I am moving towards PvP builds, transition from PvE. (basically i dun need to farm more eqp now, except spilling silver for refine on shoe)
Dodge rate and Crit rate both stats didnât get changed or raised for their headgears and gemstones after the patch, it is a more expensive stats to get now, alongside block penetration.
I am lowering my total dmg output in favor of dodge (fking deathrone) and crit rate as high as penetrating crit resist. Favoring HP headgears as i get a faily good 39.2k HP now without a single con invested, and raising my dodge as high as possible.
In a GvG situation, I am ignoring people with shield (block) as block penetration becomes harder to get and block stones got raised (blue gem stone for shield).
Fun fact: When you raise your crit rate (alongside quicken buff) exceeding 1100, u get to crit 80% comfortably on a FULL CON wizard char such as warlock/ sage/ enchanter.