Wugushi is interesting, and I know it’s listed as a support class, but it does do some damage, and because of that, IMC should consider making Wugushi viable for PvP. (In PvE, Wugushi is okay. No complaints here, though it is outclassed in some aspects.)
As it stands, Wugushi is useless in PvP. Cleric’s cure can remove each of our poisons, and Plague Doctor can buff their allies to be immune to all of our poisons entirely.
Even without a cleric, there are antidotes that nearly everybody carries around with them and dispellers from pardoners, both of which can be used to remove our poisons and easily counter Wugushi.
How is this fair? All of Wugushi’s abilities are totally nullified in PvP (confusion doesn’t work in PvP either). I think IMC should at least remove antidotes from the game, or at least nerf them to not affect Wugushi’s poisons, so we can at least do something against non-clerics in PvP.
What do you guys think?