This is input from a C3 pure con pelt that actually WANTS to tank
,is almost unkillable ( i say almost because i ended up in a random dungeon run with 2 MORE tanks and 2 dps , no healer, to put me in my place LOL)
and who cant even 1 shot a level 19 at 90 XD (this is not a complaint im just saying this is what my builds weakness is and i still love it)
I don’t understand why the dps builds don’t have more buffs that lower tankiness but boost damage, like the pelt has 2 skills that cripple your damage but make you tankier (i call them the make myself hit 1s buttons)
why not the other way around?
also to the swordsmen in here saying take peltastas taunt and put it on swordsman, that would make me quite sad as it is literally the 1 trick pony of the peltasta with everything else just kind of being there to help that 1 trick move be as effective as it could be
that being said i think peltastas other moves should have some sort of provoke stacking and that putting a provoke passive on the base class of swordsman was a bad idea because all it does is get the swordsman i am trying to protect killed in parties
also i think this game should have more consistency
when i look at the Skill calculator i notice something right away
there is 4 colors of classes, red,green,blue and yellow
in my head i go
‘‘oh ok
’‘blue = tank
red= damage
green = support and
yellow = merchant’’
this is absolutely not the case LOL
example
rodelero is blue , so i would assume he is a tank that i can take c3 of to go with my pelt
he has 1 SINGLE SKILL that increases his survivability …which also happens to be the 1 trick pony of THAT path , slithering, to evade magic
he does have alot of cc ill give him that, but i am not sure if any of them work on bosses so i feel like his cc is very limited in usefulness
so rodelero is more of a …weird shield dps class
(which should have a red circle imo)
that has cc but cant dps nearly as good as the other swordsman dps class? thats a little odd to me, what role are you trying to fill if you take this class?
my other choice for pure beefy tanking is squire …which is supposed to be a merchant class but happens to have the most godliest stun on the planet , so godly that im going to take squire over rodelero godly…
16 monsters including bosses stunned for 10 seconds and 50% reduced phys def on all the stunned monsters?
wat da hail
like why isn’t this on rodelero? squire also has a 40% hp food buff which i think will be more useful to me than slithering as pure con
at least give rodelero arrest and then give squire some merchant attack like throw money at monsters or something, isn’t that what squire was for ? making money? give him another shop then lol
now my choices of being the pure solid tank have been narrowed down from ALL this ‘‘variety’’ from all 4 base classes
to being a 2 trick pony pelt rodelero
(swash and slither)
or being a 3 trick pony pelt squire
(swash and arrest and hp food)
the fact that the merchant class is better at tanking then the tanking class is silly
the fact that Taunt is so important for tanking that not only do these dps swordsman have to take it to be useful later, but if you want to be an actual viable tank you HAVE to be a swordsman because the other blue icons in the other classes dont really have much to offer either for aggro grab
like whoever was joking about archer being a tank, with all this variety i actually think archer SHOULD be allowed to be a tank
Quarrel shooter is a blue icon, it has a cc and it has a a shield deploy that taunts but the taunt is kind of sad, and its missing the ‘‘survivability buffs’’ to actually be a tank and it has running shot for w/e reason that makes people play it for that run and gun feel and they still play it as a dps’’
cryomancer would be a great tank, it has freeze cc spam, but this blue icon also has 0 survivability buffs and 0 taunts
paladin is the weirdest of the bunch on this list
he has 0 cc 0 taunts and super survivability solely based on the fact that he is in the cleric tree and will have enough heals to be invincible
why would u want to pick this? if u want to be a tanky support you can literally pick any other tree in the cleric path and go full con
like what does the paladin really offer here?
imo every blue circle in the game on all classes should have a survivability boost move, a taunt move and some ccs to make the game balanced that way you aren’t stuck with 1 real tank class out of the bajillion classes we have
and if it wasn’t supposed to be that way, why does the swashbuckling move exist then?
if 5 dps are in a dungeon, they will kite it absolutely fine
if 5 healers are in a dungeon, they will have infinite survivability and be fine
if 5 tanks are in a dungeon its going to be a brutal struggle full of absolute pain and suffering
if theres no point in tanks because 5 dps don’t even need a tank then what is the point of peltasta existing in the first place?
if there is no point in peltasta taunt, and there is no point in swordsman dps builds, then what is the point of swordsman existing in the first place?
really the whole system is an absolute gong show right now but considering there is more ranks to come imc might just be planning for the real endgame
we also need like support archers with healing arrow shots and support trappers with medkits and supply crate buffs and etc for the other classes too that way all 4 base can be in any role if they choose