As someone that is pretty ultra-casual, I thought I’d share my experiences.
I have 4 characters that are all Lv 300-305. Every day that I’ve logged in, I’ve swapped around at least one job in order to find some form of nirvana. Goal: 1) Be able to kill stuff 2) Be able to not be killed too easily by stuff 3) Not use the entire SP gauge after I killed a few monsters.
I don’t know what these cards or SP gear is that people are talking about. That stuff isn’t given any attention within the game. How do I equip a card that’s not in a Sorcerer’s Grimoire? How do I find or make SP gear? None of that information is available to newer(ish) players and suggesting that those things are required to be able to play seemed kind of terrible.
I do not have my attributes maxed in most cases and I disable anything that says anything along the lines of “I shall ruin your SP”.
Huge SP potions don’t even recover half of my SP pool + the cooldown is too long to even be worth it. Grinding areas don’t allow for setting up a bonfire in enough spaces as there are mobs in every corner of every room… can’t sit down and recover that way, either. Lv15 Alchemist SP potions are 3.2k/ea. I have MAYBE 700k silver per character… I can not afford this.
So, I made an Alchemist and I spend the hour or so I have to play everyday farming Uosis. This is not fun. I don’t get to enjoy the game at all… it’s an endless loop. At least for now I get EXP killing those things so there’s that?
I really like Tree of Savior. It’s a very relaxing game, or at least it was. I think that the SP consumption increase is overall not a bad idea but the current state requires urgent attention. SP pots from the Item Merchant need to be useful at least until you get much closer to max level and the global cooldown needs to be about half, at the very least.