I felt like this idea deserves topic of its own instead of being buried elsewhere.
I think that blanket compensation system is stupid because it doesnt compensate those who should have been compensated.
So here is my suggestion of how compensations should have been handled (IMO):
- Check player’s account if he has bought any DLCs
- Calculate maximum amount of TP he would have had from those.
- Subtract what he currently has.
- Divide by old token price (198) to determine possible amount of bought tokens, round it down. Result will be personal compensation cap for that player.
- Check if player’s team has any amount of tokens or active token benefits
- if he has less or equal number of tokens than amount got in (4) then compensate every token.
- if he has more then compensate only up to the personal cap amount.
That algorithm compensates spenders (Those who spent money on DLC’s) instead of hoarders.