Why you always should build STR instead of DEX on a Swordsman for PVP and PVE.
First of all you need to understand the Stats and their purpose:
Each Point in DEX adds - Accuracy; Evasion; Critical Rate
Each Point in STR adds - Phys. Atk; Crit Atk; Carry Weight
DEX:
Accuracy - Obviously good to Hit you opponent in PVP & PVE
Evasion - Good to avoid Damage in PVP & PVE
Crit Rate - Increases DPS in PVP & PVE
STR:
Phys.Atk - Increase DPS PVP & PVE
Crit. Atk - Increase DPS when you crit - we wont crit a lot with a STR built so its useless
Carry Weight - simply useless for combat
So now that we know the effects of adding 1 DEX or 1 STR we need to consider from which stat or rather which Stat-Based-effect gets us the most benefits for our Class. Remember we’re playing a melee Character. So obviously if we compare DEX to STR there is an 3:1 advantage in DEX since you profit from all the effects by adding 1 Point DEX compared to adding 1 point in STR. But what you should question yourself is: Do you need all these benefits?
So why could it be better to build STR instead of DEX?
It’s because of the Mechanics and how the Critical Hit formula and the Damage Output is calculated!
Lets take a look at the Stat-Effects:
Accuracy not an real issue, because a lot of your offensive Skills have AoE effects which means they aren’t dodged by Evasion Rating, only by movement and character placement.
Nevertheless your main Damage output is generated by auto attacks (at least on corsair). Which means that you need at least a certain amount of accuracy to get enough Hit rating.
Evasion is a nice to have but considering the lag and the attack mechanic, you simply don’t need Evasion to stay alive, because you can dodge most attacks by your movement (btw. Spells are undodgeable anyway).
What remains is Crit Rating. Building DEX for Crit Rating is a huge waste of stat points which i will explain later.
Now lets make an first assessment of the Effectiveness.
Status Effect Rating
DEX Accuracy 0,5
DEX Evasion 0
DEX Crit Rate 0
STR Phys. Atk 1
STR Crit. Atk 0
STR Carry Weight 0
DEX 0,5 < STR 1
Why is DEX for Crit Rating a waste of Points?
Its because of the Critical rate formular:
CritChance = (CritRate - CritRes) x (42 / CharLv)
You’ll notice that the Crit Rating is Reduced by an opponents Crit Resistance Rating (common sense). The actual problem is, that you cannot influence the Crit Resistance of your Enemies. Lets compare this by analysing a fight against two different Minions on the same Map.
Lvl 123 Zone Sunset Flag Forest:
Player:
Class: CorsairC1
CharLv: lvl 129
Crit Rate: 89
Monster:
Kepa Raider: lvl 125
CritRes: 20
Crit Rate = (89 - 20) * 42/129 = 22,47% Crit Chance
In 31 Hits I landed 5 Crits = 16% Rate which comes close to 22%
Infro Holder: lvl 126
CritRes: 117
Crit Rate = (89 - 117) * 42/129 = 0 % Crit Chance
No Crit at all. All Hits were normal Hits.
Conclusion:
PVE:
In Order to have a 1% Crit Chance on Infro Holder you need at least an Crit Rating of 120, which also means that 117 Points of DEX would be completely wasted just to cover the threshold of his Critical Resistance. You could also say: You wasted 117 Stat Points into absolutely nothing.
PVP:
For PVP reasons focusing on DEX is even worse, since in PvP people always have a fair amount of CON which means, each CON = 1 CritRes = Nullifies 1 DEX and your opponent benefits from the HP Gain which means you have even more disadvantage.
Why is STR better than DEX?
For each point in STR you get 1 Damage. Damage is reduced by Physical Defense but Phys. Defense is capped based on Equipment Defense. CON doesnt increase Defense, it only reduces Crit and increases HP. So at a certain level STR will outscale DEX significantly.
Remeber you can’t influence the CritRes of your opponent! But you can affect enemy defense (by using pierce weapons, Skills: “Pommel Beat, War Cry”)
This is an real Issue atm. since Classes like Corsair which basically should rely on a combination of DEX / STR are currently unplayable or un-variable at the mid-/end game, because you’re simply forced to rely on one Stat which is STR. Furthermore the Dagger mechanic doesnt deviate at all from other classes, you could simply play doppelsoldner or fencer with a dagger/sword combination and no one would notice a diffrence. But that pushes me off-topic so, what is your opinion on DEX vs. STR?
Feel free to comment.
Sources:
https://forum.treeofsavior.com/t/critical-rate-formula-icbt2-updated/124745