I’m happy that you aren’t just throwing insults willy-nilly, I appreciate that. :> Let me try to answer you:[quote=“velastia, post:117, topic:216652”]
I don’t know your definition of a “P2W” game
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In this instance, I am basically defining “p2w” as “the ability to obtain in-game currency through real-life currency.”
The reason I use that definition in this instance is because the reason I enjoy playing ToS is because of the PvE and the leveling process, and also leveling new and different characters to experiment and play with class possibilities. Getting exorbitant amounts of silver at early levels translates to ease of fighting/leveling through better attributes and better equipment, which is something non-paying players cannot due regardless of whether the token is obtainable on the market through players purchasing with irl cash and then selling for silver; if you do not purchase a token with irl cash, you will have to level to get money much more arduously than someone who can simply sell a token, ■■■■ themselves out in new crazy equips and attributes, and then steamroll through the early levels (which might be fun to do, but I can’t say I’ve had that opportunity).
Not only does it create a disadvantage through ability to level attributes and obtain the highest-end equipment, it also allows the token-buyers to dictate the markets and own the economy.
As a token-user myself, I’d say I have been able to comfortably afford most things I want/need without too much issue, but the whole reason it’s been possible is due to having the ability to post more then 1 item on the market place (token benefit). If I was only able to post 1 item at a time at a 30% loss to my profits, I would not have half the things I currently have. I can guarantee that. And I know that making my first 500k was not a very easy task, even while having the token benefits–I was probably level 90+ before I broke 500k, and I would personally consider that pretty far into the game, not to mention it would have taken even longer to break 500k if I wasn’t already benefiting from the token buff.
This, as a player focused on PvE who wants to make sure my early/mid-game leveling is on-par with other players, creates the perspective of “P2W” since token-users are given such early game advantage, and token-buyers are given economic control.
I understand that anyone can purchase a token as long as players are selling them and I understand that silver in the late game is not difficult to come by, but getting to that late game is much more difficult and tedious without instant token access, and none of that changes the fact that 198 TP is what initially brings EVERY token into existence, and that token-buyers can dictate the market and the economy. That’s my interpretation of P2W. :0