Recently I had an alchemist tell me that it costs approx. 360k to awaken an lv170 item such as an manamana or magabow, I have np paying an alch for their service for the pain they went through leveling a gimped class but 360k seems pretty absurd/fishy, can any alchemists leave some feedback on the actual costs and typical profit margins that are deemed fair for both parties, thank you.
Bump! I wanna know how it works too, whatâs the cost to them and whatâs the usual fee?
360k is definitely pulling your leg. Personally I have never been charged more than 120k on Orsha from people to awaken my 170 stuff and thatâs knowing them making profit as its been multiple people in question Iâve bought service from. I guess supply & demand may be a case for you, donât know.
After some quick digging; Calcite is 3k from the NPC, and its 1 calcite per star of the item, then multiplied by rarity(1x for white, 2x for blue, 3x for purple, 4x for orange). To my understanding an orange quality 6 star would be 24 calcite(72k) to awaken a Manamana. Someone can correct me if Iâm wrong tho. I think them making the amount if cost to awaken is pretty fair and seem to be the people Iâve gotten service from seem to think too.
Here in silute has some guy awaken your items for a price around 10~30 talts. So we can assume is cheap.
thanks for the detailed feedback, ya I thought I rememberd someone charging a flat rate of 20 talt so when I was told 360k it sounded like BS
The cost that you mentioned is correct. Alchemists are charging more due to the fact that the run is also time consuming; 30waves is somewhere roughly 20mins long?
I think 20talts is okay, but 360k silvers? Absurd.
ya but they donât have to stay in the dungeon with you, they can jus escort you in then bounce so ya, its just some scammer on Klaipeda that spams yell all day long advertising, saralee or jane or something I cant remember, she shouts all day though every day
The cost to awaken an item is 1 potential, what you pay the alchemist is irrelevant compared to that really. Itâs generally not even worth it if theyâre doing it for free.
Only buy pre-awakened gear IMO. Thatâs what Alchs should be doing rather than trying to sell overpriced awakening runs to people, hell they should be paying YOU to do the awakening dungeon for them, what a waste of time.
not atm, we are getting awakening stones from the events that let you awaken atm without losing an potential, it was the only reason I was shopping around, otherwise I wouldnât waste a potential on a stat that is going to be garbage 9/10 tries
Number of calcite required * 3,000. Thatâs all it costs in terms of money.
When you request an awakening, you can see how much calcite it requires in the awakening UI.
Never seen anything take more than 24 of them, but also havenât tried awakening 220 purple equips yet.
As far as time is concerned, alchemists can just start the dungeon and leave and the âcustomerâ can stay in there and finish it themselves. I donât think time is a very good measurement for cost when they can just leave it to you.
As far as alchemist profits, I canât beileve someone tried to charge you 360k. If you are in klaipeda I can do what I just mentioned above. If you can trade me items such as talt, recipes, etc that total the amount of silver that it requires to enter the dungeon, I can awaken whatever you want for break even price and just start up the dungeon and leave after itâs created.
The skill has a 10 minute cooldown tho (wonât be a problem for orange items, takes at least 18 minutes)
Also awakenings are really only garbage and have terrible RNG on armor/acessories. On weapons more often than not youâll get something viable. The only bad things you can get on weapons are likeâŚaccuracy and maybe phys or magic attack on a weapon that doesnât use that stat. Chances are youâll get an element property attack or crit rate and they are pretty much interchangeable in terms of DPS gains.
On secondary weapons (for most classes) and other items where enhance level doesnât matter (boots for str builds, gloves for dex builds) I agree itâs worth it, but on primaries youâre burning potential that you could put towards enhancing and socketing and still taking a gamble because you could easily roll garbage numbers or even as you say a stat that isnât worth anything to you. AFAIK elemental atack rolls are significantly lower than physical/magical attack rolls, so youâre really banking on getting a high phys or magic attack roll.
According to tosmechanics phys and ele have the same potential rolls and im inclined to agree:
The potential just doesnât matter to me when the cost for upgrades starts costing absurd amounts and the chance to fail becomes increasingly higher. I have a seemingly 95% chance at getting a 20+ roll on an offensive stat or a higher chance to fail multiple times when attempting to enhance further
I wouldnât really be interested in doing it on something say, didel grand cross which is virtually impossible to replace but for replaceable weapons I donât see any harm in throwing away 1-2 more potential
Itâs pretty hard on armor/accessories though, but I donât care about resale value and wonât enhance farther to try to get a minimal amount of def or mdef so it doesnât matter to me in that regard either. Most of my armor has 2 or less potential because of this, but the awakenings help a lot and have proven to be worth it for me so far
Interesting. I haveât seen the numbers on awakenings since it was first changed from being preset (which was IMO a more interesting system, that they implemented horribly), maybe itâs changed.
While I disagree with absurd high pricing, those who charge a decent fee should be inclined to do so. They have to go through the misery of leveling that class and indeed, time is money. However, with that said; Iâm coming up with mine and if anyone wants to party with me til 280 Iâll be glad to give ya cheap awakenings. What? No? Okay then.
Edit: For no reason but 
If interested, https://docs.google.com/spreadsheets/d/1Ry-wk544z3NJ0RGjAUKzE_3BADKUzb3Us6JdlB73vAg/edit seems to be pretty accurate
Where attack seems to include phys/magic damage, critical rate (though my crit rate rolls have been lower, but not as low as âOther statâ, so not sure) and elemental property attack.
Primary/secondary weapons can only get attack and âother statâ where âother statâ possibly includes crit rate, accuracy, and maybe evasion? But I havenât seen evasion on a weapon.
Armor and accessories canât get attack stats, but can get everything else. Defensive stat tends to mean x element property resistance.
Shields count as armor when it comes to awakenings
Pricing largely depends on the alchemist itself, if you are concerned that you are being charge too much you always have the option of getting another alchemist (shouting/referral) or pmâing them on this free public discord channel for alchemist https://discord.gg/g3VUu.
To answer your question, It only takes at most 6x4x3k = 72k to awaken an item of 6 stars and legendary status. However, what is not included is the time spent leveling an alch, explaining mechanics for first timers, other Q&A with customer, and the actual item dungeon assistance or none. And finally, the alchemists itself (i.e. an unknown alchemist charge cheaper; whereas a well known one charges higher due to the low probability of scamming, or advises better on what item to awaken due to experience) As for actual time spent the alchemist can pretty much charge how much he/she thinks his time is worth.
Though, please be informed that on high levels 30min = at least 200k worth of grinding (a high lvl item dungeon lasting 25min) and that the cost can increase if silver transaction is carried through market +11% approx.
In summary an awakening is charged anywhere from 100k to 400k depending on the item, alchemist, and other extra services. Iâd recommend getting a guild-alch, a friend, or make your own to get a cheaper price.
Hope you find this informative.
PS: please note that the google sheet posted above What does it really cost to awaken an item is obsolete (i.e. stats are incorrect), use only as a guideline if needed.
Seems more accurate than the tos mechanics formulas unless every public source for awakening information Iâve seen is incorrect then
Oh hey, nice to hear that you are informing yourself after asking me - you couldâve asked me about it, too, tho. Iâm completely transparent.
The price for an awakening is Stars*ItemGrade(âColorâ: White = 1, Blue = 2, Purple = 3, Orange = 4) in calcite and Calcite costs 3k each.
My price is 10k per calcite on armor and 15k on weapons (less on armor because they get worse rolls). The reason for that is because it costs me time - If youâre too weak to awaken your item, I do all the work for you while youâre safe in the corner. Also, you have safety when imc decides to troll you (by crashing your game or something) because I offer free rerolls in those cases. Additionally to all that, you just donât have customers 24/7 - it takes time to get customers. Another important fact is that those 360k are the price for paying with silver. You donât get that service from other alchemists - of course that loses me money, too.
So at the end of the day I only make effectively 200k/hr, which is much less than some grinding chars.
And now keep in mind that the alch discord is collaboratively working on an awakening database with currently 767 entries that clearly shows that the Spreadsheet Proxied linked is absolute bullshit and unreliable. Why this is relevant? Because we offer the data as part of our service. You get it formatted in a nice way.
You might pay a bit more than from retards who offer 1talt/calc awakenings, but at the end of the day you get a really good service in return.
And to those idiots who think awakening isnât worth it: You pay 360k for +5 to +6 upgrade on maga bow and get lower results than awakenings give on average awakenings. Not good ones. Average ones.
And if you roll bad on an awakening - reroll, my reroll service is 150k if itâs because of a bad awakening result.
So TLDR dont take cheap bastards that tell you youâre on your own as soon as youâve paid, just take a good service instead. Feel free to contact me ingame again if youâve changed your mind.
Man every time one of these âalchemist guildâ types shows up they sure come off as total assholes.
Haha, 360k an awaken service and 150k reroll, is better make an alche.
We can see all stupid things comes from alch mafiâŚopsâŚunion.
Anyway guy you can find some nice alche and skip all alche penny ripper.
