im pretty sure that if you put a lot of points into DEX, you’ll be able to dodge some physical attack
Vanic already answered this
Vanic already answered your question. we’re good then?
oh another question? ok i’ll try to answer
do notice that Magic attacks ignore TWO defensive mechanism, evasion and block
while physical attacks does not. they can be dodged and blocked.
that’s two point of advantage to magic, no point to physical.
that’s why im suggesting that magic can be dodged. so there will be 1 defensive mechanism for physical characters = evasion
and that’s still 2 advantage to 1. casters still have their block and dodge against physical, and physical will only have their dodge against casters.
physical attacks do get interrupted too. Multi shot for example.
some skills are instant cast, and some aren’t. and that goes to both physical and magic class. i don’t think anyone want to ruin this game by having everything instant cast.
because if we put it this way, its the same as putting crit rate into STR.
i do suggest at opening post to make int add hit rate though.