Welcome to Relics’ of Crystal Mine set concept thread for Weapon Costume contest!.
All weapons concept here are inspired by Crystal Mine and everything that exist on that cave, or a possible fanmade story that might be a part of Crystal Mine.
========================================================================================
Overall gimmick suggestion for all weapon will be:
- No Gimmick or…
- Instead of red blinking effect when reaching +15 anvil, it will be blink to white light blue-ish to match weapon theme.
- Crystal part in every weapon will have some mild light reflecting glowing/waving effect.
- Feel free to changes or make modifications all these weapon design (if it get picked), it doesnt have to precisely like what ive suggested/designed.
========================================================================================
Tvirtas Musket
Gimmick Suggestion:
- No gimmick at all
- Mild glowing light blue-ish aura in normal or only when affected by Sniper Serenity
- Bigger flame light blue-ish aura in normal or only when affected by Sniper Serenity
-
Enemy killed by Snipe will get rooted and frozen (like crystal) for a few second and exploded (items still instantly dropped right after kill not when animation end)
Description:
Abandoned old musket by guard that rooted by the first Tree Root Crystal that grown in Crystal Mine.
Akvamarinas Dagger
Gimmick Suggestion:
- No gimmick at all
- Mild glowing light blue-ish droplet like aura emmiting from dagger
- Mild glowwing light blue-ish droplet like aura emmiting from dagger & some spinning white orb in the arc
- Moving aura like aurora inside crystal part
- Adding attack animation to normal/skill attack like this
Desription/tooltip:
A Dagger crafted by Teliavelis using rare mineral from Crystal Mine and blessed by Goddess Jūratė.
Plysys Pistol
Gimmick Suggestion:
- No gimmick at all
- Spinning light blue-ish aura around the Tree symbol while in battle mode or in normal mode too//like Dr.Strange portal
- Gunpowder color changed to blue color range to match the weapon (including skill to is possible)//or still the same as original
- Moving aura like aurora inside crystal part (like suggested in dagger gimmick)
- Some trail-light stuff moving between the fissured part like
this
or this (but with much slower speed)
- Size slightly bigger than normal pistol, if possible
Desription/tooltip:
One of the two Flint Winterwood’s legendary pistol that fell into Crystal Mine deepest trench in his battle againts Mirtis. Accidentaly unearthed several decade by miner, and it became one with the crystal.
Valgumas Rapier
Gimmick Suggestion:
- No gimmick at all
- Mild glowing flame/fog light blue-ish aura in normal or only battle mode or only when affected by Epee Garde
Description/tooltip:
Cursed rapier that emmiting uneasy strange aura. The original owner known love to slaughter living and undead things in Crystal Mine.
Ziemosvele Bow
Gimmick Suggestion:
- No gimmick at all
- Mild glowing light blue-ish flame/fog aura in normal or only battle mode or only when affected by Swift Step
- Some trail-light effect coming from the eye
- Some orb-ish that emmiting flag/fog aura from the mouth
- Normal auto attack and/or Mergen’s skills projectile modified to blue-ish color projectile like this
Description/tooltip:
A bow used by Vhangomont Breogen to slay Užšalęs the Dragon who terrorize Crystal Mine’s miners, now it become more powerful after it restored and enchanted by Teliavelis.
Atsvara Shield
Gimmick Suggestion:
- No gimmick at all
- Flame/fog light blue-ish aura emmiting from crystal in the middle in normal or only battle mode or after successful block//giltine part=purple aura, laima part=white/light yellow aura
Description/tooltip:
A Shield with carved Idol that gives the bearer ultimate steadiness.
Gryteus Pike//1H-Spear
Gimmick Suggestion:
- No gimmick at all
- Flame/fog light blue-ish aura emmiting forming a hand guard in normal or only battle mode
- Changing color pallete to ligh blue-ish for some 1h-spear exclusive skill.
- Crystal part will shattered slowly until it disappear when reaching 0 durability.(it will returned to normal state after repair)
Description/tooltip:
An abandoned lydeka with unscribed rune that crystalized naturally, found in Crystal Mine.
Niquila Rod
Gimmick Suggestion:
- No gimmick at all
- Spinning red/orange-ish flame aura from the tail, and flame trail from the eyes in normal or only battle mode
- Some fire/lava-ish like this dripping around the phoenix part, maybe in wings or beak
- Gimmick effect will be bigger when/after casting fire-based skills
- AA coming from phoenix’s mouth if possible, with some flame effect around the beak every attack like this, also AA will become red pallete (like Enchant Fire) but smaller.
Description/tooltip:
Abreh Melinn’s legendary staff blessed by Goddes Gabija and part of Phoenix Grita’s Soul.
Straujas Katar//1H-Sword
Gimmick Suggestion:
- No gimmick at all
- Mild light blue-ish flame aura in normal or only battle mode
- Weapon become blurry when affected by any buff skills from Scout base class like this//as for now it will blurry when affected by any buffs from any class while using this skin.
- Some effect slashing soul out of body like this after landing a crit, or after monster is killed
- Changing idle and attack stance to match how the weapon wield.
Description/tooltip:
A Strange looking crystallized object found in Crystal Mine that no one knows what the function is. Rumors said it is a weapon specialized in killing enemy quickly.
NB: this skin concept is focused for rebuild patch, with new scout tree arriving, a katar based weapon would be pretty good in my opinion, especially with 1h-sword is scout main hand weapon and you can pair with it a dagger
Ziemosvele Greatsword//2H-Sword
Gimmick Suggestion:
- No gimmick at all
- Flame/fog light blue-ish aura emmiting from mouth and eyes in normal or only battle mode.
- Black flame emitting in the edge of sword in normal or only battle mode.
- Creating a fissure trail like in the picture above or like the gif below (but with blue-ish pallete)//not visible to enemy(for pvp QOL)
- Changing stance when running in battle mode like on the picture//also for incoming Re:Birth changes where swordman class can run while in battle.
- Playing some demonic SFX like THIS SOUND after killing certain amount of enemies or a boss//while the sword seeping some soul like Featherfoot blood sucking or pole of agony demon face.
- Some blue-ish flame aura hugging the bearer while in idle/normal mode walking/non-battle mode running
Description/tooltip:
Demon sword owned by Nix the Demon, known to make the bearer bloodthirsty and consuming owner’s soul slowly.
Empyrean Spear//2H-Spear
Gimmick Suggestion:
- No gimmick at all
- White blue-ish smoke aura flowing from the edge like this on normal or battle mode only
- Playing some soaring SFX like THIS SOUND when casting some spear exclusive skills
Description/tooltip:
A Spear fallen from the sky and piercing though Crystal Mine Cave. The owner of the spear is still unknown to this day.
NB: Ambient effect layer doesnt work on PSD because i work on SAI, also mostly i painted it in 1 layer so it looks like a jpg/png covert to psd (not much layering). Provided .SAI too for comfy