This is it right here. IMC built a game that was all about the grind, all about building your character up slowly from scratch, and then for some mind boggling reason abandoned the game they made and tried to convert it overnight into a typical themepark game where you do nothing but passively gain levels by skipping through quest dialogue until you reach endgame. But they’re still left with this game that has a thousand maps packed with mobs and over 400 character levels, which makes absolutely no sense for the kind of weird themepark they seem to be trying to turn it into. It also has an extremely lackluster endgame and none of the usual themepark attractions on the way towards endgame that can at least hold players’ attention a little bit, so it’s a boring slog to get to an unfulfilling endgame where you just have a few forgettable raids to do and beyond that it’s just daily challenge modes. If you’re really dedicated you can make a proper farming character, but what are you even farming for?
I’m sure IMC will find a way to directly publish in regions where Nexon is dropping the game. Like @raikoseifuu said, this isn’t a new thing at all - Nexon has been dropping third party games left and right for a while. I think this is more a Nexon problem than a ToS problem, there’ve been rumors for a while that the company might be sold soon.