Nope im not part of IMC. I was just thinking from a financial perspective in that last post seems hard to allocated a lot of resources without a return. Mind you if the game wasn’t this far developed it would be easier to satisfy people that want this stuff. Like a lot of people want knuckles for monk that would have been easier to address before monk was already functional in the game. ( this one might actually be the most viable suggestion as most monk skills don’t use the mace)
Part of the problem is more weapons would effect the core of the game which is supposed to be F2P so with more work they would have to expect a bigger return on there cash shop.
I am not opposed to adding new weapons entirely i don’t think IMC would be either but at the end of the day they are a business so it needs to make sense to do so. This is why i said the unreleased classes are still possibilities for new weapon support.
Long story short i feel like any suggestions like these have better chances of being adopted if a reasonable way to implement it is suggested where so far this forum has mostly been a wishlist rather then a suggestion.