Nani? The world we live in is small if Siete’s come back to act like he actually cares about the game, lol. Then again I’m also in the same realm, a ghost of the past who still thinks their opinion is relevant.
That said, I do think some skills could use some SP tweaking, though it should also be noted, That all of your attributes, especially skills that have multiple attributes, jack the SP cost way higher. Lessening them may suck, but it would add up. Same with certain toggle skills, you shouldn’t always need things like Dragoon Helmet. You have to actually think about what you have and weigh out your rotations. Having skills at 1 to just throw in your rotation will also eat Mana just because you wanted to press buttons.
Not to mention there’s quite a few ways of reducing the impact people don’t want to take either because it’s also a time-consuming (Lets just forget that playing this game isn’t at all time-consuming to begin with), or it’s a playstyle spoiler because downtime is bad (But relying on Pardoner shops for a good 90% of builds isn’t). I remember days when campfires were all we had because Alchemist pots weren’t as useful due to not having Lv 15 Tincturing and the potion shops never sold pots that had relevance in high levels.
Let’s not beat around the bush and just cry in a corner and actually do something about the SP issues with what we have for the moment. Or like, actually propose actual change other than pointing at it and just idly crying as if it’ll do anything in this thread, lol.