Indeed. It’s way easier to make a bot grind endlessly than progressing through a questline
We dont need more quest, is the opposite, we need much less, and let players party in the zones with people around (like in RO).
In this way you don’t feel the grind too much and you can have fun with your friends at the same time. Questing is the main reason why everyone play solo and isn’t able to party with friends killing completely the social part of the game.
Just my opinion on the matter.
I think… why not both ?
We should have both Quest and Normal Grinding and leave it to the players to choose which way they want to level up.
We can also have special events where a lot of players can gather and help each other clear the event for lots of Exp and Drops. Just like Emergency Quests of PSO2.
Or even the smaller scale one that can happen when you either solo or in a party while grinding normally on the Fields or Dungeons. Just like the Emergency Trials of PSO2.
PSO2 Emergency is boring as hell. Always the same things.
And to rush some level by out-passing the quests of the game (The Matter board for example) is not a way to play for me.
If people aren’t Ok with a game made by KR and designed to be Grinded, they should not play at all, that’s all.
Many people like the game like this right now.
I played a little on RO, so I don’t know rate on this game, but I played PWI, and if someone from this game say me that this is not a grinding game, I’ll kill him. Monsters was 20x hardcore than this, with a reward of 0.03 exp.
You needed a lot of scrolls exp x2 + a lot of time to make ONE level. The things was to find a party to make some aoe, and the rate become decent.
- I want to add that, many people speak about : “Blabla, we won’t be able to reach 600, that’s IMPOSSIBLE … blabla… blabla.”
For information, Lineage 1 was never finished by anyone. No one is the highest level possible.
Because designer made it like that, that the game is impossible to reach this line.
So what to do ? Bah, do what a MMO is made for, socialize.
I’m sorry, this answer is on you because of the first part, but the second part don’t take it for you.
I’m just bored to see people whinning all the day long about the rate.
If they want to be High level in 1 week, go play Tera, WoW, or such a bad MMO like this.
Without speak to anyone, by rushing the game, and get no fun and stop it 2months after because you get nothing to do, or you don’t wana invest into the game anymore.
I’m Okay that ToS needs some more busy things to do outside of the grind and socialize (I prefer hear that they will make a Casino Things like PSO than an Emergency Quest)
They just need to fill it a lil’ more. Make achievements for guilds, GvG for example.
They could even make a Guild territory since the map is huge.
Well that’s all.
I prefer to play the true game than a false Game poorly designed because of some peoples selfish.
Old game Grind based miss me a lot, this one was my last hope.
Cheers.
I was just using PSO2 as an example but they can do other things too.
I think it would be nice if the player had a lot of options to choose from on how they could progress in this game.
And I also think that this game should also be able to appeal to different types of players…
Since not all players play to reach max level as soon as possible. Some like to explore while others like to kill other players, Others like to socialize and hang out with their friends.
I wonder if it is ok to paste a youtube link on posts ?
I wonder if this Video can add more food for thought…
Anyway…
So far I am loving every part of this game…
It feels really nostalgic…
The Art Style, The Music
I love Tree of Savior for the very same reason I love PSO2
Because they both feel very nostalgic when I play them
Tree of Savior really reminds me of my RO days.
While PSO2 really reminds me of my PSO days on Dreamcast too.