First, I want iTOS to apply the Barbarian/Rodelero buffs recently added in KTOS and hopefully reverse the nerf for Skyliner/Cyclone.
I think we canāt actually have really scalable/percentage-based skills because compliment that with proper weapon type and maximum attribute Swordsman will be OP.
I maxed 2 DPS Swordsman classes in iCBT2 and I did realize that pre-200, my pure dex build that heavily relied on Evasion falls-off somehow but not the damage output. The damage was just normalizing around level 200, from the 255% overkill, 1 to 3 cartars per boss to a less of a hack-and-slash.
When EA came, I tried playing a bit of a utility farming type to adjust with the party requirements I am expecting mid to end game since I wonāt be dealing that much compared to wiz/arch. I took 1 Pelt, 2 Barb, 2 Cors. I was trying to be a one-size fits all Swordsman. I was not enjoying it, when I swashāed/lured I sometimes die, when I tried to hit Iām only damaging around 2k, there were times when my flag is more useful than me so I ended up rerolling, Iām going for the standard Barb-Doppel now, steamrolling through my knowledge of weapon/damage types and focusing on just pure damage. I am trying to find the correct balance of Physical Attack and Crit Damage since statistical information/tests from our talented forumers are somewhat static when subjected to a lot of monster diversity.
Though I havenāt reached 280 yet, again, I donāt think the biggest issue in the Swordsman class is the scaling and static damage of skills. Itās the succession of classes that is kinda tough, what do I pick next? This is really crucial because swordsman classes are very restricting due to Weapon Types, you canāt do this because youāre 2Hand, you canāt mount when using this skill, you canāt lure when you donāt have that, etc, etc. What I suggest is for IMC to go back to the drawing board and start-off with the Swordsman Circle 1 to 3, add some utility skills on the Swordsman class like quick cast and , decide on maybe 3 super viable paths that can somehow be useful in the parties so we donāt end up being just a Sword > Pelt 3 > whatever or a so-so glass-canon dps frontliner.