Tree of Savior Forum

SP Consumption will kill the playerbase

you seem to not know how the game was like 2016. I actually sat at bonfires to recover SP since I didn’t have any Alchemist for pots back then.

Why can’t new players do the same?

You sit down for a few seconds every 2-5 minutes.

I sat down for minutes in RO as an Acolyte regenerating my SP just to Healbomb 2-3 zombies and then repeat.

Sitting for like 20-30 seconds at the bonfire doesn’t require anything but a bit of patience.

People these days don’t seem to have any patience with regards to the game.
Bonfires are a great but forgotten mechanic in this game.

Players should start using them again if they don’t want to level an Alchemist or buy overpriced pots, it works wonders.

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I remember when it was justa widdle baby boy trying to find a home till Steam took it in.
It was so innocent back then… but then somewhere along the way it developed some type of cerebral palsy which impacted it’s growth. It tries so hard to work but it’s always held back against it’s best efforts by it’s own disabilities. :frowning:

Bonfires are what? 40 silver? You can drop one almost anywhere, sit for a few seconds (the SP regen is way faster than the HP regen), resume playing and go back to the bonfire as needed (it lasts a while). Shop potions and alchemist potions don’t share the same cooldown and can be used alternatively. There were small elixirs in the popo shop for 100 PPs per 20 doses, I bought like 100 for all my chars during that time (and the shop will probably be back every 1-2 months or so). And these don’t share cooldown with the other two either… And if that’s not enough, every uphill run gives Keista potions, which can give a fourth way of restoring SP on a different cooldown.

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Having to jump through hoops just to play the game is what made me want to level a Sadhu.

Sadhu, by the way, is what I’d call “hard ruined,” but it’s actually appealing to me just because it costs 0 SP to deal damage with that class.

Think about that for a second.

yeah, I tried it today and it takes 40 seconds to refill 100% SP.

Meanwhile, it takes between 10 and 15 minutes to deplete the SP if you smash ~10+ enemies with one AoE skill.

Bonfires are the way to go for new players.

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Lol, I did the same, also thinking of sorc so I have Salamion attacking for me.

3 Micro Dimension Casts at level 4X takes 30% of my SP.

My Alchemist uses 162 SP per lvl 15 Micro Dimension cast, that’s 2,4% of her max SP at level 348 (and she’s not having any equip to boost this amount, it’s just her base SP pool at that level as a Wizard).

I just made a new character (Wizard at level 1) to check out skills and SP costs and oh boy.

I have 436 base SP and skills cost between 18 and 27 SP at lvl 1. that’s about 4 and 6% of my total SP.
I’ll try my recovery later on, but for now I can’t really see a problem with SP consumption at all…

Spend a couple hours to make a class 15 alchemist. Make your own potions.

There’s a lot of reasons I don’t play Black Desert Online. Standing in town for hours micromanaging dumb things like that is one of them. I have an Alchemist and a Squire alt just to sustain my SR. It’s tedious and annoying and doesn’t make for fun gameplay experience nor does it top off my insane SP usage anyways.
I want to play a fun video game, not run a virtual meth factory and farm boring low level mobs for weed all day.

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well i quit mid last year…feeling up to check on the forum…doesnt know that ToS has rebuild…but from your statement i can pretty much answer that…because i think maybe 80% of ToS player is either wizard or cleric which pretty much use many skill and high SP since it magic base skill…other 20% is archer and swordie…well i not blame them tho because in the first place ToS is build for wizard and cleric not for swordie and arche…hahah…so it reasonable to say if sp consumption is rebuild to use high SP many wizard and cleric will quit since before i can pretty much sure using so many skill barely use much pots…wizard/cleric save money for red pot and still use less blue pot…

because you cant bonfire while having 20-30 monster attack you

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You won’t have 30 monsters attack you. On fields, aggro limit is 10, and in HG 15 monsters. 20 monsters are only for instanced dungeons.

Since new players level in fields in general, they can have at most 10 mobs against them.

This moron clearly don’t play the same game as us. Bonfire takes at least 4-5 min to replenish somethin around 70% sp on classes that does not have a big sp pool. I’m so pissed, I have no fking clue why to take a step back like this. Didn’t they reduced the sp usage on swordies and archers a while ago? WTF happened to make everyone completely dependent on pots?

What happened was two fold.
SPR was nerfed to not give sp and sp recovery and all class skills were normalized so nearly every skill costs like 100 sp regardless of level.

I made a krivis oracle zealot to test and 1 full rotation with buffs and damage skills (and blind faith) drains my 4.5k sp to 0 before arcane energy can recover me.

Seems to me that no one has SP or SP recovery in their gear since it wasn’t needed before. Now, it is.

4-5 minutes lol, stop exaggerating. Planting a fire in between cm stages takes like 30 seconds to fill my archer sp back.

People also haven’t adjusted or adapted to the new playstyle. They are just used to spamming every skill on cd and have a bunch of 1pt skills which contributes to awful sp management.

Seems to me that there’s a playerbase of trolls supporting this change that obviously impacts everyone who isn’t very well geared.
But here’s some news to you, the classes should function by themselves and be boosted by gear, not the other way around.
Running out of SP this fast and taking so long to recover it is not fun, it’s not working correctly and if it’s left like this, well, goodbye ToS again.
Level 43, Micro Dimension x 3 = Bye 30% of SP

I’ve been around long enough to know when you played before - odds are no change would make you happy and you would leave anyways

meanwhile those who actually enjoy the game will adapt.

Nani? The world we live in is small if Siete’s come back to act like he actually cares about the game, lol. Then again I’m also in the same realm, a ghost of the past who still thinks their opinion is relevant.

That said, I do think some skills could use some SP tweaking, though it should also be noted, That all of your attributes, especially skills that have multiple attributes, jack the SP cost way higher. Lessening them may suck, but it would add up. Same with certain toggle skills, you shouldn’t always need things like Dragoon Helmet. You have to actually think about what you have and weigh out your rotations. Having skills at 1 to just throw in your rotation will also eat Mana just because you wanted to press buttons.

Not to mention there’s quite a few ways of reducing the impact people don’t want to take either because it’s also a time-consuming (Lets just forget that playing this game isn’t at all time-consuming to begin with), or it’s a playstyle spoiler because downtime is bad (But relying on Pardoner shops for a good 90% of builds isn’t). I remember days when campfires were all we had because Alchemist pots weren’t as useful due to not having Lv 15 Tincturing and the potion shops never sold pots that had relevance in high levels.

Let’s not beat around the bush and just cry in a corner and actually do something about the SP issues with what we have for the moment. Or like, actually propose actual change other than pointing at it and just idly crying as if it’ll do anything in this thread, lol.

The only valid point I saw so far in this topic is that low lvl characters don’t have a compatible SP pool with the new SP costs. As for the people with lvl 300+ characters, I see no reason for all the complaining here.
I’ve been testing some builds and haven’t had much trouble with SP management and I’m not even using anything other than Alchemist potions. I’m spending like 18~30 SP pots per CM5 and less than 10 when playing with a Diev character.
If you’re having trouble with the SP costs, there are many options to ease that burden: eat fish at a campfire, get Squire buffs, equip Rikaus cards or anything that restores %SP when you kill enemies, equip SP rec gear including hats, get SP rec awakening in your gear, etc.

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