Tree of Savior Forum

Tree of Cleric Scrubs

imc say thank you for your patronage

we need more players like u

btw, have u enjoyed our recent breaktainance yet?

huehuehue

4 Likes

Guys, guys — cleric is the most balanced class in this game. All other 3 are just shittier at the moment. :joy_cat:

Kidding aside, you always love the reaction of your teammates in TBL when you tell them (before the 1st round starts) that there’s at least one cleric in the enemy team while you don’t. Worst if it has one or more of the following: Diev3 Priest3 Miko Kabal PD Inqui ----- WAAAIIIIT those are most of the cleric builds these days lmao

“RIP”

“Let’s run around and avoid them”

“We should rush before they get ausrine”

“We should camp”

“Free win”

“F*ck”

“End fast plox”

“Is there kabal” “YES” “F*ck”

“Spread out, don’t stick” (get’s picked anyways lmao)

“I just stand here and wait”

“Where you guys from”

“Hi all, my 1st time”

“How to remove r7f?”

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Fedimian here :


I’m actually surprised, it looks so colorful
 Don’t mind the diev


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I find it weird that you pointed out that most cleric classes wasn’t OP but you failed to justify that statement. In fact you contradicted yourself :smile:

Anyhow im not flaming or anything, just pointing out your mistakes. As for me, I’ll just create alot of cleric alts while we still have the exp event.

No matter how some people deny it. Clerics are imbalanced. Im willing to listen to anyone saying they are not provided that they give a logical argument/reason.

why dont mind the diev

was about to mind but u say not to mind

so
 never mind

Shh
 Because if we do, some guys will say “lol you take 1 out of 10 people, cleric is balanced”, you know it man!

1 Like

Same with SEA actually, but as the days go by leading up to Sunday it slowly turns into mostly (and sometimes all) clerics.

The only way other classes gets a shot is in 2v2. 5v5 is pretty much “may the team with the best clerics win — or the team with at least one cleric.”

Fights between all other classes are undercards. Clerics vs clerics is almost always the main event.

The death of 220-geared scrubs like me. Laughable damage and def. XD

3 Likes

Hmmmmm, k. I’m out of this thread. I understand your point but never mind. I don’t even know why did I bother posting.

I just want to point out that OP is talking from a PvP POV while dragging in other issues.

Everyone else is just jumping the bandwagon, expressing their unhappiness. Now talking about class synergy, diversity, etc.

Which, at the end still leading to PvP. LOL sad, still want to tell me it’s about PvE and other bulls.

Our definition of OP is perhaps different. I m just saying they are better ATM because of the synergies they are having compared to other classes. Even more better because they can self sustain without any need for reliance. That’s not OP for me, just that I view it as an inherent class identity.

Class so good, even R5 dominates R8 in rankings. XD

4 Likes

shhh
 no 1 speak of the unspoken of

not even ranking 8 or 9 or 10 can beat the almighty random matchmaking

algorithm must be really love that rank5

I’m a cleric main since founder’s days, and I do agree that cleric is right now the ‘most balanced class’ around as compared to other base classes. This is also the reason why I don’t even go TBL even though I’m running a build which can be competitive in. Kind of hate winning when the odds is stacked too much into my favor.

I do believe for PVP to actually flourish in ToS, each and every base class should have a “dispeller” type class within its build tree. Perhaps if IMC wants to make PVP/TBL a thing in ToS, they will need to add such attributes to the classes.

Like Lancer’s unhorsing having the ability to remove benefical buffs from enemies. Or Enchanters having the ability to “eat” opponent’s buffs from them and convert into huge damage. Or archers have an arrow attack that disables their opponents based on their buff durations etc. Or featherfoot being a life utilising class, can spread a debuff which the more the opponents heals, it retroactively damages them instead.

All these make the PVP game more dynamic and interesting, especially when all trees have some abilities or another to counter other classes.

Right now as of the current game version, there are too many abilities that buff and debuff but too little abilities to dispell them, whether is it in PVE or PVP. And based on character concept, most of these dispellers are lumped into clerics due to them being a “cleansing” ability class. This is what makes it so lopsided.

8 Likes

In fact Clerics aren’t imbalanced at all. You just have to follow the basic logic behind the classes:

Swordsman:

  • high base defence values
  • high HP modifier
  • can block attacks actively with shield
  • deals damage with normal attacks (low-medium range)

Archer:

  • high dodge rate/ accuracy
  • buffs for attack range/crittical rate/Aspd
  • can root/knockback enemies to keep the distance
  • only class that can kite&attack simultaneously
  • deals damage at medium-high range, missile attack property

Wizard:

  • deals magic damage at medium-high range
  • possibility of CC (Stone Curse/Freeze/Sleep e.g.) to disable enemies from being harmful
  • can decrease damage taken/mitigate damage (Lethargy, Reflect Shield, Swell Right Arm+ shield, Haste [dodge rate increase], Levitation, Rune of Giants, Missile Hole, Agility e.g.)
  • hits multiple targets at once with most skills

According to this every class has a different kind of damage mitigation:

Archers have dodge+kiting, Swordies have defence+blocking, Wizards have disabling+ defensive buffs/debuffs and Clerics have magic circles.

Same goes for attacking,too.

The only difference is that Cleric has 1 prominent healing skill (which isn’t really that good unless you’re an INT build) and that most people are either too scroogey to buy pots or can’t use them at the right time to survive.

However, having 1 major healing skill doesn’t make Cleric overpowered or superior. It just balances out the total lack of other possible ways to fend off attacks (because ± most of the Clerics skills are melee-ranged we have to go into close combat) like manual block/ damage-mitagiting buffs/ kiting +long range skillspamming. If we have to “take the hits” we deserve some opportunity to regenerate it back, that’s what balance is about.

If you take away anything from Cleric (either the ability to deal damage or the ability to mitigate damage) you make the class unplayable.
Everyone can fare well without heals except the Cleric class itself, and every class can deal damage for the sake of not being a totally boring class. In MMORPGs, you want to kill stuff, not being the life insurance of someone else, and that’s what has been achieved: A self-sufficient, not too strong, not too impregnable semi-support semi-fighting hybrid class the Cleric always was fated to become.

The misconception most people seem to have of Cleric is that Cleric has to be “the healer”. Cleric is not a healer, Cleric is a hybrid between a healing class and a fighting class. Everyone who Played RO knows what I mean, Priest was basically only a healing&buffing class with little to no skills (Turn Undead, Magnus Exorcismus) to deal damage. This is a healing class. Acolyte, the 1st job after Novice and before Priest/Monk, was also a support-based character class. However, this made it especially hard to level and a pain to play.

This is why “Cleric” in TOS is able to damage all those non-flying monsters with Heal and Cure, he’s a born fighter and, in my opinion, still way too weak compared to Archer/Swordsman[basically Cleric is the only combat idiot who never learns anything in the actual fight and just uses Heal to compensate for his lack of combat skills].

You know what’s ironic? I main a pyro linker and I played it because it wasn’t meta. Just with an introduction of an op necklace, my class of choice suddenly became the hot topic bandwagon hoppers want to get on asap. It went through so many iterations of changes, from useless linking not multiplying damage to somewhat stronger after the ktos repository merge, and then now to totally op mode.

Not sure to laugh or cry :expressionless:

2 Likes

I understand what you’re feeling. My girlfriend mains a pyro/linker/sorc, and since agni I can see her frustration with all those people playing the class just because it’s strong now.

It’ll be even worse when sorc c2 will get his new riding attribute.
All my condolences to pyromancers who were playing and enjoying it before agni and now seeing their favourite class getting copy/pasted everywhere
[quote=“Adeodatus, post:53, topic:342948”]
only class that can kite&attack simultaneously
[/quote]

Just to quote that out, without QS3 and running shot, jumping attack is way more effective than the walk attack, which the archer cannot perform.

1 Like

Sorry, not being rude here nor hate the class but I think you’re wrong with that. Maybe that was true when we only had 6 ranks.

R7 somewhat improved the class’ supporting abilities while making them viable as DPS & tanks in PVP in the form of Bokor PDs and Diev3 Kabals/PD.

R8 just crushes your definition of clerics being “still way too weak compared to [other classes]”.

As I and what @Nekorin reiterated, cleric is the most balanced class (no kidding) on its own though IMO OP compared to other classes but that doesn’t mean the class itself should be nerfed/adjusted. Clerics just doesn’t get affected that much by powercreep compared to most classes of the other trees.

R1 Cleric - always relevant
R2 Krivis - still insane damage even at R8 content
R2 Priest - always relevant
R3 Bokor - situationally relevant, needs good gear to deal with R8 content
R3 Diev - always relevant
R4 Sadhu - I’m not really sure what happened to this class
R4 Pala - situationally relevant, needs good gear to deal with R8 content
R5 Monk - a bit situationally relevant, really good when geared and I hear there’s planned improvements
R5 Chap & Pardoner - doesn’t seem to be popular except for bot and shop use
R6 Oracle - always relevant
R6 Druid - always relevant
R7 PD/Kabal - always relevant; also — AGNI PD
R8 Inqui/Taoist - always relevant so far

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Shortened : Cleric tree is balanced, the game isn’t, making it overpowered.

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or

game is balance, cleric is not.

its just matter of perspective, but yea, game is not balance, sadly.

huehuehue

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After I reading for awhile. I think most ppl here still don’t know about cleric weak point.

Cleric have 3 base type of build.

Attack type.
Magic Attack type.
Support/Defend type.

The thing you need to scary from cleric is block attack from chaplain. But you will scary about this one only if you are phy build especially some of Archer build


and another one is skill of Inquisitor. But you know
 all of Inquisitor skill is phy not magic


Magic/Support type Cleric have pretty bad casting time/Animation/long cd/position attack. and they almost don’t have any cc. skills. also they pretty bad when fight with flying enemies.

If they fight with movable boss it will be pretty hard time. When someone drag boss around. They will lost almost all of dps. and waiting for long cd.
also I think smart ppl will not enter to that trap too. It’s clearly show up for you.

If that cleric not a Inquisitor or chaplain I’m pretty sure they wanna cry because of cc spam on pvp.

3x cleric2>diev3>oracle>inq
3x cleric2>diev3>kabba>inq
3x> cleric2>diev3>miko>inq
1x cleric2>priest3>oracle>pd2

3 Likes