Nice thread, there was so many things I dreamt of without ever bothering suggesting the change.
Deeds of Valor to increase damage based on missing health, and not just flat increases right on activation.
Like 15-20% damage increase when full hp, goes up to 70% at 20% hp.
I love berserkers, and the “high risk high reward” theme is really out of Doppel, when it’s supposed to be their core.
Hakkappel to use pistols again like they did in their times (and not just for a leg shot), real hakkas used pistols about 70% of the time and close-range weapons for the rest, while Schwarzer Reiter is the opposite, more melee weapons than guns.
I feel like Hakka should just move to Scout tree.
Dragoon to either get shortened animation times (would ruin their epicness) or make them Murmillo-tier class with really slow hitting spell but big damage on it, much like the current Dragon Fall, but on other spells as well.
Bring back Vertical Slash, Skull Swing and Eartquake attribute on doppel.
Bring a change on Lycanthropy that makes the non-awoo form viable, like some sort of berserker form with huge damage on beast skills but still unable to use normal skills, with infinite AAR again, without the atrocious SP drain and mediocre duration.
Make Emperor’s Bane actually grab people by the head or neck in PvP, and not just have them float and headbutt their legs…
And most importantly, make Cassis Crista/Goon Helm or any other kind of helmet of the likes in the future, able to be colored/dyed, or make it possible to hide without hiding your wig/other helmet (like velco or knight ones).

