this is not rag, I do not want a rag, I’m 29 years old i have work, family and i dont have time for grind hours and more hours, where this is fun? 177+ grind is a nightmare. why no make more quest? much more.I believe there should be more maps with the same lvl, so you can choose which will level up, do different quest.
Are you aware that this game is promoted as a Grinding game? With max level 600 which would take months or years to get to xD?
On the note of more quests. I believe the problem is not of more quests per se (although we DO need more quests later on, i believe its because of beta and not because of gamedesign) but about more things to do.
As an example i was exploring more maps because i was bored of killing, i though of finding another lower level map further ahead, or Secret Chests or quests. All quests were high level (map level or above) and all chests needed higher level key and were in fixed places with fixed drops.
All higher level mobs have damage reduction from lower level players so trying to kill them was no use (1 damage). And questgivers don’t give you quests unless you are 10 levels or less from the level set for it.
I ended up next to the class master leveling up Gung Ho every 4-5-6-7-minutes while watching a movie.
don’t worry, you money will take you somewhere witn money shop and probably a new freelance work online for people who just love to grind for you. just you wait… $X per hour
it’s a good thing that games now a days is creating more jobs… real jobs
I believe this game was based on grind, people will stop playing, because I think that most of this game has a family and work.
thats true ahhahahhahaha
Depends, If you NEED to grind to start playing or being “competitive” yes, obviously. But the idea is that it is not mandatory. Level up should be a consecuence of doing fun things like farming for a cool sword or a pretty hat.
Anyways, most people playin are here for the grind so, yeah, some might stop playing but they are not the target of this game anyways, people who don’t like to grind have an infinity of quest simulators MMO to play.
most of the people who came to this game I believe came from the rag, and lots of new people too but I believe also that many who played rag are not more hardcore to grind for hours, I think it would be nice for all grind was not mandatory.
yes, to grind to get an item that’s for sure.
u can always try exploring diff maps theres some have side quests
10 hours to get 1 lv? actually its very fast ahahaha. Ive played Ragnarok, RF online. perfect world, Flyff, and many more RPGs, when you get to high levels it takes more than a day to level up. But yeah, I hope that the final rate will take high levels only 10 hours or maybe less to level up so we don’t need to be hardcore gamers ahaha. But i really doubt they will do that… Like it or not this is still a business… going on that route won’t benefit them XD
When i was 18x i didnt took 10 hours to get a level , you are probally doing several things wrong dont blame the developer , it actually took 2-3 hours max…
Ps:Im not even barbarian , psyko , linker , monk…
Welp then it’s going to die on global scale. Maybe Koreans enjoy that kind of grind who knows, let them enjoy it.
Apparently they’re getting 7.5x exp right now , we’re getting 3x exp right now,
This game is going to be a nightmare when played with 1x rate.
First beta was disgustingly painful exp wise.
please link us the source.
then go play another game where you can buy max level. (yes World of Warcraft… im looking at you)
And one more clown who tries to play the whiny job and life card while simultaneously being higher level than most of the no lifers and admitting in the subject to playing 10 hours in one day.
Seriously, you’re putting way more time and effort into hardcore grinding than all the NEETs and students I know who are free to play all the time. You have a problem. Go into rehab and get out of denial.
Oh wow that’s so disrespectful towards this person. Someone didn’t read the guidelines.
Where did you get that? This is incorrect info. Our rates are currently the same, though at one point the KR servers had exp scaling with levels, but currently it is the same.
That being said, the exp rates are not set, and even this phase is a test for exp rates.
They were meant to be , but apparently after inspecting video footage there were exp disparities noticed . Also this was talked a lot about at the first day the 2nd beta launched , inspect some older posts.
when you have to grind go for things about your level not higher or way lower. also grinding seems to work better when you reach specific level ranges i guess its the concentration of mobs in a area that can be killed fast in your level range
google a map for the game thats translated like i did. it also helps for quest since they dont activate unless your at least 10 levels below the level range for the area . the map i got has levels below the names. not even live and we got maps and level ranges and people say we cant have nice things
This guy is in trouble and needs a wakeup call. His life could be ruined if he can’t get things under control.
I’ve been playing KR CBT for the past 3 months, along with iCBT 1 and 2.
iCBT and kCBT have the same exp rates (minus events that happen in kCBT from time to time and the pre-wipe scaling exp). I also tested the rates in iCBT (took around 7 days to reach 200).
Whatever your reading is giving you false info, please link me to your sources.