Tree of Savior Forum

The Wugushi Problem

OH missed that patch note, it’s still pretty strong but good ol’ tree of multi-hit should pull you through.
Good, do this with PD guys come on.

Not patched. That’s only HOW i would like it to be.
I will edit it xD…

LOL. I totally thought it was a patch note too. Welp, RIP in pieces dreams.

It did come off as if ti was a thing, yeah.
Everything can change so fast here that it’s hard to not get things mixed up…

I was a bit… sleepy yet when i wrote that. Sorry for the confusion.

xD

It’s fiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiine

I need to go to bed… in 2 hours … as of the latest … when i want to be fully awake tommorow.

To remember all of the hell xD.

Man, I’d wish there was a GM doing the ‘‘Eat Popcorn’’ emote at the begining of Orsha and Klaipeda, looking as teh zerg rush comes in.

xD

That would be evil.

But i will record the fun xD… i only need to remember which was the auto record function of the game. I think F10 … i will just push buttons, till i find it.

iirc it was F12, I remember getting an Steam screenshot every time I used it.
Hope we get something funny like that though, I rememebr that one screenshot of the dev in a box lol.

It would also give the images teh the GMS are, well, there. That they exist because I didn’t see any anywhere in ICBT nor did I see screenshots of them.

pleaes take me home

Ohh what a cute Developer!
Can i take him home with me! Ohh ohh! I want to care for him!
I will always be good!

… naw this works better with cats.

I swear that I heard from a streamer that you can’t use antidotes in pvp anymore, anyone that can confirm? ;o

what manga is this? o.o

Kuso Manga Bukuro 666

1 Like

I don’t think buffing without nerfing is the best way to balance.

Why?

In a game like this with so many classes, how else can you balance? For someone, a certain class may be the very core of their build, while for others it might not. If you nerf a class, it would hurt the person with it at the core, but not really affect the other person. If other classes so that class is no longer so strong, then the person with that class at their core won’t really be hurt by the changes while the playerbase as a whole benefits from the changes. It makes more people happier and in the long run promotes class growth so more people try more builds as more things become more viable, instead of just giving a bad time to those who had a nerfed class in their build.

The only thing limiting class balance in KToS isn’t fairness, is player entitlement.

It’s not entitlement when entire people’s builds are being ruined. It really is a matter of fairness, why should someone’s hardwork be pretty much thrown down the drain for the sake of another’s? The less powerful classes should have known what they were getting into beforehand.

Well because buffing other classes takes more development time, and there is more room for messing up. Buffing 3 classes to keep balance is harder than nerfing one strong class to keep balance. At the end of the day it’s simply more reasonable.

Players shouldn’t suffer because of the incompetence of the devs.

Is wugushi still useless in PvP? Specifically, Zhendu? I’m not sure if its worth picking up 1 circle of wugushi

the whole archer class is useluss with all the blocking in PvP if you argue like that.

imo if you go Wugushi, just take it if you go at least for rank 2 Wugushi. You dont choose Wugushi for Zhendu.

Don’t bother. Wugushi isn’t worth it for one rank, and as rayuki said the whole archer tree isn’t very good for PvP anyways.

See my post here for what archers don’t have, and why certain classes win in PvP over others:

Your best bet for PvP with an archer would be a class combination with high burst damage, rather than a class with a removeable DoT. But also as I said before, not every class should be able to exceed in PvP. If you choose a certain class you should know whether it is good or bad beforehand.