Invocation is so very strong, especially at Uphill Defence and the high mob density maps.
Just wanna to know if I can use drain on the spirits created by invocation?
Theoricaly no
BUT theoricaly you can use invocation spirit with sabbath, the question is do they stick onto you at the end of sabbath (because if that is the case sabbath might be nice)
so this is theory any one who can confirm this?
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How she can cast 2 pole of agony? i sure itâs not overheat, and she is not sage.
scroll from enchanter
Not even that. The bonus dark damage on invocationâs attribute is literally +30% to your dark elemental damage, as in from gear/sorcererâs cat. So if you have +50 dark damage from cat you get another whooping 15 for standing on top of invocation
No way. So youâre saying the dark damage buff doesnât even scale Warlockâs base dark spells at all?
Nope. Thatâs tos at its finest.
(The other attribute, the one that gives +10% dark damage passively does work as youâd hope.)
that just made warlock a lot less appealing to me. was hoping to get some sick dark damage but i guess iâll just go necro3 instead lol
You can get a lot more from Warlock than necro3, but yeah that attributeâs a no-go.
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Yeah⌠I donât think itâs intended either since itâs obviously trash this way, and it even reads âhalf the effect for party membersâ. Like, half the effect for THIS?
But wether or not itâs intended we canât expect it to change anytime soon⌠if ever.
Good lord,
thx for that info because i honnestly was thinking the skill was bugged on itos and just did not add the 30%.
I guess itâs just another really bad description
Yeah itâs been bugging me for a while how i saw no damage increase from it - i tried several things like changing gear while standing on top of it (in case it had snapshot shenanigans like laima) etc⌠Till i decided to ask my friend to use his cat. Lo and behold, 50 dark dmg turned 65.
Like i said i do hope thatâs a bug, but honestly even if it is i canât see a fix in the horizon. It makes me think that balance is somewhat fine in their eyes because of stuff like this - they think things work when they really donât. And of course weâre left in the dark without knowing wether things are bugged or just intended since tooltips and general info is horrible in this game.
Like Invocation is the perfect example: It has no damage numbers on its tooltip. So you assume well, it just takes DTâs base damage and hit count? Except it doesnât, it just has the same scaling. So then you think: Why doesnât it have an attribute? Because the devs actually think itâs taking DTâs numbers atm (and consequently its attribute as well)? Or just an oversight? Because no skill that has damage as its sole purpose should lack an attribute.
Has anyone tested Mastema yet? Will it do multiple hits at C1 or you need the attribute at C2 for it to do that?
Tested it myself. Still sux.
is it a lv5 Mastera? Because I dont think new att of Mastera give it DOT
Just level1⌠Donât know yet if iâll invest more skill points to it atm.
I just turned warlock with my kino and invested the very first skill point to it.
I agree with you on the attribute, i also donât think that itâs the one who will give mastema the dots.