Hello all who may read this.
So far I want to say that I love Tree of Savior. The combat is solid and has a lot of fun variation between classes. The class system is just amazing. I love getting new class clothes every once in a while and using skills from different classes, its nice to see the different aesthetic each classes skills have and how they work in to using multiple circles on your characters.
The art style and music just make me want to cry. If you play this game without listening to its music then you are doing it completely wrong. The headsets for ToS are so much like Ragnarok that I just cant wait to start collecting them in an open beta.
I have a lot to say about all the good in ToS because a lot of the games design when broken down just screams that this game can have depth. But the main issue i have with the game is the post 2010 linearity of maps, not just what we do on the maps but with how each area is accessed by a small hallway that serves no purpose. The whole game as far as ive gotten feels like im in Ant Hell when I really want it to feel like I am running around South Prontera or Yuno Field. It words that make sense to people that didn’t play Ragnarok, i want it to be more like Final Fantasy 7/8/9 and less like Final Fantasy 13.
Anyone else agree? I know we have zero hope of getting this addressed or talked about being players from the NA servers but I want to know what the community of old Ragnarok players and people just giving Tree of Savior a try think.

