You are funny, that’s the exact definition of incompetent.
The problem is 3 months had passed and nothing is solved. Literally nothing. It’s the same old problem we reported and met in icbt2.
You are funny, that’s the exact definition of incompetent.
The problem is 3 months had passed and nothing is solved. Literally nothing. It’s the same old problem we reported and met in icbt2.
Are you seriously thinking that the guys coding iTOS aren’t the same ones who coded kTOS ?
no it’s your fault…
giving people early acess is a thanks from the company for supporting them as long as u have…
u bought access and u have to follow their rules…
if u dislike it then thats just it… they had no idea of how many people would buy early… u do release theres about 50.000 people online everyday? they prob only suspected half or less
excuse me? i am a programmer and i know exactly how it works…
it’s good u know how it works but i am so mad and annoyed over these spoiled kids. that think they know how a world work and they barely know anything
I like your attitude.
I almost feel like people dont understand that they paid for a beta.
Its ridiculous, specially some people making posts about boycotting IMC, its like watching a 10 year old rage at the keyboard.
I total agree with you mate
That is what i thought of initially, if they had pushed back the release a month or two, and still followed their EA plans, they would have given more leeway to the coders, and less disappointment to players.
The move to release the game early ended being pretty bad for all sides.
Developer with same competency as IMC?
If anyone thinks they have a second freetime in this phase, you are an idiot.
This is their job, their future might depend on this. Noone of their staff members has freetime until this game run somewhat smooth, thats the same for every MMO. Weekend? does not exist for them, it does not exist for the game either. Please stop talking such garbage that they need a break. They are no allowed to take one, and if they have some love for their jobn, they would not do if they are allowed to.
When your application has a bug, are you always able to fix it in a day? Deploy it to multiple platforms? Ever do any kind of agile programming? Be realistic.
I think sir you are forgetting that this is not an indie game. It is a game produced with the financing of the massive corporation, Nexon. They can and should be working 24/7 because it’s not or certainly shouldn’t be 2 or 3 people. There should be about 10-15 working in shifts, which means that having two days with literally no staffing is outrageous when the game is no longer functioning. 2 or 3 exp tomes does not cut it when one has paid a significant amount of money.
It’s not the fact that the game has problems, it’s the lack of communication or logical effort. Even Blizzard didn’t act like this when D3 was exploded. THAT sir, is the big problem here. They need to get their public relations act sorely together and think of a more creative means of addressing people’s problems than a negligible exp bonus. They don’t need to fix the bugs immediately within a day or a few hours even if it’s not a simple fix. What they do need to do, is tell people what the hell is going on and have some medium of discussion with the player base going on.
they are not the same imo … and i know your trolling
lol well they are most likely 10 year’s old imo
Lol, there’s some bugs from CBT1 they haven’t fixed 
But hey, let’s be optimistic shall we?
No, they had it. With certain statistics they can avoid a lot of mistakes, but they did not.
Yeah and who fault was that the ( players ) as they wanted the game as fast as they could sigh what a mess ppl just did so sad but hey i like the game, i am not a white knight ( white gay as i call them
) lol
I am a supporter no more no less. 
nope i am not lol. sometimes it takes a few days well it highly depends on how badly the problem is. but nope
I’m not sure, really.
But same thing still applies, a team of 5+ people all making code at the same time, and trying to patch and fix things for both OBTs isn’t easy.
Hell AAA production companies still gets tons of bugs in their games, i went in here expecting this ■■■■ storm but nobody actually understands how hard it is to fix tons of code.
nope thats where u are wrong lol…
this happens for all companies why?
cause LAST day even secs before they open or when they open a multiple amount of people buys access
Nobody takes blame, both sides want the game out asap, its just that the progress is either too slow because of incompetence, or the difficulty of fixing the issues takes a lot more time than intended.
In the end we all lose because they release an unfinished game lol