Thanks for not being an ass like some elitists here are about this matter, lol.
To me, having a bond with my character (and the whole time to level him up) is the reason I want a reset to begin with. If I was ever to screw my char again (like I did on beta chosing Thauma instead of Psycho 2) I think I wouldn’t play another Wizard, or even maybe the game (at least for a long time).
@lorde_viana pointed a solution for one of the problems here, a “preview” that let you test a class before chosing it for your path. That would have helped me to not get Thauma before, for example.
However, I think that the hidden classes and the game expansion/updates on itself are also threatening. Most people will build their characters based on informations we have now, but those will get broader and can be changed with time. Like, how Fireball + Psychic Pressure was killed, new skills are being made for some classes or remade (I know it’s happening a lot because it’s a beta, but it can also happens on live).
We don’t know if level 600/Rank 10 will be the cap forever, or if new branches will be add, or anything that comes to IMC mind.
I am not into a simple reset tho. I do think it should have a limitation on usage (like once every 3~6 months) or other kind of “punishment” so people can’t just keep changing for what is the flavor of the month build.
It’s to help people keep feelng good about their characters since they are such big investment.


