I didn’t make this thread looking to make Wugushi good in PvP, I only want Wugushi to be viable in PvP and not utterly useless.
Pvp is not balanced at all in this game so who cares?
Imc will probably never make wugushi useful in pvp because this is a pve game. If you want pvp play something else.
LOL teemo build. well played man.
Uhhh… thanks for this, I guess
Wugushi my friend! I’m presented to you… THE SOLUTION! 
Check this.
stone skin + capela, u can make it last forever
it affects ALL archers and all swordsman
I really wish I could like this more than once. It perfectly and humorously represents the thoughts I had upon reading that quote, using an apt example. Thanks for the hearty laugh
could have the rank of poison tied to the boss card and how many stars u have in it cause maybe letting em all be lvl 3 or more could just create another op problem *unclearable super poisons" where they could just apply and kite for days and if what i am reading is true they don’t care about your stats so a durable archer with that would be another scary beast
That would be cool. A solution could be keeping antidotes how they are, letting them remove any rank of poison, but the boss cards raise the ranks of the poisons so they can’t be removed by Clerics as easily.
LOOOOOOOOL gosh.
20char
But you can’t smell with that mask on 
But imagine him producing sounds Darth Vader style…
I won’t be able to hear while getting incinerated 
Seriously though guys, you can’t just nerf a class, especially one as popular as PD.
Instead, just focus on buffing classes. It’s what IMC has been doing. The skyliner and linker nerfs for iToS are because this is a new launch for ToS in a different region, of course they won’t nerf those classes in Korea as people have them as integral parts of their builds. I do like what you say about adding a CD to antidote, or buffing Wugushi’s poisons, but nerfing PD or Chaplain’s Capella, or anything like that just isn’t very fair either.
Don’t steal my old posts xD.
^^
I don’t think buffing without nerfing is the best way to balance. Though I do see why IMC would do that, they seem like a company that caters to their playerbase well.
Well, considering they nerfed Steady Aim, I could see it happening.
Thats not stealing - thats preserving.

