Just consider one thing.
If actual p2p games like Final Fantasy, WoW and such are flooded with gold sellers… Does anyone here actually believe that the token system will even bother them?
Just consider one thing.
If actual p2p games like Final Fantasy, WoW and such are flooded with gold sellers… Does anyone here actually believe that the token system will even bother them?
You can straight up trade currency in those games though, it is easy to do. Even with a token you can’t trade silver, so the only avenue to trade currency is in the auction house.
Once IMC finds a reasonable solution to the AH problem (which is simple IMO, just put a cap on equipment sale prices unless the item is rare or ‘high-star’) and then the gold sellers will have literally no way transfer currency.
You can’t even ACCESS those games without a paid code and a subscription. Yet they flood those games.
Do you really think a f2p game with restrictions hidden behind a token they can purchase off players (or as they usually do, via Credit Card fraud) will stop gold sellers even remotely?
And if they cant transfer currency, they’ll just sell the items directly.
It’s been done before, and it never works.
I explained to you how it will stop them in the post you are replying to, please read it. I will say again.
You can’t trade currency in this game, regardless of token status.
This differentiates it from every other game you mentioned.
And this is why putting trade behind a paywall in a game where you can’t trade silver to begin with is redundant and only kills the social aspect of the game.
my only problem with trading is that if i have to pay to use it.
then the potential of the item that was traded to me shouldent be lowered
Sometimes redundancies are necesssary. Here is why.
Say you are a botter/gold seller and you have a potential client. You want to transmit gold to them.
Direct Trade of currency won’t work, so lets trade an item and you sell it to me in the AH for a ridiculous price.
1.) This is easily trackable by GMs, ban both parties and nullify their tokens. Good punishment for the crime.
2.) If the gold buyer doesn’t have a token, this completely ruins the transaction. This will discourage the sellers.
The only missing piece to this puzzle is that currently you can sell cheap equipment for millions of silver. This needs to be fixed or the whole system collapses.
Except the fact of having trade behind a paywall does not discourage sellers. It really doesn’t. Especially when the seller can just spend a few million silver to buy one off the board.
The token isn’t a problem for the seller directly, it is a problem if their client does not have one.
Even if they both have one, there will be a logged direct trade of an item, which is then sold at an auction house for tons of silver. They will all be caught red-handed, and there will be no room for error by the GMs.
Free to Plays won’t be able to join in the process as long as IMC fixes the ‘cheap equipment’ failure in their system.
Last reply as I’m heading off to bed.
If they put a cap on silver prices in the AH they will have to change that cap constanly (and I mean in a weekly basis at least for the first 1-2 years) or the inflation will completely break the market.
If they put a cap of, let’s say a random number, 10000 silver for a certain item . 2 weeks from now the inflation (and there’s going to be A LOT of inflation with people hoarding silver because of the lack of trades) might make those 10000 silver be nothing, therefore noone will spend one of their precious AH slots on listing said item.
Can you imagine the same company that wasn’t smart enough to mark the EU server as EU in the server selection doing a weekly check on the economy inflation per server and adjusting the caps accordingly?
They’ll do this anyway. And this time it’s actually hurting the PAYING players. Which is something you REALLY don’t want, but it happens anyway. You harm the paying player; and the bot basically gets away for free, because they don’t care for anything except RMT.
Trying to stop bots is a stupid crusade that will never end and eventually people will just stop playing games all together except single player titles because there are too many restrictions on players for them to be to enjoy the game.
I literally cannot give my friends in my party any items that drop for us. If one of us picks up something we can’t use, we are literally stuck with the item.
There seems to be no reason to play with groups if I can’t even share our drops.
Saw someone selling a token for like 300k earlier. farm some silver and buy it.
30 trade/month is unacceptable too.
The problem isn’t the token, is the trade restriction. (And both players needs token to trade, not only one).
And for what?
Goldsellers can buy a player item in auction shop, (with 30% plus to avoid taxes).
IMC are bothering legit players for nothing.
Item trade (not silver, item trade) should be free and unlimited for everyone.
If you attack your customers to fight something, you are doing in a terrible way.
PD: Same for team storage
pay for trade is pathetic
imc need change that
This kind of crap has already inconvenienced me. Just today my Pelasta friend was trying to farm a Ludas Shield and the shield kept going to every other member in the party. Eventually he had to channel hop alone to get it.
I don’t know about you guys, but when you play with four other people, having no trades is very lame. I wanted to give my Cleric friend a Morning Star drop I got. Nope, have to drop $30 for a token.
And it’s not even a money issue, as many will try and make it be. It’s just us taking a stand really. That much TP for a token is crazy. Is IMC even aware of what their competitors are charging? How do they justify charging that much for a token when FFXIV and even WoW are cheaper? The amount of restrictions and the appeal of the token is obvious. They want you to buy one, but the price is a bit too much and the restrictions are there to make you buy a token and that is something I can’t really get behind.
If the token (as well as other items on the cash shop) was less P2W and cheaper, I would support it, but as of right now, I don’t see myself buying tokens.
Wouldn’t have dropped the $$$ if I knew that the game was P2W to this degree.
Oh…people are QQ-ING again…
Dis gon b gud.
Imo, I love the idea of putting trade behind paywall. Cuz it will make filthy goldsellers’ life miserable.
This must be changed, IMC stop making more mistakes, unlock trade!
I like it too, it just can’t be a $20/month paywall. The price is completely out of touch.