Tree of Savior Forum

SP regeneration ticking is too slow and needs improvements

Here’s my feedback on SP regeneration, I think it’s too slow and Wizard classes are the most affected by it because I leveled up 2 characters to compare the leveling speed between them, first char is Wizard circle 2 (2/3 INT and 1/3 SPR), and the second one is Swordman circle 2 (Full STR only), without needing to reach the level cap, just for testing purposes…

  1. Wizards have high skill damage with high SP consumption and rather weak auto-attack, yes less than a Swordman, they’re very dependant on their own skills and SP potions and they lack of cloth armors set, the only avaiable cloth set from Klaipeda NPC is really expensive and gives a very weak SP bonus (100 SP more or less), which doesn’t improve the life of a low-level Wizard.
    Unfortunately Wizards are always poor.

  2. Swordman circle 2, full STR with an Auto-attack build (Gung-Ho 10/10, Concentrate lv 5, Bash Lv5). I loved leveling a Swordman because auto-attacks and buffs are everything he needs, I grinded a lot of mobs and killed bosses with no downtime while saving a lot of money unlike Wizard

My conclusion:

SP regeneration is definitely too slow and could be improved by a faster ticking like this:

Normal regeneration: 10 seconds
Sitting regeneration: SP regen every 5 seconds
Bonfire: SP regen every 1 second

26 Likes

I second this one. Wizards need to rest far too often and far too long and they are very equipment-dependent. That may change later in the game, but slows down new character quite a bit. Although playing wizard is still fun :smile:

2 Likes

It’s significantly better in a party when there’s multiple people and you’ve got a lure (meaning you’re mostly aoeing rather than spamming energy blast and whathaveyou). Add in a lv3 blue stone on your gloves (+8, which is over 22.8% of my current regen rate with a twenty-something spirit, around 5 levels since I got it), and it’s actually decently manageable.

However, I completely agree. The amount of mana pot chugging is a little ridiculous. I mean, I was practically 1/1 int/spr for a stretch because my god I was running dry so quickly. It wasn’t until I bought the expensive as hell lv15 cloth set, hit cloth mastery 3, and got that lv3 blue gem into my gloves before I really started feeling like I have enough mana to accomplish something before needing to sit again.

Personally I’d say attach a regen speed bonus to cloth mastery instead of a pool size. Specifically, a tick rate buff, not an increase in the amount per tick. This will also help make that cloth use buff significantly more worth-while late game, where the 100 ish SP is a gee-wiz amount.

Either that, or buff Wizzy’s base mana regen per tick so it’s more in line with their mana pool. Curious, do other classes have the same mana regen gained per spirit? 'Cause I know our mana pools are like 3x most class’s on a bad day…

… A percentile system might actually be better- n% of your mana per tick, n is based on spr. Would allow spr’s mana regen rate to scale better without issue.

6 Likes

Wizards are fun but now they’ve serious drawbacks which hinder their gameplay, how many times were you sitting in dungeons without SP potions, while other classes were killing mobs around with no down-time?

Yea i hope the SP regen could be tune a little as most of the time i would just party Peltasta for their provoke and I put more points into SPR to spam more magic. I noticed if you keep using the attack using the jump to cancel the animation, the SP regen won’t proc, is it true?

I completely agree with vegax87 and commonvvealth. SP regeneration rates are way too slow.

Just adding my “I agree” to this. Also the regen while sitting is pretty bad as well.

1 Like

Don’t the buffs have no scaling whatsoever and aren’t worth using later on?

Just use potions it ain’t that bad man…

Which means you are still dun goofed as an wizard, since the swordman can put his money instead into attributes.

I agree that Wizard skill costs are quite big, but don’t go over-exaggerating and suggesting super insane regen speed.
I played a Cleric. Not as bad as Wizard in terms of SP usage, but still can go OoM quick if you don’t pay attention and mash every key you have as soon as it goes off cooldown. SP is a resource, and you need to learn how to manage it.

You might think it’s okay, but it’s really not. Look at Stamina. You can’t run out of it unless you are a Swordsman or walk for 15 minutes straight. I really hope SP doesn’t suffer the same fate.
If you want to do something, think how you can help Wizards with their SP problems, without casualising it for everyone else.

2 Likes

We have down time, but putting some points into SPR and carrying around bonfire with me you’ll restore your max mana in about 30 seconds or less ? Its not that big of a problem. No one has gotten to late game wizard yet so all we are are making assumption on what information we have. Just wait and collect more information in the next betas this is the first one and you are jumping to conclusions.

1 Like

In the middle of a boss fight, you can’t just sit down near a bonfire all the time to recover, you need a lot of SP potions, which are pretty expensive…

1 Like

Potions needs to be Cheaper

3 Likes

Potions are already pretty cheap? I buy 50 small ones and 20 big ones. I grind for about 1 & 1/2 hours then come back to town for repair, potions and cleric mats. Whilst I grind I pick up silver and fair share of item n recipes. To refill my cleric suplies, around 4k, To refill on potions, around 5k, To repair, around 1k. 10k altogether and I usually get double that in items to sell and that’s without adding the silver I got from killing mobs. Seems good to me and we’re only low lvl. Rather you’re too low lvl or you aren’t being very efficient, one of the 2.

1 Like

If any of you played RO I think this was a concussion design decision. It’s to force you to party up. SP can be decrased say but a statues from divedirbys, some classes can buff auto attacks and provide other buffs. Honestly bosses are best handled in a party. BUT I HAVE NO PARTY FINDER. You do have a party finder but it’s not just gonna jump you to the boss with randoms. You need to communicate and have the same quest.

Thats also a decision they made. They want a social MMO. One where you communicate and play as a party. While SP regen at the start seems really low. I think you’ll get some SP regen later from alchemist with potions and equipment.

So I wouldn’t complain yet while playing only 60 levels for 3 days.

3 Likes

wizards are only poor in lower ranks. Alchemist one of the higher tier rank supposedly is one of the best money maker

I’ve done it, Just got to make sure you have a party. Plus during boss fights that’s where the money you saved from not using SP potions while grinding comes in handy.

I too feel that SP regen is too slow. And resting is too slow too. Please consider either increasing resting regen (I’d say 1 minute to regen 100%), or make the potions affordable at all levels.

And yet nothing is mention about INT Cleric having to use spell to attack often too. In fact, every class require to use SP like water if they were to spam their skill constantly, and swordsman is no exceptions.

Not saying there shouldn’t be, but if there is, all class should have it too.