I would like to keep this thread just for sugestions about the sorcerer class and its futures, what is broken and how can it get balanced.
about builds and comments there is already a great info megathread
First of all:
##Summoning
Summoning is a great skill, its the core of Sorcerer class and its what makes it interesting, being able to summon bosses you previously encontered through its card is a wonderful idea, the problem is how they balanced it. in Beta summons used their bosses skills up the the card level, diferent summons had diferent playstyles and classes to combo with. Templeshooter were always strong, but for instance chaparition was really strong with linker because of the lightning strikes, harpea was really strong with cryomancer since it could hold mobs while she destroyed em with her charged up wind , and firelord comboed really well with pyro2> elem procing the elem passive that blows mobs with fire damage.
So depending on which class you got previously you could develop a strategy with your summon, but now , since it only auto attacks, only templeshooter is worth it, while all others are nearly useless.
They probably removed the skill usage because you could get sorc 1, and get whatever after it and just rape faces. but if they want to give valor to sorc class, i think skill usage should come back, in a diferent fashion.
like for each level of Summoning skills after lvl 6 adds 1% or so chance of boss using one of his skills, and the more leveled you have the card , more skills he is able to use.
OR
Add and attribute to sorc 2 or 3 which alows his summon to use some skills.
Summon Familiar.
its pretty balanced, maybe some damage tuning idk.
Summon Salamion.
Nice to solo questing while you want to save mana, but pretty low scaling.
He should be able to do more than just melee single hit. its a damn fire demon. So , same of Summoning, add some skills after 6 ?
Summon Servant
He wont use his buffs if you are running , its a bit annoying, so make it use while in move or make his buffs last a little longer.
Attack Ground, Riding, hold.
Using bosses skills while riding is a bit of weird.
i would add another command like ~Cast spell~ which makes the summon cast one of his spells, with like 20 secs cd or so, and leave riding to just fast move through the map, giving some bonus MS.
Morph.
Nothing to say here.
Evocation
This skill is pretty misleading, it seens that you gonna have 2 summons for a short period of time while you just send as a Self Bombing, doing little damage. Its pretty messed up and senseless. I dont see any other way to fix it than a rework.
Desmodus
For a C3 skill ,its damage is pretty meh. Or at least, add some utility to it.
This is my opnion guys.
What are yours about sorc class Tunning ?