Here are some [rough] concepts I’ve been working on.
The overall idea is to use elements of our beloved [or hated] monsters, specially field bosses, to design the weapons.
This is something the IMC already did in some itens like Ferret Marauder Shield, Mirtis Helmet and one of the first equips we see in the game, the Kepa Doll.
I hope you like it!
Team Name: Immanence
Server: [SA] Silute
*It would be nice to have some basic authorship tooltip like: “Concept by Immanence from Silute.”"
Rexipher’s Winged Bow
Nuaele’s Horned Staff
Cafrisun’s Claws — Sword and Dagger
Cafrisun’s Blaster — Cannon
Ellaganos’s Elano Drill — Spear
Harpeia’s Skull Rapier
Marnox’s Paw Mace
Zaura’s Demolisher — Two-Handed Sword
Helgasercle’s Reach — Crossbow
Succubus’s Vengeance — Pistol
Chapparition’s Desolator — Musket
Musket V.2 — longer barrel [added at 28/11 — after the deadline]
And… the cute ones:
Smiling Popolion Shield
Brainy Kepa Rod
— Gimmick suggestion: most of these itens could perform the sound effect of the respective monster, like the Marnox’s roar when swinging the mace; Harpeia’s wings/flight when hiting with the rapier, things like that.
Thanks for watching!