Tree of Savior Forum

Will ToS suffer from Black Desert and Blade and Soul?

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Can’t really say for anyone else. But after playing heavily in beta… as long as the cash shop isn’t grossly abusive I’ll probably play it like I did RO. I may take breaks, play other things, but eventually always end up back on it again.

I agree to your post, it is just the game isn’t polished. Every game went through some re-design or re-work, and many has done this before release (which is called Alpha). And I wish ToS can be better with healthy expectation from previous RO players. They cannot avoid comparing with RO, because they market as one.

@Excellence
Hmmm, so grandpa, you are saying that i am defending ToS regardless of what might happen? LOL, i’m not that stupid, i do defend ToS concept, but i don’t trust who is behind it to it’s entirety, why? Because you never know what, when or who might change in the long run, while i do love this game, is one of the reasons i have been around it for so long, reported bugs and what not, different from 70% of the people who came since first iCBT that only came to play, didn’t report at all and complained about a game that still in building stages.

I do know that a game could be modded, Torchlight 2 is a good example, lots of patches and even new contents community-made, this is not applied to MMO or any large scale online game, there is no way to implement that and it’s not safe also.

Indeed i am hyped on ToS, i would be lying if i wasn’t, but that don’t blind me, there are lots of stuff i would like to see modified on ToS but i can’t be sure it will be done the way i am thinking. Same goes for BnS when it was announced, i really liked the graphics and the story, but game wise it didn’t attracted me, as i said, not sure if it was on this thread, if a game can’t grab the attention of the player from the start, what is the point? What i mean is, if i start to play a game and find it boring, but try to struggle to go more deep into it, and end up disappointed because it didn’t improved on the fun department, why should i bother do the same thing on the next game? Same for ToS, it did picked my interest from the start, we had lots of problems? Yes we do, crashes and exploits took the fun, but its a CBT so it bound to happen, and i do hope it get fixed for us, i already said this on threads that came with concerns about what is happening on KR version of ToS, and people keep coming here with them over and over again but i won’t go in that area anymore, just ignoring until IMC come here and say they will do the same, then i will “open my mouth”.

Still, it’s an improved (if you can call that) version of the games you mentioned, where is the innovation? Just because it came from a different genre?

Yes, they didn’t use the same words, but was hella close to that (I was quite chocked!).[quote=“Indeed, post:50, topic:126170”]
I guess IMC does not care for the classes due to lack of control. I believe it has to be Nexon who decides on game balance and such. I think IMC has listened the feedback and pass to the developers, but I wish they also have people actually experience the game and provide their opinion that matches the feedback.
[/quote]I think you got something wrong here… IMC is the developer and Nexon the publisher.

Even tho Nexon KR is known to be a very powerful publisher, game balance is something they don’t touch.

[quote=“cosx774, post:53, topic:126170”]
(maybe im being harsh on BnS though)
[/quote]Very harsh considering the game is already quite old (almost 6 years since KR alpha) and extremely popular on the countries it has localized servers, lol.[quote=“cosx774, post:58, topic:126170”]
Games like BDO and BnS are just the “big wow formula game” you play until the next more le innovative “big wow formula game” gets released after 1 or 2 years.
[/quote]There is no WoW in BnS. Don’t insult NCSoft.

““WoW formula”” is bad since around 2009~2010, and that is why the game started to die out alongside every generic MMO.

It kept up with their faithful player base, but there was no reason for people that never played the game before to start playing it by then.

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Yeah, i saw that one, i can be thinking too much here but i do hope there is a catch on what they said.

I find funny when people start saying things like these, just because its a 3rd person view game its WoW? lol
The only game that i find its a clone of WoW out there is the Russian Allods, even the talent system is similar.

Perhaps, I can be wrong. But I think the priority is to do what Nexon asks, as they are the customer (they pay for the game). Until the contract is over, and IMC makes enough out of it, then they can branch the code for improvement.

I feel it depends on Nexon listens and wants to improve the game (which I think IMC wants to improve it, just there is not enough to convince Nexon).

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Yeah, it kind became a trend or something similar which leads…

… isometric games being called Diablo clone also in the same fashion haha.

Tried the black desert CBT, uninstalled not long after because it was the same boring bullshit I’ve dealt with in so many mmos.

nope.nope nope.

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I read someone saying that the first 50 levels are tutorial basically, i mean, if a game make the first 50 levels being tutorial it only make me conclude that:

  1. They are terrible to explain their own game mechanics.
  2. The game is too complex to be learned fast which make me thing that the game don’t have a focus at end game, or end up in the same old dungeon gear grind/daily token grind/raid gear grind and maxing out crafting skills.

I wouldn’t want to play 50 levels of tutorial tbh, may be because i am a fast learner but even so, i think its a bit forced.

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All the newer games are suffering from black plague pay to win or broken over all. Its disappointing only thing I’m doing from this point on is going back to archeage and hoping moonlight blade does it right when it releases. But these game companies need to look at past mistakes and IMPROVE not continue to trash new games hoping for quick cash shop buys.

Unfortunately BDO will crush sales.

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B&S’ combat system is a mix of GW2 and Tera IMO. Nothing innovative.

PS: the poster above me is a fking archeologist.

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More like a necromancer but yeh, xD.

The only thing I see good from BnS is the combat, you can even choose different paths for the same skill and change or enhance its utility.
The combat is dynamic, you have to be on your feet and boss fights require teamwork and timing to properly canceling some of the boss’ attacks.

But other than that the game is the expected Linear quest based mmo and end game is just a grind fest.

The PvP is ok too.

I dislike Blade and Soul a lot, and I want to play TOS like right now, but BnS has over a million players right now http://bns.mmosite.com/news/01252016/blade_and_soul_still_gets_over__million_active_players_after_massive_accounts_banned.shtml

If IMC keep ignoring this site and people gets bored, until tibia release in steam will be a challenge for ToS.

I don’t mind Blade&Boob-physics so much… But they have some issues with ping deciding a lot of how you can play. The difference between a 30ms player and a 130ms is something like 25% damage because there is a delay on even your basic left clicks. And you miss out on fluidity… Your character pauses between each action and it’s kind of meh. I ping in 90s-100 to Texas(I’m in a small town ftm) which is where the servers are… So I notice delay on each of my swings.

That and the leveling is tied directly to WoW style quest spam which is ok till I get burned out on it… So that’s kind of restricting. Maybe if I got higher up I could do the cross server dungeons to grind? I’m not sure.

Edit: this video shows you what I mean. http://www.youtube.com/watch?v=meDtc3QqQeI