Sighs, another inexperienced kid I gotta spank.
“If the classes are balanced, this risk is very low.”
Classes will never be balance,d and you say.
“A LOT of sucessful games do not have reset systems and people just dont stop playing those games just because of that”
A LOT of successful games dont have a level cap that reaches to 600+ which can take the majority player who pays the most money, the Casual player, up to a year or more depending on the exp rates. Seeing as this is CBT2 and apparently, the exp rates at this time is at 3x and their has been no indication if its gonna stay 3x or go back to 1x standard, its gonna take the casual player, the player who actually pays the most money on this game about 5x more time, unlike the 5k or so RO vets who can play 6-16 hours a day and likely spend 1/5th as much money either because they dont need to or they cant afford to unlike most casual players who will have full time jobs. Ill make an example here. Here is you, the uneducated “Hardcore” player whos got lots of time on his hands.
Victor_sant: wtf!? I am level 580 and they took that same swordsman dps that is 50 levels below me just because his build is WAY better than mines!? SCREW THIS! Ill copy or make a better build! Oh wait, cant class respec, sighs, guess ill level another character then, I only got 20 hours of work this month and the next so eh, if I put in 14 hours or so a day and transfer gear, I should be back to level 580 in say, 2 months, derp maybe 3. Hehe.
Here is a casual player who either works full time, has obligations, or simply cant stare at a screen for more than 3 hours.
Casual Player: Wait, so I get denied a group because that person is using a min-maxed build that is superior to mine? And I cant change my class build either…game has no reset, I spent over a year getting to this lv and I am constantly losing out on groups to get endgame gear because people keep taking Swordsman with better builds than mine. Man, glad I didnt put much money so far into the cash shop, sure as hell not starting over again. Woulda payed 40 bucks even if I could class respec. Oh welp, games no fun anymore then, wow what a bad design. Ill just go play Everquest Next or something.
Casual or hardcore player with Bot use: Pfft, grinding is for suckers, ill just use my bot to grind for me while I eat, sleep and work, could give a damn if I am adding to the problem of KSing and cheating. I got a life to live, to hell what some nerds think.
“People would make full PvE build for fast grinds, then simply change fr another class when done with grinding”
RO did sorta the same, seen plenty of people use a max dps build to be able to solo or group grind efficiently before respec of skill/status points to settle into the wanted build they wished to do either for farming purposes, PVP, Difficulty PVE areas and what not. I can already tell that their is gonna be, if no Circle/Class respec comes out on release or soon after, that their will be very, very few people with similar to my intended class choices, because it isnt ideal for multitarget DPSing, its more for single and relies on buffing and debuffing. While everyone else runs around gathering up 20-30 mobs and throwing the aoes down on them. Infact, just dont expect many healers at all, I know certain class choices for Clerics can do some serious aoe dmg but not as much as the other three base.
“Its very obvious this game is designed for hardcore gameplay”
Is it really? No, its designed so far to be a long grind. But hardcore? Hardly, all the bosses seem simple, if I wanted to I can just auto-attack them all to death and barely have to even dodge much. Maybe it will change in dungeons but due to the overall simplicity of it all, I noticed alot of builds completely forgo the Con Stat simply because the extra HP isnt needed. That everything can be dodged specially for the ranged classes. So hardcore? Heh no. Grindy? Yes. Is it wise to make a game intended for the hardcore crowd? No. Because the casual crowd, the PAYING crowd, outnumbers us “Hardcore” players 1000:1. Every MMO that tried to cater to that niche hardcore crowd I seen in recent years ended up failing, closing down servers, and resorting to F2P, ending up doing P2W or alot of micro-transactions just to keep the lights on.
A Class Respec system is going to happen. The game will lose tremendous revenue due to how its designed and how long it “Potentially” takes for a player to go from 1 to 600+. The only way around it, is to add some sorta account-wide “Extra Leveling” system like Diablo 3s Paragon Points, or ESOs champion points that enables you to gain special points to use into passives or what not to make not only your main stronger, but any new chars you create can use the total amount of points gained so far across all chars too making them very strong from the start and able to breeze thru the levels much more quickly at say 4x the rate in the event you need to reroll.
Sorry laddie, but thats business.
Edit: Also seriously, you youngins need to figure out the meaning between Hardcore/Grindy/Casual. This game isnt “Hardcore”. Least not from what I seen as of yet, and even if the grind to max lv took a player 20 hours a day for an entire year to achieve, it will still not make the game “Hardcore”. I suggest figuring out for yourselves what “Hardcore” means. Seriously, its getting quite silly how that term gets tossed around.