Tree of Savior Forum

[Suggestion] Token price reduction compensation

380 TP and a token, at a 198 TP token price, can give you 2 tokens at most, even considering the 5 free TP you can stack upon. (the pack one and an additional one, as you would have 187 TP left after getting one, that can get to 192 with the free ones - still not enough for another token).
With a 99 TP cost per token, instead, they would have got either 4 tokens (1+3 from TP) or 5 if they used their free TP wisely (94 TP cost per each one,and you end up with 4 spare TP left).
You’re right, my calculations were wrong - compared to a 99 TP cost, the supply was even more than halved. Tokens’ cost would have been even lower. Oh well, can’t do much about it.

Either way, no, refunding original spenders makes no sense. They got silvers from those tokens, and that silver value depended on tokens having a 198 TP cost, as that was what determined the supply of tokens. With a 99 TP cost, and a supply that would have been more than doubled, they wouldn’t have got those amounts of silvers to begin with. You’re saying that they should get the silver value of 198 TP and a 99 TP in addition to that, while the ones that bought them end up having paid a silver value of 198 TP for something that costs 99 TP. Obviously, that makes no sense.
What will happen instead is that people who sold tokens and got their 198 TP value in silvers for each of them will see no change, and whoever bought those tokens for the silver equivalent of 198 TP and now have an item valued 99 TP get compensated for the missing 99 TP. As logic would dictate.

3 Likes

This everything and because you sold token that she bought gained silver and still or to gain more tp? Want more nothing not doesn’t type a personage upado until the 280?

You’re basically just stating what OP is implying.

The only “tradeable” tokens are ones directly bought from the TP shop.

1 Like

Your first paragraph as a reply to mine would imply that you actually wanted bots to flood the market with even more Tokens, thus decreasing the TP to silver value and promoting buying silver from RMT?

You’re assuming the Token to silver value will drop and it will screw over the Token buyers. That will also mean that 99 TP is worth even less silver. So original Token buyers would get even less valued TP. Also how is refunding paying customers half of what they paid for because the item is now worth half making no sense to you? Ever heard of Best Price Guarantee policy that almost every retail store in North America has?

I highly doubt even with 99TP Tokens they will ever be as low as the week before F2P. If Token values drop because there’s suddenly a huge supply I will quit the game. Because that would mean bots that has been live for a month did not get banned yet.

I would even prefer no refunds over their current decision. The bots and RMT are so obviously influencing the game. Did you see what happened to Arde Daggers after they announce temporarily closing the game to new players? Bots bought them all.

Im one of those who have a lot of tokens stored thanks to all ppl selling em on the market. Now… I don’t think that giving 99 TP or something to each token that every player has atm is the right thing to do cause damn… It does not make sense at all.

Ofc I would be happy to see all that TP from my tokens but Jesus… Makes no sense giving real money to someone who just brought those tokens with silver and have not spent a single coin IRL. Still, thats IMC’s decision so i’m not going to press any further. Just hope they kinda take some time to look at this more carefully.

Just to make things clear… I got tons of tokens saved and I still don’t think that giving TPs for players like me is right.(Though ofc i got the DLCs as well)

1 Like

Do you seriously think IMC will change their minds?

Why are they still allowing tokens to be sell in the market? It’s getting harder for them now to track the people who bought tokens with money

Whats the point in bots buy a token to get another one? It’s a pure time waste for them because they will get an untradable token with 0 profit assuming they will sell another token cause of 99 tp compensation.

About Arder dagger, bot actually buy them for self use and the majority are real players gambling in the market.

Nah, i was merely stating how your calculations and logic were completely off the point. And there is no need to involve bots, the market would have been flooded by the players themselves. You can’t take the whole cost change out of context. If tokens always costed 99 TP, their silver cost would have been different as well.
Saying that they should refund “paying customers half of what they paid for because the item is now worth half” makes indeed no sense, if they sold those tokens. They got silvers by selling them, at a price that depended on them costing 198 TP. I’ve already explained above how much more tokens there could have been in the market with a 99 TP price, even considering only the 380 TP pack. It only makes sense that the silver prices of the tokens would end up being lower - the law of demand and offer is one of the basics of economics, after all.
The ones that should get refunded are the end users of those tokens, be it the ones that used their own TP or the ones that used silvers to buy them from market, as those are the ones that they paid in full and got an item that’s worth half. Whereas the ones that sold them paid their full TP price, but also got an equivalent “full” silver price, thus they didn’t lose anything from the change. Also, if they did so, they would also end up giving free TP to the bots (oh, i guess this is where i should say that you wanting for the original buyers to get compensated implies that you wanted bots to get even more TP to flood the market with even more Tokens, thus decreasing the TP to silver value and promoting buying silver from RMT)

And tokens will have their price lowered anyway, even if we weren’t considering the compensations. Tokens prices are getting cut in half, and it is only logical that it will have an impact on the market in the form of an higher supply, and thus lesser prices, as the demand has no reason to increase at a ratio that would offset the token cost change.

Simply math for simply minds indeed. It’s incorrect.
As I posted in another thread:

They bought tokens at the minimum cap, any time, all time. They wouldnt have been able to buy them any lower, so they wouldnt lose anything at all.

Anyone with a few millions could of bought 10-20 tokens with that. And earned themselves 1k-2k TP in the process. On all servers.

That’s why the current form of compensation is down right stupid. It makes no sense to compensate like this.
The only ones gaining from this, are the ones that didnt spend TP, but spend silver.

I completely agree with those points.

Also a really simple example for the retards that cant understand why this isnt fair for the people who actually spent money on it.

Situation A:

If you go to a store and you purchase a T-Shirt for $10, after a few days you regret about the color or whatever and you sell it to someone else for $5.
Then the store realized that the price was wrong and its going to compensate everyone who purchased it. The original owner goes with the receipt to claim his $5 back, no harm done, the store protected their original customer.

Situation B:

If you go to a store and you purchase a T-Shirt for $10, after a few days you regret about the color or whatever and you sell it to someone else for $5.
Then the store realized that the price was wrong and its going to compensate everyone who bring the T-Shirt. The original owner gets f*cked, and the person who purchased it, pretty much gets a free T-Shirt.

IRL There is no situation B, if you think thats the way to go, thats not how life works, its just retarded.

Any normal company would protect the people who actually spend money on their stuff. And for the “P2W” haters or similar, please accept the fact that without the money from people who actually spend money on this game, no one would be able to play this game. Do you really think that with your $10 from founders they are going to keep alive the servers? or is it with the $150+ from the REAL founders?

As a solution, IMC should extend the token time or simply just dont compensate anyone.

2 Likes

Not to the same extent. “The bots most likely purchased Tokens to cut their losses by selling them on the market. This also creates the illusion that TP to silver is cheap and RMT becomes over valued.”

So original Token buyers would get even less valued TP, by your logic that Tokens will become cheaper. So they don’t win anything do they?

If that happens I quit, that means bots aren’t being banned after a month.

By your logic 198 TP = 350k (Month lowest price on Klaipeda).
The original Token buyer gets 99TP. So did they get 175k silver worth of TP or did they get 350k silver worth of TP?

What would 99TP be worth after the refund?

If it increases from 99TP = 350k that means original Token buyers got a bad deal and people who bought Tokens from the market got a good deal.

If it decreases from 99TP = 350k that means original Token buyers got less valued TP and the people who bought Tokens from the market got a bad deal.

^ That is your agrument for fairness if Token prices drop. I understand that. It’s not worth it. Token is more likely to go up in price than down. F2P creates the demand. Original Token buyers would most likely spend that 99TP for their Tokens to use themselves and won’t be selling it again. It will be over a month since founders pack when they implement this.

The other argument is this:

Silver is easy to get and cheap to buy. RMT players or farming players had excessive silver with nothing to buy most likely hoarded Tokens. That minority who is going to get 200 dollars worth of TP is obscene.

Now comparing the two arguments what one is more detrimental towards the game? People gaining/losing silver that could’ve been lost by upgrading equipment at higher levels 350k+ silver per upgrade? Or minority group getting ridiculous amounts of TP especially benefiting RMTers?

I think people gaining/losing silver is the better option and healthier for the game with the least amount of impact. 350k means nothing. I’m also fine with nobody receiving a refund, that also has very little impact to the game.

This post was flagged by the community and is temporarily hidden.

1 Like

IMC could have offered no compensation, or a compensation that benefits everyone equally.

No compensation -> Okay, we got ■■■■■■.
Token time extension (Let’s say 15 days per token) -> Everyone is okay with this (even if people end up with 2 years worth of tokens)

At this point, I could care less about receiving said compensation, but I’d like to at least see some sort of control over the price of the tokens, since the current value (700k on Silute as an example) is “twice” what it should cost after next maintenance, they should cap it at half the price on each server (350k in Silute)

Bots sold Tokens because they had to buy founders too before F2P. I don’t believe a lot of founders sold Tokens. I didn’t sell any. There was no need cause Tokens were so cheap.

They do not get ■■■■■■, if the Token prices increase. They get a Token anyways. Once you reach higher levels you’ll realize how easy 600k is to get.

I have nothing against F2Pers getting enchant scrolls. I actually want enchant scrolls to be 5TP but that’s another topic.

Capping Tokens at a low price would make nobody sell Tokens.

Well, people who are “all in” for this compensation, say that people who BOUGHT TP and SOLD tokens, got the full price, in this case 700k. Then:

Why should people get the same amount of silver for a Token that costs half its original value?

People who bought tokens in the market paid 198 TP worth of silvers and got an item that was valued 198 TP in silvers at the time; but now the worth of that item is getting cut to 99 TP. They still paid 198 TP worth of silvers, though, and that’s why there is a compensation.
For the original buyers it doesn’t change anything - their TP still has the same value. No one will remove the silvers they got from the sale. If the prices were lower from the start, they would have been able to get more tokens with those TP and sell more of them, albeit obviously at lower prices.
And that’s why there won’t be a compensation for them - the silver value they got had a direct correlation to the TP they spent at the time.

And as long as there aren’t artificial barriers to keep the price up, those prices will lower with the change in TP price, especially once there is a way to buy TP that isn’t capped by other factors (like being able to buy only a single DLC per type). Whales will have a field day once that happens.

And as far as the game goes, whoever gets compensated doesn’t really matter. There is gonna be an influx of TP either way, whoever ends up getting them. And however they get used, they’re still TP that won’t need to be bought.

People who hoarded tokens will get 200 dollars worth of TP, you say?
See, that’s where you’re missing the point again - they already had them, they were just in another form - that is, tokens. And to get them, they had to pay token sellers a sum equivalent to those “200 dollars worth of TP”. That won’t change. What instead changes is how those “dollars worth of TP” are composed. If they gave another token instead of 99 TP, the worth would still be the same, after all.
Obviously people who bought silvers from third-party sites should be banned, but the ones that farmed them themselves have nothing to be ashamed for.
If they used them to get tokens, it means they created a demand for those, and people selling them were able to price them accordingly. That’s the market. If they costed less to start with, the price would have changed accordingly. If they didn’t get them before, and will instead get after the patch, they’ll pay another price as well, one that the market will dictate once those new conditions are applied.

1 Like

I’m amazed you’re still trying to explain to them. I already gave up.

They think that silvers has no real value. They think that even with the token TP price getting cut by half, the supply and demand ratio will remain the same.

Tokens -> Prices halved -> Supply doubled -> Prices in silver remain the same
^ This is literally their logic. Obviously has no idea how the law of supply and demand works.

Another thing is how they can’t understand that the sellers already got a silver that amounts to an equivalent of 198 TP when the item got sold. Whether the price was too small or too high, it doesn’t matter, that’s how economics works. While the benefits of the token remains the same, this is totally irrelevant because what dictates the price of an item is the supply and demand.

What am I even doing here, brain starts to hurt again.

1 Like

Shouldnt it be:
Bots/DLC exploits > Token oversupply/low demand > Silver prices plummeted > TP Prices halved > oversupply dried out by hoarders > Supply is limited (no direct TP purchases yet) > silver price of token will either remain same but most likely they will be even more expensive than before half-pricing.

Blame the bots and DLC exploiters that injected way too many tokens into economy. And yes under these conditions your Supply/Demand argument barely works.

Realistically, those shouldn’t be considered because in the first place, it was illegal. Nevertheless, IMC already said it themselves that they are actually careful about these things, which is why we have alot of restrictions in the first place so we could only take their word for it.

We also have no proof if there was actually an oversupply of token due to bots/boleto exploiters so its also a possibility that it’s actually just an oversupply due to the low demand since almost everyone has their own token to use when the game started. No one actually knows so your argument is invalid since it’s just backed by an assumption.

With your suggestion though, you also want legit players to be punished for their hardwork and you talk about fairness? Hypocrite.

but that did happen, also with the help of
low demand since almost everyone has their own token to use when the game started.
Ignoring it wont change reality.

So once those tokens’ time ends demand will rise so prices will do same aswell.

Trying to apply supply/demand logic into chaotic unstable market wont work.

Btw i expect more token infestation waves: right after the compensation and once they allow direct TP purchases. Then in a couple of months market will stabilize but prices wont be as low as we used to see them (to begin with pricing $20 item for 2 hours of casual gameplay worth of currency is dumb).

I never said anything about punishment, dont put words in my mouth. They awarded themselves with token supply for their “hard” work and that hasnt changed. Giving out extra freebies is pointless.

I feel like we are about to go in circles again. Maybe stop?