Tree of Savior Forum

Why swrordman class noob pvp?

top 1-50 rank Server. sea pic time 7.33 date 3/8/2016 top51-110

top111-200

cleric top 200 / 67 people
magic top 200 / 92 p
acher top 200 / 28 p
swordman top rank / 7 p (BTL 5-5)

orther pve ez level Both inferior PvE , PvP . If compared in every way.

People 1. Hey man, are you playing ToS?
People 2. Yup!
People 1. Nice, which class did you choose?
People 2. Swordsman

People 1.

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Im agree some your point, except swordsman can’t get into ranking call noob. The problem is, even you have the high skill level to play swordsman you have low chance to win a normal skill level (not highest) wizard, cleric, and archer.

Because wizard, cleric, and archer (class skill, class rank and atk mechanic, skill mechanic, combo mechanic and etc) is even more Efficient than swordsman. And this is about 5 vs 5, Efficient is very important, less efficient means more useless (swordsman). Like you say ā€œcatagoon who managed to get no1 in Telsiai few days agoā€ but he is the only 1 who managed to get top 10, who know if he play wizard he can easily get no1 most of time. Other swordsman can get in to ranking not really because they are noob. just swordsman class is a less efficient
class.

Efficient not really = high lv skill control on self class.
True Efficient = skill cooperation with member, More opportunities at any time, class cooperation, Enemy and etc.

Example party in pvp (you can choose each class circle you wan) :
1.Swordman, Swordman, cleric, wizard = ok
2.Swordman, Swordman, cleric, archer = not really effective
3.wizard, wizard, cleric, archer = good
4.wizard, wizard, cleric, Swordman = ok
5.cleric, cleric, archer, wizard = good
6.cleric, cleric, archer, Swordman = not really effective
7.archer, archer, cleric, Swordman = not really effective
8.archer, archer, cleric, wizard = ok

You can think by your self, if all above class cooperation is use by high lv skill control player, wizard will be the most effective class to choose, and swordsman is less effective because most of time need to wait.

And you need to think about value for each class. The effective is effect value swordsman. pvp , pve, ET, worldboss swordsman always have low value, not really about skill control by player, is about swordsman can’t do effective dps, support like other 3 class.

Your always say swordsman need high skill level to play.

And for swordsman can get into ranking means they have high skill level right??

Swordsman is for pro, And cleric, archer, wizard is for noob??

Example if ranking 90 swordsman have high skill level than cleric, archer, wizard at ranking 30~50 ranking, is mean swordsman pro or noob??? The unbalance is very clear, even you have the highest skill level over all TOS player.

That why so many swordsman player reroll to other class. Swordsman is bad compare to other (the main problem not dps, is Efficient pvp. But for pve, the dps is bad if we are not a full damage build…)

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Higher skill floor must result in superior power, not same. It’s like saying you need to invest 100 hours just to be as good as someone who invested 10

All other trees have something that swordman doesn’t have: MOBILITY. Which is kind of funny if you ask me, the front line is the sitting duck

All other trees can drop skill then run around, swordman has to stand still to cast skill. Couple with small hit box, melee range and long cooldown (and the laggy nature of game) you will miss most of swordman skills regardless.

The reason cata shines in PvP because it is the only class of swordman that can overcome the mobility issue.

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For the non top 50, yes.

For the top 50, probably not.

Also, there’s the fact that the number of swordsman player is much lesser in this game.

it’s funny that few people think sword man have high skill cap but not think about it’s useless because of the class itself and the OP things from other classes

most of the problem cause from other class protect skills, many range cc even you wait for their skill cd sure that they still have other skill that can shut you down if you try to run up to their range

btw
the fun fact is who think sword man have high skill cap never have a main sword man them self :joy_cat:

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If swordmaster can’t beat tanks and fighter jets, it is swordmaster not good enough.

git gud

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Even at pve swordsman is still less than effective compared to other class. And i don’t think GvG will good…

PVP, PVE, ET, GVG less effective = bad…

They do this because there will be people playing those characters at their best. Then if they started winning everytime just because it was harder to learn, but granted obvious advantage, everyone would just play that character until reaching the same spot.

Tell me what developer does this, because I don’t know any. This is specially obvious in fighting games or mobas, where characters are balanced around their best output, not the amateur league.

As well as the other 99% of the skills also having casting times/animation/delay in this game. Save that for when you get to fight a Mergen.

What is long CD to you? Because again, besides the few SW and Archer classes with 0CD skills, everyone else plays with a couple of skills ranging roughly from 20~40s CD and a few other skills from 60~120s CD.

Mate do you even believe what you wrote?

So the average of other classes is 5, and swordman must perform their best to get to 5, while their norm is 3, and their average is 4, that is fine to you? Wtf is that logic?

I’ll tell you what class everyone get to play until they get the same output: wizard and cleric, warlock and plague doctor specifically.

Why would anyone want to play swordman if they know their best is just equal to other, while having to put in 10x more efforts?

Higher skill cap should always yield better result, that’s the whole point of it

Even street fighter series are balanced around the middle point, not the best point. Characters with high attack power will have less speed, characters with high skill cap will have more combo to play with. Most importantly, the AVERAGE winning rate of all characters is around 50%

Do other classes have to stand still at melee range, on front line?

Do you know why magic circles usually have longer cooldown? Because they stay their on the ground, not disappear after you cast them. You miss a circle? No sweat, you can lure enemy to it, or just stroll around it as a defensive pit. You miss a swordman skill? Hah, suck to be you.

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Currently the only swordsman class I have is a sw>pelt>hopl2>sq3. Now I have never done TBL, except one on one duels which I have never won, but eh who cares.

Anyways, the problem I can see about my own class specifically the Hoplite tree is that I have this odd delay whenever I try to perform spear lunge into stabbing or spear lunge into piercing or whenever I try using long stride to close the gap. The delay is like 0.5 or sometimes 1 seconds long and it’s very infuriating to say the least.

Do note that this kind of delay is intolerable and as many has said above, coupled with the lack of mobility allows others to easily take advantage of us.

Maybe if Swordies can cancel our attack midway, maybe if they are able to smoothly combo skills (no freaking delay in between skills), perhaps we are able to at least level the playing field?

TLDR; Going back to RO, do you know why swordies are good at pvp? It’s because ALL of them are mounted (not to mention all of their skills can be executed smoothly). Have you ever tried pvp’ing without a mount? Feels really bad right? The same concept applies here. MOBILITY IS KEY.

We have Endure there against Archers. GTB cards against wizards. :laughing:

2v2 is easier for swordman since there are less CC and damage, plus you can focus on 1 target at a time.

Damage wise swordman isn’t bad, but it’s ridiculously hard to do anything without a good team to back you up

http://puu.sh/qp6a6/013ad6728d.jpg

Thank god you lost, your comp is meta cancer.

isn’t you want to say other class are OP when sword man are not
but you claim as sword man have high skill cap

are you even understand what you trying to say or simply slap yourself at da face ? :joy_cat:

fact
not OP like other class = weak
when this game have 4 class: magic class wiz, cleric are OP and archer is so so. So what 's left for sword man ? WEAK INDEED

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