wait!” you say, as the goldseller apologist you are, attempting to justify why a game in the year of our lord 2016 doesn’t allow you to trade between players, “Trading is just a convenience too!”

That is where you are wrong. When a game’s rules essentially deter one from playing with their friends because they might get an item that person is farming for (and if they get it there’s no way of giving it to said person), there is something wrong. The game already promotes antisocial behaviours that there are many other topics about, but the fact that you are incapable of giving other players items only serves to promote greed and anti-party behaviour.

There are better, friendlier ways to make premium more appealing. Removing a basic function of any MMO and adding it behind a paywall is not appealing in the slightest.

tl;dr: Tree of Savior, more like Tree of Single Player.


EDIT: Forgot to mention. The game actually encourages you to NOT be in a party, and solo it all the way. Why party with anyone if the loot will go to them, where it will be theirs forever? This is especially true for people who can’t deal much damage outside of their skills like clerics, the looting method currently gives the person who did the most damage the loot 90% of the time so if you want loot you’re ■■■■■■ and you might as well solo.

EDIT 2: I appreciate everyone who has posted work arounds for trading/farming, but we must make it clear that those are merely bandaid solutions to a gaping wound. We as players shouldn’t have to do workarounds for something as important and basic as trading to another player, especially when the original intent of IMC removing trading is lost upon bots who find easy workarounds.

58 Likes

+1 Agree on everything you say this game just feels like a danm Single player game. I cant even trade with my brother whose playing with me. With the upcoming free to play release coming soon, I doubt anyone would want to play a game where you cant even trade. It sickens me that IMC have to go thru this extent. And yet there is supporters who will turn a blind eye and say its fine. Such great promises, Such great potential, just to be disappointed.

There will peoples still play but if there is any new MMO launch, peoples will game hop to another…
Basically this after OBT we notice they tweak into
low drop rate,
Dungeon entry reduced
lagging/freeze,
Mobs enchant tweaked,
No trade,
Market only (Sell 1 item) at a time, after success sold you need to wait a couple hours to get the paid-off

Don’t forget that even if you DO have a token, you can only trade 30 times a month!

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Setting a paywall for TRADING was a terrible idea, it’s just like you said, the only ones not affected are gold sellers and bot users since anything for them is 100% profit anyways.

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That is another PRO of the game feature added…
Waiting for them to increase the repair cost of the item into higher so we can add another RAGE feature…

We will see the population at steamchart and compare the result…

Welp, here’s another example that just popped up: My friend needs collection items. I have a bunch I could give to him. Oh wait, I have zero way of giving them to him.

Yeah this is just pissing me off more and more.

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Another: right now, current dilemma is friend trying to figure out how to give me a piece of equipment he found that I really wanted. My market listing from 30m ago hasn’t showed up yet so we don’t know when items become listed. If it’s cheap and I miss it it may be gone forever, snatched by someone else.

Can’t believe I have to deal with this crap. Just let us trade FFS. Look at how inconvenient and ridiculous this is for other people. I’m so annoyed and angry right now.

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This is exactly how I feel,angry :rage:.

With lots of items and limited storage , 1 item listed in market and no trade.Now most of my items are junk.

The market limitations, especially 48 hours to receive your silver (whoever idea this was need to get fired) are among the dumbest thing I have ever seen in an MMO, and I have playest all the popular old and new MMOs out there.
Either fix it or they will be sending their own game to hell within months of release.

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Or you can pay for a token, to support a game that costs money to develop, and trade ?

I trade and play with my brother, party, quest, use the AH, dungeon and everything else and havent hit any limitations yet.

The trade limits are set to limit gold seller account transactions, but instead they are just purchasing peoples junk items for set amount of silver off the AH. Without constant bot, spammer and gold seller account deletion this game is not going to make it very long.

+1 this is nosenses, EU ppl like Exp Multipliers and Cosmetic buys, nothin more. Anything more will be aweful for us.

COME ON! Thousands of RO private Servers make money just with Cosmetics, we are all that people. WHY NOT TRANSFER! IT has Nosense!!!

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I supported the game, because i pay 10 € ( not so much but ITS more than i pay in a F2P game) because i want support it, because i can wait for the F2P release but, not all people can pay for month, people like me want support the game but can´t at all, and we try do all we can, but i think limited the Trade only for people what pay monthly its a little extremist, because we want to trade with friends.

If the problem is the “Gold sellers”, its better idea put a limitation TRADE, for example limited the times at day and the gold you can trade so the “gold sellers” can´t pay a lot and can´t sell a lot.

Sorry my english.

Even they limit the gold or item trading, Bot and gold seller also can ruin a game…
Why don’t hire GM and ban them if you feel they are annoying instead of putting the punishment togather with the normal players suffer for this inconvenient problem…

Technically you can set loot to “individual” and ask your friend to NOT loot whatever dropped for him if you need it then just wait for a minute and pick it up yourself. Or if you just want your share of loot during grinding as support - set loot distribution to “random”. These options are available in party settings.

It is clunky but it works.

I agree, it seems unbelievable to me that we can’t trade with our friends. First time I see that in a MMORPG, in my whole life. That’s real lame. I dont know what IMC is trying to do with that, but they better fix this kind of detail if they don’t want to loose 70% of their players.

i’ve heard that you cannot directly trade in BDO or Archeage too. So it becomes a common practice.

I dont really spam MMO anyway x). But the few I played, they never thought about doing such thing.

@nizidir

I’ve played Archeage, there WERE no direct trade when i started and a few weeks later it started to have.

Even when there weren’t trade you could give gifts for your friends trough mail with itens or ‘gold’ attached, to send those gift you had to pay a fee

So no direct trade but a indirect one

Edit: Also you could just give gifts for friends on your buddy list

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[quote=“matyuji_mys, post:19, topic:176311”]
Edit: Also you could just give gifts for friends on your buddy list
[/quote]I know another MMO that doesnt have direct trade outside of market, but you can mail an item to someone on your friendlist (mutual, has to be confirmed on other side to get added) if and only if they have been in your friendlist for 3 days.