Tree of Savior Forum

The reason why game is broken after Lvl 75

Yup, that’s my point right there, thanks!

As someone who never uses exp cards i assure you that’s not the problem.
The problem is how exp works.

You’ll probably want to quit before hitting 150 then, as for people that are struggling at level 70’s i can only react in one way:

Don’t take what people spread around too seriously unless an official statement confirmed that IMC planned on doing so.

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This game needs more channels, that is all.

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Tell that to all the 150k players that leave 1 week after the launch and let’s see how the game’s life is gonna roll out.

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Yes, we really could use some more channels abit later in the game, the 20 channels in first few maps is quite ridiculous now.

I’ll be sure to point that out to them.

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I hope they do leave. This is a niche game for a niche audience as it is. Do you remember all the scathing reviews that Ragnarok Online got for its time? This game will not be huge, and all the spoiled private server junkies will go right back to their 300x RO servers very quickly.

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Guys we cant think of just what WE want…because a game need A LOT of players, and if the game cant please most of then it will shut down for the lack of income.
Many players quit during the beta because they cant levelup on their pace and be rewarded…this is why MOBAS are a sucess…you dont need to rush levels you can play when you want and you wont be puished for that and the game doesnt get boring because one match isnt the same as the last one, totally diferent from grinding for 6h at the same spot killing the same mobs just to be able to do new quests and explore more of the game, and you are not even grinding for items because most of the good one’s doesnt drop from normal mobs…
You are going to say that MMO’s and MOBA’s are diferent so cant compare then,well just remember that all games try to get as many players as they can so doesnt matter if they are MOBA players or Console players…They are PLAYERS thats what matters…I want this game to be great as much as you mas we still have to listen to the comunity if most of players quit a game at the same level something is wrong…

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Lol what I play Archer. 70-86 was no problem at all.

Reach tenet map. Get Rank 3. Reach quest to 47 for the reset. Grind out in f1/f2 to 50. Dungeon/grind to 60. Do the quests, don’t bother using scrolls from 50-60 as you’re just reducing your EXP by making your penalty larger. Do all the quests including Gyris, Watchamacallit farms and F2/f3 of Masoleum. Note that the keposeeds and operators in watchamacallit farm are flying types and EZ overkills. Bust your load of XP scrolls, you’ll reach with little hiccup. Rinse and repeat for any class you do, its the bloody same.

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I was killing Orange Tomas and Orange Lizardmen (level 150 mobs) when I was level 90.
Also farmed for Savage bows.
Mobs 10 levels and under are not a problem.

OP has a point, and no one is realizing the issue. it’s not about 70-86 being hard. I went through it without saving exp cards and grinding at constructors royal for hours to get my levels. But you guys see a pattern of exp difference from the cards, but are too busy calling people easy and hope everyone leaves. No its stupid logic that you people are not analyzing. Each level of EXP cards should have a difference but why 2k from 4-5 when everything else is exponentially different even level 6 cards give a lot more.

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I think it would have better served his point if the graphic showed level 6 and level 7 cards as well. Also mentioning you are level 76 and talking about level 5 cards makes an experienced player think you are doing it wrong.

If there is a disparity between 4, 5 and 6 cards, then that was either intended or a glitch.

Pretty sure you don’t speak for all these 150k people that you’ve elected yourself to represent. Trash argument, garbage logic, sensationalist claims that x amount of people will leave in x amount of time, completely unsubstantiated, zero facts to actually back it up other than an assumption pulled out of your as$. The game is riddled with bugs but not broken, at least not broken in the way that you are crying about. Just because something doesn’t cater to your need doesn’t mean that it’s broken or unplayable for everyone else. Go cry elsewhere and disappear and I assure you people will continue on with their lives and keep playing. Granted there are a lot of things that need fixing in the game, you on the other hand are just another clown who’s brimming with false sense of entitlement clamoring to get your hand held because you didn’t get what you wanted, when you wanted it and how you wanted it… And then you have the gall to try and claim that 150,000 people share your sentiment and will be leaving with you. What a joke.

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Oh please, the amount of people i’ve seen on the shout channel literally drop their account because they found out that “This is a beta & there will be a wipe” , these people have no backbone at all and shouldn’t be allowed to impact on the community if they aren’t going to put in any effort.

People are trying to ‘define’ a leveling pace and if it doesn’t match the progression speed that they want then they get angry and usually leave. There is more to this game than leveling you know? apparently the general population doesn’t.

people need to stop with this 6hours BS. lol[quote=“alexbc29, post:28, topic:118984”]
MOBAS are a sucess.
[/quote]

mobas are comparable to candy crush too, you play for a while - then get annoyed when you can’t win a few matches ( or solve a whatever puzzle on CC) or you outright get bored and leave it for a while.

Why doesn’t someone make a poll for this? then present it to IMC then allow whatever happens with the results to sink in. At least then you’ve made progress by stating some actual facts, not just “omg there’s 20 topics of ppl crying because they got stuck at lvl 40, plz fix this game or your 150,000 playerbase will leave in 3 days” and who are these people claming that they have influence over 150k people… aish…

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I went through the 85-86 curve for the first time (Barbarian) in a 6 hours grind marathon in Mausoleum 4F. It wasn’t hard at all since my Cartar Stroke could kill 5-10 mobs at once. I’m not complaining about how hard it is for ME to lvl up, i’m complaining on how quickly the game will die because casual players will give up within a week of playing it.

I literally went from 11PM to 5AM grinding to get passed the 86 curve. Literally 6 hours.

It becomes an issue when people need to go on databases and forums to figure out where is the next quest because the game doesn’t tell them. I feel like a ping-pong ball going mausoleum 1f > farm areas > 2f > farm areas.

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For more than one level i hope!

84 > 86 if i’m correct. Still a 6h marathon.

What i mean before is that the game penalizes you so much that you shouldn’t even bother to fight strong enemies or explore higher level maps.

@cheddargt, @alexbc29, @ppiopp

I made a little chart about the EXP Cards (using ToSBase as a reference, it matches 1-5 cards and 7 too, i’m not sure about 6 and 8+) and that’s how it looks like.

It’s seems that 4-5, 8-9 and 10-11 have this issue, still i’m not sure if it’s not intended.

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ouch, i don’t think i even spent more than 2hours in that gap… peltasta into rode

Nice! Well, I have friends at the 160’s that still agree that the 85-86 exp curve was the worst yet